Player Matchup

Artemis
Artemis
 
Artemis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fe4rce
Khepri
Level 66
God Stats
25W - 17L
1,609 SR
Queue Stats
111W - 108L
1,490 Elo+
Solo
Freya
Freya
Hunterklr24
Freya
Level 100
God Stats
9W - 12L
1,468 SR
Queue Stats
52W - 70L
1,451 Elo+
Party 1
Odin
Odin
RaidenXYZ
Odin
Level 89
God Stats
12W - 8L
1,624 SR
Queue Stats
73W - 85L
1,457 Elo+
Party 1
Da Ji
Da Ji
Wolfik02
Da Ji
Level 85
God Stats
66W - 44L
1,604 SR
Queue Stats
171W - 200L
1,545 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,489 Elo+

VS

Team Averages
Level 107
1,513 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
APSYCOHELX
Nox
Level 64
God Stats
60W - 50L
1,509 SR
Queue Stats
377W - 444L
1,445 Elo+
Party 2
Ravana
Ravana
AndIOoop
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,458 Elo+
Party 2
Vamana
Vamana
Flanqer
Vamana
Level 158
God Stats
9W - 6L
1,488 SR
Queue Stats
194W - 182L
1,527 Elo+
Solo
Vulcan
Vulcan
flyskylight
Vulcan
Level 66
God Stats
9W - 14L
1,566 SR
Queue Stats
37W - 46L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 1 / 14
11,301
1,130
13,435
11,886
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Fe4rce
Khepri
17
1 / 1 / 15
10,452
1,045
5,020
15,494
23,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 12
10,971
1,097
12,498
5,778
3,038
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
1 / 0 / 15
10,343
1,034
6,192
8,753
6,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Wolfik02
Da Ji
17
12 / 0 / 6
13,287
1,329
10,260
7,080
3,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

283

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 4 / 3
10,130
1,013
10,473
10,333
4,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 0 / 0
9,553
955
489
1,402
545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
AndIOoop
Ravana
15
2 / 8 / 1
10,027
1,003
8,501
13,630
6,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Flanqer
Vamana
15
1 / 5 / 3
10,173
1,017
14,360
18,551
22,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
15
0 / 4 / 2
9,694
969
11,713
7,033
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
21
Kills
4
4
Deaths
21
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
14
10
L
Danzaburou
 
Danzaburou
0
4
3
0.38
L
1
0
0
1
L
Ravana
AndIOoop
Ravana
2
8
1
0.31
W
Khepri
Fe4rce
Khepri
1
1
15
8.5
L
Vamana
Flanqer
Vamana
1
5
3
0.5
W
4
2
12
5
W
Odin
1
0
15
8.5
W
Da Ji
Wolfik02
Da Ji
12
0
6
15
L
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,405
Damage
45,536
48,991
Taken
50,949
42,338
Mitigated
36,881
8,539
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,435
6,727
0
6,128
11,886
5,957
0
2,420
9,466
0
50,840
L
Danzaburou
 
Danzaburou
10,473
3,462
0
885
10,333
4,518
0
5,591
4,713
0
23,728
L
489
133
0
0
1,402
545
0
0
1,402
5,760
0
L
Ravana
AndIOoop
Ravana
8,501
1,901
0
611
13,630
6,087
0
3,784
9,701
0
19,231
W
Khepri
Fe4rce
Khepri
5,020
174
0
0
15,494
23,960
0
5,447
10,047
12,996
0
L
Vamana
Flanqer
Vamana
14,360
5,287
0
1,933
18,551
22,932
0
7,394
10,819
0
41,664
W
12,498
4,078
0
1,264
5,778
3,038
0
581
5,197
23,278
0
W
Odin
6,192
804
0
308
8,753
6,279
0
2,388
6,365
282
8,734
W
Da Ji
Wolfik02
Da Ji
10,260
2,237
0
839
7,080
3,104
0
1,366
5,714
0
31,908
L
Vulcan
11,713
2,569
262
136
7,033
2,799
0
1,031
5,880
31,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,354
Gold Earned
49,577
200
Minions Killed
179
12
Camps Cleared
4
1,002,101
Distance Traveled
903,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,301
1,130
100
10
1
166,966
0
L
Danzaburou
10,130
1,013
35
4
1
190,260
0
L
Nox
9,553
955
14
1
2
134,173
2
L
Ravana
10,027
1,003
25
3
0
184,118
0
W
Khepri
10,452
1,045
14
1
1
195,558
0
L
Vamana
10,173
1,017
47
5
0
189,707
0
W
Freya
10,971
1,097
24
2
3
212,364
0
W
Odin
10,343
1,034
11
1
0
203,376
0
W
Da Ji
13,287
1,329
51
5
7
223,837
4
L
Vulcan
9,694
969
58
6
1
205,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role