Player Matchup

Geb
Geb
Gold V
FunnyMan2017
Geb
Gold V
Level 121
God Stats
0W - 1L
1,128 SR
Queue Stats
34W - 49L
1,727 MMR
Party 1
Scylla
Scylla
Silver III
KIDDLANDO
Scylla
Silver III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 239L
1,134 MMR
Party 1
Cupid
Cupid
Silver III
dc4tim
Cupid
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 142L
1,200 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,376 SR
1,354 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,670 SR
1,488 MMR
Sylvanus
Sylvanus
Silver II
MF LDrizzyy
Sylvanus
Silver II
Level 128
God Stats
9W - 10L
1,721 SR
Queue Stats
11W - 13L
1,512 MMR
Solo
Sol
Sol
Gold II
Zorro2432
Sol
Gold II
Level 128
God Stats
13W - 5L
1,789 SR
Queue Stats
86W - 81L
1,542 MMR
Solo
Neith
Neith
Gold II
sellnTHOUGHTIES
Neith
Gold II
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
226W - 292L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,112
611
888
8,915
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KIDDLANDO
Scylla
10
0 / 1 / 0
5,830
583
4,405
4,722
1,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
dc4tim
Cupid
9
0 / 0 / 0
5,729
573
2,752
5,687
1,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresAtlasGilgameshBastetGanesha

VS

Bans
Ah Muzen CabMedusaZeusMulanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MF LDrizzyy
Sylvanus
12
2 / 0 / 4
7,905
791
3,547
3,926
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 3
7,855
786
4,796
3,593
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 5
7,052
705
7,621
5,677
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Scylla
KIDDLANDO
Scylla
0
1
0
0
W
Sylvanus
MF LDrizzyy
Sylvanus
2
0
4
4
W
3
0
3
4.5
L
Cupid
dc4tim
Cupid
0
0
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,045
Damage
15,964
19,324
Taken
13,196
7,350
Mitigated
6,882
4,284
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
888
131
34
1,206
8,915
4,617
0
4,826
4,089
5,349
0
L
Scylla
KIDDLANDO
Scylla
4,405
76
0
374
4,722
1,136
0
1,393
3,329
20,249
0
W
Sylvanus
MF LDrizzyy
Sylvanus
3,547
1,228
1,704
2,703
3,926
3,524
146
2,135
1,539
15,742
0
W
4,796
1,773
0
2,098
3,593
1,428
2,365
1,299
2,224
27,273
2,804
L
Cupid
dc4tim
Cupid
2,752
1,568
171
2,499
5,687
1,597
0
2,052
3,635
0
11,105
W
7,621
1,451
0
1,504
5,677
1,930
319
1,729
3,740
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,671
Gold Earned
22,812
76
Minions Killed
121
1
Camps Cleared
9
513,740
Distance Traveled
534,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,112
611
6
1
0
148,706
1
L
Scylla
5,830
583
40
4
0
179,924
2
W
Sylvanus
7,905
791
20
2
1
173,894
2
W
Sol
7,855
786
50
5
5
185,237
4
L
Cupid
5,729
573
30
3
1
185,110
2
W
Neith
7,052
705
51
5
3
175,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role