Player Matchup

Nemesis
Nemesis
Macmarcus6
Nemesis
Level 152
God Stats
2W - 0L
1,750 SR
Queue Stats
210W - 222L
1,419 Elo+
Party 1
Merlin
Merlin
NGATI_STRUGGLES
Merlin
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 228L
1,261 Elo+
Solo
Bellona
Bellona
Neil_Foster93
Bellona
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 134L
1,397 Elo+
Solo
Scylla
Scylla
edwinee
Scylla
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,334 Elo+
Solo
Chaac
Chaac
shawdy mane
Chaac
Level 115
God Stats
3W - 2L
1,611 SR
Queue Stats
253W - 248L
1,393 Elo+
Party 1
Team Averages
Level 104
1,572 SR
1,361 Elo+

VS

Team Averages
Level 92
1,528 SR
1,318 Elo+
Eset
Eset
FTf4rLIFE
Eset
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 238L
1,264 Elo+
Solo
Ah Puch
Ah Puch
Kalelx10
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,087 Elo+
Solo
Nike
Nike
LadyWeed27787
Nike
Level 154
God Stats
4W - 3L
1,842 SR
Queue Stats
699W - 728L
1,379 Elo+
Solo
Fafnir
Fafnir
RESTO ONE
Fafnir
Level 144
God Stats
0W - 2L
1,300 SR
Queue Stats
100W - 131L
1,423 Elo+
Solo
Thor
Thor
xJ0KERx13
Thor
Level 49
God Stats
0W - 6L
1,500 SR
Queue Stats
317W - 301L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Macmarcus6
Nemesis
16
9 / 4 / 15
10,045
913
13,155
12,561
9,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 3 / 14
9,705
882
9,527
7,152
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
0 / 4 / 19
9,378
853
6,828
13,900
8,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
edwinee
Scylla
18
10 / 1 / 13
11,052
1,005
13,601
6,686
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 16
9,954
905
9,434
13,224
10,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 5 / 3
6,706
610
1,393
5,708
1,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Kalelx10
Ah Puch
10
0 / 5 / 2
6,714
610
79
5,035
1,840
15
4 / 8 / 5
8,934
812
9,825
16,506
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
RESTO ONE
Fafnir
15
2 / 6 / 4
8,412
765
7,957
15,761
21,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
6 / 7 / 2
9,005
819
13,510
15,265
7,044
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
31
Kills
12
14
Deaths
31
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
0
5
3
0.3
L
Ah Puch
Kalelx10
Ah Puch
0
5
2
0.2
L
4
8
5
0.81
W
Nemesis
Macmarcus6
Nemesis
9
4
15
4.13
W
7
3
14
4.67
W
Bellona
0
4
19
2.38
L
Fafnir
RESTO ONE
Fafnir
2
6
4
0.67
W
Scylla
edwinee
Scylla
10
1
13
16.5
W
5
2
16
6.5
L
Thor
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,545
Damage
32,764
53,523
Taken
58,275
33,478
Mitigated
46,437
23,076
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
1,393
527
293
165
5,708
1,895
0
2,925
2,783
4,942
0
L
Ah Puch
Kalelx10
Ah Puch
79
79
0
0
5,035
1,840
0
2,589
2,446
291
0
L
9,825
1,127
364
925
16,506
14,561
0
5,161
11,345
0
18,098
W
Nemesis
Macmarcus6
Nemesis
13,155
6,856
543
1,186
12,561
9,024
1,443
1,814
10,586
0
19,258
W
9,527
1,170
386
686
7,152
2,938
581
2,221
4,931
20,590
0
W
Bellona
6,828
2,382
2,271
3,761
13,900
8,731
903
1,778
11,947
0
15,099
L
Fafnir
RESTO ONE
Fafnir
7,957
1,550
0
1,574
15,761
21,097
0
5,991
9,770
12,990
0
W
Scylla
edwinee
Scylla
13,601
2,696
2,168
2,725
6,686
2,776
885
1,869
4,741
37,590
0
W
9,434
1,708
2,921
6,429
13,224
10,009
1,334
1,747
11,277
0
15,417
L
Thor
13,510
1,539
295
1,482
15,265
7,044
0
6,462
8,803
0
29,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
39,771
107
Minions Killed
56
0
Camps Cleared
0
1,037,709
Distance Traveled
646,182
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,706
610
10
1
0
90,407
0
L
Ah Puch
6,714
610
0
0
0
62,993
1
L
Nike
8,934
812
16
1
0
157,076
0
W
Nemesis
10,045
913
10
1
0
205,023
0
W
Merlin
9,705
882
20
2
0
198,423
0
W
Bellona
9,378
853
20
2
0
220,233
1
L
Fafnir
8,412
765
6
1
0
164,059
0
W
Scylla
11,052
1,005
46
4
0
201,975
0
W
Chaac
9,954
905
11
1
0
212,055
0
L
Thor
9,005
819
24
2
0
171,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role