Player Matchup

Hun Batz
Hun Batz
Baträcio
Hun Batz
Level 114
God Stats
5W - 3L
1,627 SR
Queue Stats
71W - 20L
1,727 Elo+
Party 1
Ra
Ra
Boxiträcio
Ra
Level 160
God Stats
2W - 0L
1,821 SR
Queue Stats
148W - 16L
1,966 Elo+
Party 1
Hercules
Hercules
Giotto
Hercules
Level 160
God Stats
1W - 0L
1,501 SR
Queue Stats
8W - 4L
1,707 Elo+
Party 3
Neith
Neith
GordoPalangana
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Janus
Janus
NwordBulos
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 95
1,590 SR
1,680 Elo+

VS

Team Averages
Level 101
1,573 SR
1,549 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DrydenBTP
Bastet
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 52L
1,536 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Herdt
Morgan Le Fay
Level 160
God Stats
1W - 3L
1,629 SR
Queue Stats
45W - 17L
1,777 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
Level 85
God Stats
23W - 16L
1,678 SR
Queue Stats
62W - 64L
1,563 Elo+
Party 4
Chaac
Chaac
thammys
Chaac
Level 66
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 22L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baträcio
Hun Batz
13
6 / 4 / 9
7,227
903
8,986
6,864
2,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 7
7,380
923
8,204
5,680
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Giotto
Hercules
13
1 / 1 / 8
6,385
798
4,683
9,158
8,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 5
7,344
918
4,393
6,481
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
13
2 / 0 / 7
6,884
861
5,050
3,745
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 5 / 2
6,000
750
4,164
10,734
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
DrydenBTP
Bastet
13
4 / 4 / 1
6,765
846
5,344
6,671
1,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Herdt
Morgan Le Fay
12
1 / 3 / 3
6,102
763
6,024
7,880
3,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
11
0 / 1 / 4
5,939
742
3,988
3,275
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
thammys
Chaac
12
2 / 5 / 3
6,554
819
3,550
7,460
4,993
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
18
Kills
8
8
Deaths
18
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
2
0.4
W
Hun Batz
Baträcio
Hun Batz
6
4
9
2.63
W
5
1
7
8.5
L
Bastet
DrydenBTP
Bastet
4
4
1
1.13
W
Hercules
Giotto
Hercules
1
1
8
5
W
4
2
5
3.25
L
Morgan Le Fay
Herdt
Morgan Le Fay
1
3
3
0.83
L
Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
0
1
4
2
W
Janus
2
0
7
5.5
L
Chaac
thammys
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,316
Damage
23,070
31,928
Taken
36,020
16,964
Mitigated
16,722
10,808
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,164
96
0
628
10,734
5,532
0
5,703
4,867
9,863
0
W
Hun Batz
Baträcio
Hun Batz
8,986
1,997
0
316
6,864
2,375
77
2,166
4,698
0
16,425
W
8,204
754
1,583
2,375
5,680
1,856
0
2,482
3,198
24,393
0
L
Bastet
DrydenBTP
Bastet
5,344
1,103
0
804
6,671
1,947
0
1,123
5,548
0
13,565
W
Hercules
Giotto
Hercules
4,683
1,177
189
4,285
9,158
8,757
118
1,699
7,459
0
11,718
W
4,393
830
0
1,560
6,481
2,664
1,264
1,396
5,085
0
25,521
L
Morgan Le Fay
Herdt
Morgan Le Fay
6,024
153
0
1,194
7,880
3,155
0
1,632
6,206
20,313
0
L
Ah Muzen Cab
ManuTuLlama
Ah Muzen Cab
3,988
1,239
0
317
3,275
1,095
0
1,070
2,205
0
11,553
W
Janus
5,050
640
0
500
3,745
1,312
350
2,445
1,300
25,578
0
L
Chaac
thammys
Chaac
3,550
112
0
1,155
7,460
4,993
0
3,378
3,940
0
8,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
31,360
223
Minions Killed
103
0
Camps Cleared
0
920,883
Distance Traveled
776,899
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,000
750
8
1
0
154,443
1
W
Hun Batz
7,227
903
29
4
0
176,778
0
W
Ra
7,380
923
43
5
0
182,486
2
L
Bastet
6,765
846
27
3
0
180,265
1
W
Hercules
6,385
798
21
3
0
210,626
2
W
Neith
7,344
918
69
9
0
152,378
1
L
Morgan Le Fay
6,102
763
31
4
0
166,533
3
L
Ah Muzen Cab
5,939
742
23
3
0
101,460
1
W
Janus
6,884
861
61
8
0
198,615
0
L
Chaac
6,554
819
14
2
0
174,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role