Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Frit0lay7484
Hun Batz
Level 140
God Stats
7W - 5L
1,652 SR
Queue Stats
232W - 247L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Mathieubenji
Nu Wa
Level 96
God Stats
22W - 15L
1,619 SR
Queue Stats
57W - 59L
1,414 Elo+
Solo
Neith
Neith
OPTWOPhantom
Neith
Level 57
God Stats
4W - 2L
1,478 SR
Queue Stats
8W - 6L
1,413 Elo+
Solo
Amaterasu
Amaterasu
X-Rated_KillerX
Amaterasu
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 121L
1,467 Elo+
Party 2
Team Averages
Level 109
1,550 SR
1,443 Elo+

VS

Team Averages
Level 114
1,571 SR
1,419 Elo+
Kuzenbo
Kuzenbo
BDP3MONEYY83
Kuzenbo
Level 122
God Stats
10W - 9L
1,553 SR
Queue Stats
75W - 58L
1,533 Elo+
Party 1
Izanami
Izanami
LurkingMonk7992
Izanami
Level 156
God Stats
3W - 3L
1,629 SR
Queue Stats
227W - 224L
1,457 Elo+
Party 1
Sol
Sol
MeezyThaGr8
Sol
Level 138
God Stats
14W - 9L
1,672 SR
Queue Stats
183W - 183L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Mr_Pizard
Jormungandr
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 75L
1,391 Elo+
Solo
Arachne
Arachne
jona cool 54321
Arachne
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 123L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 3
7,384
492
4,695
11,249
3,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Frit0lay7484
Hun Batz
14
2 / 3 / 1
8,244
550
6,479
11,996
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 3
8,870
591
8,531
6,217
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 3 / 5
7,961
531
7,298
10,535
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
X-Rated_KillerX
Amaterasu
16
7 / 3 / 2
9,905
660
8,874
10,797
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BDP3MONEYY83
Kuzenbo
10
2 / 2 / 3
6,259
417
4,532
9,870
10,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 2
6,735
449
5,523
8,402
2,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 1
7,300
487
3,351
8,694
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Mr_Pizard
Jormungandr
12
2 / 6 / 0
7,438
496
4,771
11,751
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 3 / 1
8,287
552
7,179
11,607
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
12
12
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
3
1.75
L
Kuzenbo
BDP3MONEYY83
Kuzenbo
2
2
3
1.75
W
Hun Batz
Frit0lay7484
Hun Batz
2
3
1
0.83
L
2
4
2
0.75
W
3
1
3
4.5
L
1
1
1
1.5
L
Jormungandr
Mr_Pizard
Jormungandr
2
6
0
0.33
W
2
3
5
1.5
W
Amaterasu
X-Rated_KillerX
Amaterasu
7
3
2
2.67
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,877
Damage
25,356
50,794
Taken
50,324
21,303
Mitigated
24,471
18,927
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,695
533
1,830
5,274
11,249
3,318
568
1,431
9,818
31,040
3,327
L
Kuzenbo
BDP3MONEYY83
Kuzenbo
4,532
1,814
313
1,311
9,870
10,033
40
3,035
6,835
16,726
0
W
Hun Batz
Frit0lay7484
Hun Batz
6,479
2,704
0
3,841
11,996
4,133
0
2,816
9,180
0
60,600
L
5,523
3,864
0
1,826
8,402
2,309
0
2,040
6,362
0
41,467
W
8,531
1,500
0
861
6,217
1,891
656
2,024
4,193
57,827
0
L
3,351
1,197
0
4,211
8,694
2,705
1,314
3,997
4,697
46,878
4,291
L
Jormungandr
Mr_Pizard
Jormungandr
4,771
2,181
0
1,511
11,751
4,657
161
622
11,129
37,904
0
W
7,298
3,572
0
2,966
10,535
3,067
914
1,802
8,733
0
50,321
W
Amaterasu
X-Rated_KillerX
Amaterasu
8,874
3,979
0
4,155
10,797
8,894
126
4,235
6,562
0
60,465
L
7,179
3,459
0
3,531
11,607
4,767
0
3,158
8,449
0
59,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,364
Gold Earned
36,019
479
Minions Killed
403
0
Camps Cleared
0
1,395,905
Distance Traveled
1,322,627
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,384
492
57
4
0
291,815
5
L
Kuzenbo
6,259
417
24
2
0
297,966
0
W
Hun Batz
8,244
550
103
7
0
319,482
7
L
Izanami
6,735
449
77
5
0
233,457
2
W
Nu Wa
8,870
591
101
7
0
276,166
5
L
Sol
7,300
487
113
8
0
253,140
1
L
Jormungandr
7,438
496
81
5
0
235,854
0
W
Neith
7,961
531
99
7
0
267,433
0
W
Amaterasu
9,905
660
119
8
0
241,009
5
L
Arachne
8,287
552
108
7
0
302,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role