Player Matchup

Loki
Loki
AwilixThiccLips
Loki
Level 15
God Stats
7W - 9L
1,740 SR
Queue Stats
41W - 52L
1,569 Elo+
Party 2
Ares
Ares
Fratduck69
Ares
Level 49
God Stats
4W - 3L
1,673 SR
Queue Stats
25W - 23L
1,604 Elo+
Party 2
Janus
Janus
ManuelTurizo
Janus
Level 154
God Stats
0W - 1L
1,519 SR
Queue Stats
26W - 30L
1,555 Elo+
Solo
Team Averages
Level 73
1,644 SR
1,576 Elo+

VS

Team Averages
Level 87
1,709 SR
1,727 Elo+
Chang'e
Chang'e
Hxoyn
Chang'e
Level 29
God Stats
15W - 5L
1,733 SR
Queue Stats
92W - 41L
1,832 Elo+
Party 1
Chiron
Chiron
Inarem
Chiron
Level 127
God Stats
26W - 13L
1,645 SR
Queue Stats
766W - 467L
1,718 Elo+
Party 1
Bellona
Bellona
deadrider247
Bellona
Level 104
God Stats
2W - 0L
1,751 SR
Queue Stats
13W - 7L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
10,364
691
6,385
24,739
28,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 4
11,325
755
11,021
25,044
34,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 7 / 6
10,008
667
13,595
10,725
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hxoyn
Chang'e
16
4 / 2 / 12
11,134
742
9,739
11,659
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Inarem
Chiron
17
7 / 2 / 10
12,085
806
21,885
13,463
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
deadrider247
Bellona
16
6 / 3 / 9
11,315
754
19,107
18,051
18,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
17
17
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
3
5
4
1
W
Chang'e
Hxoyn
Chang'e
4
2
12
5
W
Chiron
Inarem
Chiron
7
2
10
6
L
1
7
6
0.57
W
Bellona
deadrider247
Bellona
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
50,731
60,508
Taken
43,173
67,257
Mitigated
27,134
11,278
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,385
1,403
972
3,579
24,739
28,254
397
3,494
21,245
0
23,410
L
11,021
363
659
5,578
25,044
34,910
312
4,965
20,079
32,002
0
W
Chang'e
Hxoyn
Chang'e
9,739
147
5,724
6,762
11,659
4,094
520
6,775
4,631
31,395
0
W
Chiron
Inarem
Chiron
21,885
9,142
965
3,784
13,463
5,031
1,996
8,750
4,547
0
73,089
L
13,595
191
0
490
10,725
4,093
0
1,662
9,063
54,621
0
W
Bellona
deadrider247
Bellona
19,107
8,072
0
1,800
18,051
18,009
470
8,760
8,955
0
43,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
34,534
165
Minions Killed
176
6
Camps Cleared
8
842,693
Distance Traveled
905,941
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,364
691
30
2
0
298,587
3
L
Ares
11,325
755
24
2
1
304,102
2
W
Chang'e
11,134
742
49
3
0
293,937
4
W
Chiron
12,085
806
86
6
6
297,111
2
L
Janus
10,008
667
111
7
5
240,004
5
W
Bellona
11,315
754
41
3
2
314,893
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role