Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Cleodarus
Bellona
Level 49
God Stats
23W - 15L
1,596 SR
Queue Stats
111W - 119L
1,423 Elo+
Party 2
Vulcan
Vulcan
LxrdSeto
Vulcan
Level 60
God Stats
2W - 4L
1,243 SR
Queue Stats
121W - 131L
1,405 Elo+
Party 2
Da Ji
Da Ji
Raggedy116
Da Ji
Level 38
God Stats
7W - 4L
1,541 SR
Queue Stats
115W - 119L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thisisjimmy2
Ah Muzen Cab
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
424W - 482L
1,435 Elo+
Solo
Team Averages
Level 74
1,476 SR
1,437 Elo+

VS

Team Averages
Level 51
1,460 SR
1,428 Elo+
Fenrir
Fenrir
Filos993_PL
Fenrir
Level 63
God Stats
28W - 34L
1,496 SR
Queue Stats
164W - 224L
1,423 Elo+
Party 3
Persephone
Persephone
Qubrak
Persephone
Level 35
God Stats
1W - 6L
1,240 SR
Queue Stats
138W - 202L
1,382 Elo+
Party 3
Chaac
Chaac
Sergkos
Chaac
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 148L
1,437 Elo+
Solo
Ares
Ares
giannisnipon
Ares
Level 58
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 3L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
littlebreakerz
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 9
7,774
518
6,128
10,205
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Cleodarus
Bellona
14
7 / 2 / 4
9,012
601
8,227
9,766
9,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
LxrdSeto
Vulcan
12
1 / 5 / 5
7,374
492
5,643
9,009
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
14
10 / 4 / 3
8,797
586
9,786
10,439
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
thisisjimmy2
Ah Muzen Cab
13
5 / 2 / 2
7,733
516
6,827
7,640
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 8 / 2
7,820
521
8,538
13,974
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Qubrak
Persephone
12
2 / 6 / 5
8,173
545
5,843
8,474
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Sergkos
Chaac
12
4 / 3 / 0
7,764
518
5,529
11,752
8,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,755
384
2,420
10,059
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
littlebreakerz
Danzaburou
11
1 / 3 / 2
6,890
459
6,345
8,829
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
12
13
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Bellona
Cleodarus
Bellona
7
2
4
4.5
L
Fenrir
5
8
2
0.75
W
Vulcan
LxrdSeto
Vulcan
1
5
5
0.7
L
Persephone
Qubrak
Persephone
2
6
5
0.75
W
Da Ji
10
4
3
2.88
L
Chaac
Sergkos
Chaac
4
3
0
1.33
L
0
3
0
0
L
Danzaburou
littlebreakerz
Danzaburou
1
3
2
0.67
W
Ah Muzen Cab
thisisjimmy2
Ah Muzen Cab
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
28,675
47,059
Taken
53,088
29,769
Mitigated
25,260
11,779
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,128
587
0
3,001
10,205
10,187
0
2,358
7,847
23,688
4,376
W
Bellona
Cleodarus
Bellona
8,227
2,884
0
3,402
9,766
9,811
544
1,117
8,649
0
35,732
L
Fenrir
8,538
1,537
0
1,739
13,974
4,872
0
2,523
11,283
0
45,044
W
Vulcan
LxrdSeto
Vulcan
5,643
1,826
0
1,610
9,009
3,037
112
1,926
7,083
38,605
0
L
Persephone
Qubrak
Persephone
5,843
155
0
492
8,474
1,954
118
1,845
6,547
40,103
0
W
Da Ji
9,786
2,672
0
1,084
10,439
4,277
216
2,385
8,054
0
38,618
L
Chaac
Sergkos
Chaac
5,529
1,878
0
3,977
11,752
8,691
890
1,826
9,842
0
29,546
L
2,420
199
0
2,274
10,059
6,684
0
2,197
7,862
13,739
0
L
Danzaburou
littlebreakerz
Danzaburou
6,345
2,370
0
1,987
8,829
3,059
0
2,703
6,084
0
36,577
W
Ah Muzen Cab
thisisjimmy2
Ah Muzen Cab
6,827
3,271
0
2,682
7,640
2,457
1,383
477
7,163
0
46,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
36,402
351
Minions Killed
325
0
Camps Cleared
0
1,450,059
Distance Traveled
1,363,163
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,774
518
8
1
0
298,029
5
W
Bellona
9,012
601
86
6
0
297,502
1
L
Fenrir
7,820
521
64
4
0
299,781
5
W
Vulcan
7,374
492
72
5
0
281,804
5
L
Persephone
8,173
545
92
6
0
268,751
5
W
Da Ji
8,797
586
56
4
0
305,209
0
L
Chaac
7,764
518
76
5
0
274,725
2
L
Ares
5,755
384
21
1
0
272,393
0
L
Danzaburou
6,890
459
72
5
0
247,513
1
W
Ah Muzen Cab
7,733
516
129
9
0
267,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role