Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Spagoodagoo
Ymir
Level 143
God Stats
19W - 19L
1,589 SR
Queue Stats
341W - 396L
1,438 Elo+
Party 1
Anhur
Anhur
arenpa
Anhur
Level 56
God Stats
1W - 2L
1,574 SR
Queue Stats
67W - 71L
1,455 Elo+
Solo
Susano
Susano
azcowgirl81
Susano
Level 107
God Stats
4W - 8L
1,340 SR
Queue Stats
707W - 681L
1,483 Elo+
Solo
Janus
Janus
pending44
Janus
Level 63
God Stats
3W - 10L
1,141 SR
Queue Stats
318W - 341L
1,460 Elo+
Solo
Team Averages
Level 105
1,429 SR
1,467 Elo+

VS

Team Averages
Level 86
1,547 SR
1,421 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ItsFitz4712
Ymir
Level 66
God Stats
14W - 11L
1,712 SR
Queue Stats
60W - 53L
1,499 Elo+
Solo
Anubis
Anubis
PURPLENURPULE
Anubis
Level 89
God Stats
7W - 7L
1,500 SR
Queue Stats
173W - 179L
1,436 Elo+
Solo
Neith
Neith
average_goth_913
Neith
Level 63
God Stats
8W - 8L
1,523 SR
Queue Stats
57W - 69L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-797286
Tsukuyomi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 3 / 3
9,839
579
8,439
13,939
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 6
8,571
504
4,415
14,205
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
arenpa
Anhur
14
4 / 4 / 2
8,332
490
6,860
8,822
2,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
15
7 / 4 / 1
9,789
576
10,102
13,011
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
pending44
Janus
13
0 / 6 / 1
7,544
444
2,624
9,580
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 4 / 2
10,362
610
8,617
15,842
5,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 3
9,073
534
4,375
10,654
6,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 7
10,053
591
11,848
13,046
5,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 1 / 1
9,609
565
6,794
7,299
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
temp-797286
Tsukuyomi
18
7 / 1 / 2
10,322
607
7,445
9,516
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
20
20
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
3
0.83
W
Arachne
 
Arachne
3
4
2
1
W
3
3
3
1.5
W
5
4
7
2.13
L
1
3
6
1.33
L
Anhur
arenpa
Anhur
4
4
2
1.25
W
2
1
1
2.5
L
Susano
7
4
1
1.88
L
Janus
pending44
Janus
0
6
1
0.08
W
Tsukuyomi
temp-797286
Tsukuyomi
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
39,079
59,557
Taken
56,357
21,168
Mitigated
23,631
17,892
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,439
6,579
0
7,715
13,939
4,621
308
2,270
11,669
0
74,019
W
Arachne
 
Arachne
8,617
5,395
0
6,813
15,842
5,835
1,034
0
15,842
0
76,365
W
4,375
908
0
1,319
10,654
6,727
0
1,918
8,736
33,592
0
W
11,848
446
0
4,813
13,046
5,595
33
2,347
10,699
62,472
0
L
4,415
614
0
2,359
14,205
7,632
0
2,509
10,586
35,645
1,794
L
Anhur
arenpa
Anhur
6,860
3,886
432
2,636
8,822
2,525
572
2,215
6,607
0
47,842
W
6,794
2,800
0
3,576
7,299
2,200
363
1,718
5,581
0
71,813
L
Susano
10,102
3,458
0
3,530
13,011
4,256
0
4,285
8,726
0
52,553
L
Janus
pending44
Janus
2,624
329
0
1,220
9,580
2,134
0
4,944
4,636
41,985
0
W
Tsukuyomi
temp-797286
Tsukuyomi
7,445
3,980
0
5,228
9,516
3,274
1,092
689
8,827
0
81,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
49,419
503
Minions Killed
603
0
Camps Cleared
0
1,485,084
Distance Traveled
1,629,862
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,839
579
167
10
0
256,035
7
W
Arachne
10,362
610
161
9
0
347,339
0
W
Ymir
9,073
534
53
3
0
313,420
0
W
Anubis
10,053
591
102
6
0
295,771
0
L
Ymir
8,571
504
71
4
0
285,636
6
L
Anhur
8,332
490
89
5
0
315,253
0
W
Neith
9,609
565
149
9
0
289,053
0
L
Susano
9,789
576
97
6
0
321,433
2
L
Janus
7,544
444
79
5
0
306,727
6
W
Tsukuyomi
10,322
607
138
8
0
384,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role