Player Matchup

Gilgamesh
Gilgamesh
Black_Dead115
Gilgamesh
Level 160
God Stats
10W - 7L
1,790 SR
Queue Stats
441W - 344L
1,747 Elo+
Party 1
Chang'e
Chang'e
Hugofoca2
Chang'e
Level 78
God Stats
2W - 4L
1,507 SR
Queue Stats
427W - 439L
1,500 Elo+
Party 3
Anhur
Anhur
LzTk-Pimousse_
Anhur
Level 128
God Stats
1W - 2L
1,136 SR
Queue Stats
207W - 254L
1,409 Elo+
Solo
Scylla
Scylla
Ulr1k7
Scylla
Level 22
God Stats
8W - 2L
1,631 SR
Queue Stats
260W - 142L
1,847 Elo+
Party 1
King Arthur
King Arthur
xI Xade Ix
King Arthur
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 196L
1,489 Elo+
Party 3
Team Averages
Level 103
1,513 SR
1,598 Elo+

VS

Team Averages
Level 72
1,462 SR
1,447 Elo+
Hachiman
Hachiman
Beasty55Xs
Hachiman
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,424 Elo+
Solo
Geb
Geb
Chef19_SK
Geb
Level 54
God Stats
9W - 9L
1,542 SR
Queue Stats
76W - 75L
1,410 Elo+
Solo
Cliodhna
Cliodhna
DUDDEL DUTIN
Cliodhna
Level 126
God Stats
1W - 1L
1,251 SR
Queue Stats
104W - 87L
1,573 Elo+
Solo
Zeus
Zeus
Dr-DayDreamer
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
I-FoxyLady-I
Aphrodite
Level 121
God Stats
0W - 3L
1,518 SR
Queue Stats
31W - 27L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black_Dead115
Gilgamesh
20
19 / 4 / 7
18,837
650
40,120
28,729
19,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Hugofoca2
Chang'e
20
1 / 5 / 14
13,341
460
10,591
21,513
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 7 / 12
14,826
511
10,807
23,736
7,005
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Ulr1k7
Scylla
20
12 / 6 / 14
17,363
599
38,171
18,895
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xI Xade Ix
King Arthur
20
1 / 9 / 7
13,800
476
11,133
26,765
22,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beasty55Xs
Hachiman
20
6 / 7 / 8
14,846
512
17,307
26,865
7,755
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 7 / 8
13,497
465
9,826
36,732
36,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
DUDDEL DUTIN
Cliodhna
20
10 / 7 / 3
16,662
575
29,002
34,237
12,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 8 / 5
16,655
574
22,383
23,132
6,841
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
I-FoxyLady-I
Aphrodite
20
1 / 7 / 6
13,792
476
9,179
26,320
12,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
36
Kills
31
31
Deaths
36
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Beasty55Xs
Hachiman
6
7
8
1.43
W
Gilgamesh
Black_Dead115
Gilgamesh
19
4
7
5.63
L
1
7
8
0.71
L
Cliodhna
DUDDEL DUTIN
Cliodhna
10
7
3
1.64
L
13
8
5
1.94
W
Chang'e
Hugofoca2
Chang'e
1
5
14
1.6
L
Aphrodite
I-FoxyLady-I
Aphrodite
1
7
6
0.57
W
3
7
12
1.29
W
Scylla
Ulr1k7
Scylla
12
6
14
3.17
W
King Arthur
xI Xade Ix
King Arthur
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,822
Damage
87,697
119,638
Taken
147,286
63,754
Mitigated
76,254
32,503
Healing
53,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Beasty55Xs
Hachiman
17,307
9,208
0
8,146
26,865
7,755
2,688
6,513
20,208
0
132,605
W
Gilgamesh
Black_Dead115
Gilgamesh
40,120
16,894
0
6,612
28,729
19,381
2,464
11,781
16,948
0
175,412
L
9,826
929
361
9,336
36,732
36,337
308
8,200
28,354
40,240
0
L
Cliodhna
DUDDEL DUTIN
Cliodhna
29,002
1,684
0
14,195
34,237
12,835
0
10,967
23,126
0
144,316
L
22,383
1,191
271
5,817
23,132
6,841
744
12,031
10,809
143,846
0
W
Chang'e
Hugofoca2
Chang'e
10,591
750
4,337
6,723
21,513
8,875
1,159
8,063
13,450
56,230
1,476
L
Aphrodite
I-FoxyLady-I
Aphrodite
9,179
147
5,129
9,900
26,320
12,486
412
10,677
14,637
84,587
0
W
10,807
5,481
0
5,730
23,736
7,005
1,809
6,245
17,491
0
107,229
W
Scylla
Ulr1k7
Scylla
38,171
2,012
0
2,507
18,895
5,973
976
13,144
5,751
120,151
0
W
King Arthur
xI Xade Ix
King Arthur
11,133
1,406
0
6,594
26,765
22,520
318
5,379
21,386
0
84,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,167
Gold Earned
75,452
731
Minions Killed
790
0
Camps Cleared
0
2,752,005
Distance Traveled
2,589,318
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,846
512
183
6
0
463,486
1
W
Gilgamesh
18,837
650
181
6
0
575,939
3
L
Geb
13,497
465
51
2
0
527,520
1
L
Cliodhna
16,662
575
223
8
0
528,080
12
L
Zeus
16,655
574
175
6
0
528,490
3
W
Chang'e
13,341
460
78
3
0
575,643
4
L
Aphrodite
13,792
476
158
5
0
541,742
10
W
Anhur
14,826
511
181
6
0
502,445
7
W
Scylla
17,363
599
161
6
0
543,547
7
W
King Arthur
13,800
476
130
4
0
554,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role