Player Matchup

Danzaburou
Danzaburou
OGDecrium
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,569 Elo+
Solo
Nox
Nox
Stalico
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Horus
Horus
TheBigBark
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,461 Elo+
Solo
Serqet
Serqet
dmoore16
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Solo
Merlin
Merlin
xXSirSatan666Xx
Merlin
Level 129
God Stats
8W - 9L
1,475 SR
Queue Stats
717W - 740L
1,383 Elo+
Solo
Team Averages
Level 45
1,495 SR
1,449 Elo+

VS

Team Averages
Level 30
1,552 SR
1,447 Elo+
Horus
Horus
 
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChinoHefe-_-
Tsukuyomi
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
578W - 574L
1,393 Elo+
Solo
Skadi
Skadi
Grimeysmurfy
Skadi
Level 26
God Stats
1W - 1L
1,758 SR
Queue Stats
17W - 26L
1,430 Elo+
Solo
Pele
Pele
J Freeky
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Wholesea
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OGDecrium
Danzaburou
16
18 / 3 / 10
11,241
1,022
18,556
14,899
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
16
6 / 2 / 17
9,709
883
11,299
9,270
4,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
16
5 / 1 / 23
10,043
913
5,785
17,455
22,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
dmoore16
Serqet
12
2 / 4 / 14
8,760
796
3,516
13,937
14,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 1 / 27
10,188
926
14,433
11,787
5,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 7 / 4
6,797
618
1,376
9,211
7,200
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ChinoHefe-_-
Tsukuyomi
14
2 / 8 / 5
8,074
734
12,033
11,450
4,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 3
9,583
871
18,276
8,917
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
11
0 / 10 / 6
6,896
627
5,484
13,061
3,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Wholesea
Cthulhu
14
2 / 5 / 7
7,864
715
11,919
19,872
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
35
Kills
11
11
Deaths
35
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
4
0.43
L
Tsukuyomi
ChinoHefe-_-
Tsukuyomi
2
8
5
0.56
L
6
5
3
1.5
L
Pele
0
10
6
0.3
W
Danzaburou
OGDecrium
Danzaburou
18
3
10
7.67
W
Nox
6
2
17
7.25
W
Horus
5
1
23
16.5
L
Cthulhu
Wholesea
Cthulhu
2
5
7
1.1
W
Serqet
dmoore16
Serqet
2
4
14
2.25
W
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,589
Damage
49,088
67,348
Taken
62,511
55,097
Mitigated
29,572
30,091
Healing
12,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,376
515
1,072
964
9,211
7,200
0
5,689
3,522
0
1,976
L
Tsukuyomi
ChinoHefe-_-
Tsukuyomi
12,033
2,330
628
997
11,450
4,212
25
2,835
8,275
0
23,115
L
18,276
7,132
0
379
8,917
3,065
0
1,684
6,869
66
33,203
L
Pele
5,484
1,087
0
1,488
13,061
3,796
0
5,308
7,702
0
9,787
W
Danzaburou
OGDecrium
Danzaburou
18,556
9,374
1,916
6,104
14,899
7,201
2,157
1,475
13,259
0
31,312
W
Nox
11,299
734
1,019
834
9,270
4,856
1,682
2,735
6,462
19,495
0
W
Horus
5,785
2,624
5,439
6,841
17,455
22,844
552
3,484
13,510
0
8,987
L
Cthulhu
Wholesea
Cthulhu
11,919
686
409
6,135
19,872
11,299
26
10,216
9,588
18,919
0
W
Serqet
dmoore16
Serqet
3,516
860
1,416
1,975
13,937
14,244
542
1,313
12,502
0
4,396
W
14,433
945
1,005
3,542
11,787
5,952
1,640
2,009
9,630
36,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
39,214
92
Minions Killed
79
0
Camps Cleared
0
1,060,144
Distance Traveled
807,841
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,797
618
0
0
0
133,275
0
L
Tsukuyomi
8,074
734
25
2
0
173,112
0
L
Skadi
9,583
871
30
3
0
162,349
0
L
Pele
6,896
627
9
1
0
162,424
1
W
Danzaburou
11,241
1,022
25
2
0
206,137
1
W
Nox
9,709
883
18
2
0
219,667
0
W
Horus
10,043
913
4
0
0
216,002
0
L
Cthulhu
7,864
715
15
1
0
176,681
1
W
Serqet
8,760
796
2
0
0
201,644
0
W
Merlin
10,188
926
43
4
0
216,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role