Player Matchup

Medusa
Medusa
AsyaFay
Medusa
Level 144
God Stats
5W - 5L
1,506 SR
Queue Stats
222W - 234L
1,516 Elo+
Party 1
Mulan
Mulan
MadPeanut
Mulan
Level 66
God Stats
4W - 1L
1,544 SR
Queue Stats
211W - 196L
1,499 Elo+
Solo
Scylla
Scylla
RetroStarrr
Scylla
Level 83
God Stats
8W - 4L
1,611 SR
Queue Stats
165W - 161L
1,475 Elo+
Solo
Xing Tian
Xing Tian
drfredgust
Xing Tian
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
ВредныйОдуван
Zhong Kui
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
446W - 410L
1,445 Elo+
Party 1
Team Averages
Level 106
1,532 SR
1,461 Elo+

VS

Team Averages
Level 125
1,437 SR
1,541 Elo+
Tiamat
Tiamat
CG97
Tiamat
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 127L
1,615 Elo+
Solo
Hera
Hera
Klambii
Hera
Level 120
God Stats
13W - 8L
1,310 SR
Queue Stats
500W - 507L
1,512 Elo+
Solo
Ullr
Ullr
PtheMachine
Ullr
Level 142
God Stats
6W - 4L
1,702 SR
Queue Stats
240W - 210L
1,474 Elo+
Solo
Heimdallr
Heimdallr
SilenthDeath
Heimdallr
Level 147
God Stats
2W - 7L
1,173 SR
Queue Stats
211W - 222L
1,509 Elo+
Solo
Jing Wei
Jing Wei
mnbhjkl33
Jing Wei
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsyaFay
Medusa
20
6 / 0 / 26
12,587
787
11,412
13,221
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
MadPeanut
Mulan
19
10 / 7 / 21
12,949
809
14,851
21,254
25,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
5 / 0 / 21
12,199
762
10,746
6,239
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
drfredgust
Xing Tian
19
7 / 5 / 25
12,136
759
7,312
16,949
19,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 3 / 24
12,814
801
19,802
19,022
12,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CG97
Tiamat
17
3 / 7 / 7
10,579
661
14,827
13,776
8,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Klambii
Hera
19
6 / 7 / 6
11,782
736
20,805
12,504
4,575
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 7 / 9
9,767
610
10,573
13,997
5,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
SilenthDeath
Heimdallr
17
4 / 8 / 3
10,307
644
9,903
13,579
5,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
mnbhjkl33
Jing Wei
17
1 / 9 / 8
9,780
611
7,894
15,185
5,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
47
38
Kills
14
15
Deaths
38
117
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
AsyaFay
Medusa
6
0
26
19
L
Tiamat
CG97
Tiamat
3
7
7
0.93
L
Hera
Klambii
Hera
6
7
6
1.29
W
Mulan
MadPeanut
Mulan
10
7
21
2.93
L
0
7
9
0.64
W
Scylla
5
0
21
15.5
L
Heimdallr
SilenthDeath
Heimdallr
4
8
3
0.69
W
Xing Tian
drfredgust
Xing Tian
7
5
25
3.9
L
Jing Wei
mnbhjkl33
Jing Wei
1
9
8
0.56
W
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,123
Damage
64,002
76,685
Taken
69,041
65,250
Mitigated
29,446
36,188
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AsyaFay
Medusa
11,412
2,013
3,870
4,964
13,221
5,084
2,381
6,620
6,313
0
50,681
L
Tiamat
CG97
Tiamat
14,827
1,124
592
2,347
13,776
8,526
0
7,683
6,093
25,496
0
L
Hera
Klambii
Hera
20,805
4,077
776
1,467
12,504
4,575
0
7,019
5,485
42,956
0
W
Mulan
MadPeanut
Mulan
14,851
1,033
3,021
3,717
21,254
25,827
644
10,486
10,303
0
30,119
L
10,573
2,947
164
1,712
13,997
5,229
0
7,470
6,527
0
27,108
W
Scylla
10,746
806
3,557
2,377
6,239
2,269
1,630
2,606
3,585
36,652
0
L
Heimdallr
SilenthDeath
Heimdallr
9,903
3,320
199
425
13,579
5,507
0
6,819
6,760
0
24,660
W
Xing Tian
drfredgust
Xing Tian
7,312
377
2,166
880
16,949
19,266
499
4,917
11,694
13,794
0
L
Jing Wei
mnbhjkl33
Jing Wei
7,894
3,613
1,413
1,924
15,185
5,609
0
8,869
6,316
0
23,130
W
19,802
943
2,485
9,151
19,022
12,804
1,081
9,707
9,155
34,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,685
Gold Earned
52,215
191
Minions Killed
161
0
Camps Cleared
0
1,674,434
Distance Traveled
1,272,534
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,587
787
59
4
0
373,669
8
L
Tiamat
10,579
661
28
2
0
264,824
0
L
Hera
11,782
736
52
3
0
273,779
2
W
Mulan
12,949
809
22
1
0
331,712
1
L
Ullr
9,767
610
32
2
0
266,160
2
W
Scylla
12,199
762
56
4
0
332,444
8
L
Heimdallr
10,307
644
19
1
0
191,418
3
W
Xing Tian
12,136
759
4
0
0
314,868
0
L
Jing Wei
9,780
611
30
2
0
276,353
1
W
Zhong Kui
12,814
801
50
3
0
321,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role