Player Matchup

Kukulkan
Kukulkan
Dankburr
Kukulkan
Level 104
God Stats
8W - 13L
1,404 SR
Queue Stats
178W - 204L
1,533 Elo+
Party 2
Artemis
Artemis
FONDERFLIPER
Artemis
Level 117
God Stats
18W - 17L
1,525 SR
Queue Stats
335W - 367L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
Geoform187
Baron Samedi
Level 107
God Stats
5W - 3L
1,719 SR
Queue Stats
318W - 353L
1,522 Elo+
Party 2
Zeus
Zeus
SinisterGold398
Zeus
Level 103
God Stats
35W - 31L
1,367 SR
Queue Stats
605W - 589L
1,536 Elo+
Solo
Shiva
Shiva
TheeArmyGuy
Shiva
Level 107
God Stats
19W - 21L
1,428 SR
Queue Stats
149W - 182L
1,465 Elo+
Party 2
Team Averages
Level 108
1,489 SR
1,514 Elo+

VS

Team Averages
Level 106
1,441 SR
1,560 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Crzy donkey777
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 3
Amaterasu
Amaterasu
JK474LIFE
Amaterasu
Level 154
God Stats
3W - 3L
1,398 SR
Queue Stats
457W - 488L
1,533 Elo+
Party 1
Geb
Geb
bigbabyjr
Geb
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
416W - 428L
1,517 Elo+
Party 1
Vulcan
Vulcan
littlebird2006
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dankburr
Kukulkan
13
3 / 3 / 4
7,810
558
5,370
6,981
2,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FONDERFLIPER
Artemis
14
6 / 2 / 2
8,284
592
10,717
10,262
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Geoform187
Baron Samedi
10
1 / 4 / 5
6,661
476
3,349
13,056
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 6 / 6
8,052
575
8,768
10,382
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 1
8,314
594
10,272
13,400
7,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 3 / 0
7,775
555
8,196
12,621
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 0
7,919
566
7,910
11,292
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
JK474LIFE
Amaterasu
14
5 / 3 / 4
8,350
596
7,183
14,300
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 4 / 10
7,831
559
6,848
14,674
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 4
8,245
589
9,353
6,037
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
18
18
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
0
1.33
W
2
5
0
0.4
L
Kukulkan
Dankburr
Kukulkan
3
3
4
1.67
L
Artemis
FONDERFLIPER
Artemis
6
2
2
3.5
L
Baron Samedi
Geoform187
Baron Samedi
1
4
5
0.88
W
Amaterasu
JK474LIFE
Amaterasu
5
3
4
2.33
L
4
6
6
1.17
L
3
3
1
1.17
W
3
4
10
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
39,490
54,081
Taken
58,924
23,567
Mitigated
27,638
13,620
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,196
2,182
175
3,422
12,621
8,705
0
2,572
10,049
0
40,169
W
7,910
6,331
0
3,512
11,292
2,412
94
1,970
9,151
0
60,648
L
Kukulkan
Dankburr
Kukulkan
5,370
342
0
688
6,981
2,141
0
3,663
3,208
41,229
0
L
Artemis
FONDERFLIPER
Artemis
10,717
5,595
0
5,057
10,262
3,083
0
1,824
8,438
0
49,547
L
Baron Samedi
Geoform187
Baron Samedi
3,349
643
514
4,202
13,056
8,232
0
6,173
6,763
25,028
0
W
Amaterasu
JK474LIFE
Amaterasu
7,183
2,288
0
5,655
14,300
6,068
0
5,290
9,010
0
45,402
L
8,768
2,022
0
870
10,382
2,840
0
3,962
6,358
43,931
0
L
10,272
1,967
0
2,289
13,400
7,271
552
287
13,113
0
50,607
W
6,848
1,121
389
5,498
14,674
8,253
29
3,869
10,805
20,379
0
W
9,353
5,358
0
560
6,037
2,200
29
3,786
2,251
53,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
40,120
397
Minions Killed
394
0
Camps Cleared
0
1,333,722
Distance Traveled
1,453,443
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,775
555
81
6
0
284,831
0
W
Rama
7,919
566
111
8
0
243,590
5
L
Kukulkan
7,810
558
81
6
0
283,645
5
L
Artemis
8,284
592
88
6
0
246,417
4
L
Baron Samedi
6,661
476
44
3
0
235,623
3
W
Amaterasu
8,350
596
83
6
0
352,370
4
L
Zeus
8,052
575
80
6
0
263,194
1
L
Shiva
8,314
594
104
7
0
304,843
4
W
Geb
7,831
559
23
2
0
276,218
2
W
Vulcan
8,245
589
96
7
0
296,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role