Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheBigScoot
Guan Yu
Level 113
God Stats
1W - 0L
1,842 SR
Queue Stats
16W - 26L
1,334 Elo+
Party 1
Sol
Sol
xSITHxPerseusAt
Sol
Level 106
God Stats
2W - 2L
1,229 SR
Queue Stats
47W - 49L
1,491 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,442 Elo+

VS

Team Averages
Level 66
1,451 SR
1,474 Elo+
Atlas
Atlas
OGGreat
Atlas
Level 35
God Stats
82W - 75L
1,636 SR
Queue Stats
208W - 217L
1,532 Elo+
Party 2
Zeus
Zeus
OPUglyGod
Zeus
Level 126
God Stats
1W - 8L
1,217 SR
Queue Stats
182W - 184L
1,493 Elo+
Party 2
Awilix
Awilix
broswitfros99
Awilix
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
140W - 194L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 2 / 9
7,947
795
7,911
8,185
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
TheBigScoot
Guan Yu
12
5 / 0 / 7
8,002
800
6,220
9,040
6,131
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 1 / 10
8,009
801
14,614
7,382
2,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OGGreat
Atlas
10
1 / 4 / 1
7,149
715
5,886
14,180
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
11
2 / 6 / 0
7,106
711
8,093
9,477
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 3
6,546
655
4,943
10,921
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
2
9
4.75
L
Atlas
OGGreat
Atlas
1
4
1
0.38
L
Zeus
2
6
0
0.33
W
Guan Yu
TheBigScoot
Guan Yu
5
0
7
8.5
L
0
5
3
0.3
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
18,922
24,607
Taken
34,578
11,536
Mitigated
15,241
5,975
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,911
5,470
0
960
8,185
2,960
795
5,593
2,592
0
21,726
L
Atlas
OGGreat
Atlas
5,886
2,277
181
2,863
14,180
9,155
0
6,150
7,772
13,840
0
L
Zeus
8,093
925
82
1,010
9,477
2,692
0
2,634
6,715
19,980
0
W
Guan Yu
TheBigScoot
Guan Yu
6,220
503
1,168
1,756
9,040
6,131
0
4,209
4,831
0
24,300
L
4,943
1,297
0
0
10,921
3,394
0
5,446
5,309
0
15,684
W
14,614
4,353
0
2,091
7,382
2,445
715
4,849
2,533
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
20,801
116
Minions Killed
67
6
Camps Cleared
2
550,102
Distance Traveled
521,740
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,947
795
37
4
2
199,574
2
L
Atlas
7,149
715
17
2
0
186,720
0
L
Zeus
7,106
711
30
3
1
142,487
1
W
Guan Yu
8,002
800
45
5
4
190,615
3
L
Awilix
6,546
655
20
2
1
192,533
2
W
Sol
8,009
801
34
3
0
159,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role