Player Matchup

Vamana
Vamana
 
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Raptor_enduro
Hun Batz
Level 49
God Stats
1W - 1L
1,267 SR
Queue Stats
93W - 84L
1,417 Elo+
Party 4
Cthulhu
Cthulhu
Toby991
Cthulhu
Level 41
God Stats
35W - 38L
1,486 SR
Queue Stats
162W - 198L
1,322 Elo+
Solo
Hel
Hel
Vesubie_MaRk0
Hel
Level 27
God Stats
11W - 7L
1,872 SR
Queue Stats
63W - 62L
1,416 Elo+
Party 4
Cernunnos
Cernunnos
weird JEG
Cernunnos
Level 97
God Stats
35W - 32L
1,569 SR
Queue Stats
72W - 65L
1,459 Elo+
Party 2
Team Averages
Level 48
1,539 SR
1,423 Elo+

VS

Team Averages
Level 35
1,509 SR
1,459 Elo+
Achilles
Achilles
Ghostoastgaming
Achilles
Level 56
God Stats
8W - 6L
1,745 SR
Queue Stats
349W - 343L
1,447 Elo+
Party 1
Janus
Janus
Ludovicus Calor
Janus
Level 16
God Stats
7W - 8L
1,658 SR
Queue Stats
221W - 205L
1,348 Elo+
Party 1
Da Ji
Da Ji
MotherFaucheur
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Nooby4564452
Medusa
Level 38
God Stats
2W - 3L
1,341 SR
Queue Stats
34W - 32L
1,501 Elo+
Solo
Izanami
Izanami
Vanillemlz
Izanami
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 2 / 3
6,236
567
5,357
8,231
4,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Raptor_enduro
Hun Batz
14
9 / 0 / 0
7,757
705
5,327
7,653
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Toby991
Cthulhu
10
0 / 3 / 5
5,448
495
2,786
7,712
3,382
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 2
6,502
591
2,387
4,114
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
weird JEG
Cernunnos
12
9 / 1 / 0
7,117
647
6,532
8,022
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 3 / 0
6,588
599
6,715
9,195
5,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 0
5,776
525
581
4,055
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 4 / 0
4,176
380
2,961
5,371
1,220
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
4 / 4 / 0
5,985
544
7,844
8,128
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Vanillemlz
Izanami
7
0 / 6 / 2
5,053
459
1,472
4,900
713
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
7
7
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
3
0.75
L
Achilles
2
3
0
0.67
L
1
2
0
0.5
L
0
4
0
0
L
Medusa
4
4
0
1
W
Hun Batz
Raptor_enduro
Hun Batz
9
0
0
9
W
Cthulhu
Toby991
Cthulhu
0
3
5
0.83
L
Izanami
Vanillemlz
Izanami
0
6
2
0.17
W
0
1
2
1
W
Cernunnos
weird JEG
Cernunnos
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
19,573
35,732
Taken
31,649
14,366
Mitigated
9,526
11,287
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,357
1,560
0
3,348
8,231
4,747
0
0
8,231
3,338
31,478
L
Achilles
6,715
2,773
0
2,090
9,195
5,041
0
826
8,369
0
34,186
L
581
89
0
519
4,055
1,114
392
1,544
2,511
32,877
0
L
2,961
765
0
0
5,371
1,220
0
1,017
4,322
0
12,283
L
Medusa
7,844
3,852
0
1,693
8,128
1,438
0
860
7,180
0
28,348
W
Hun Batz
Raptor_enduro
Hun Batz
5,327
2,337
0
3,442
7,653
2,570
0
0
7,653
0
43,666
W
Cthulhu
Toby991
Cthulhu
2,786
237
102
202
7,712
3,382
0
0
7,712
18,670
0
L
Izanami
Vanillemlz
Izanami
1,472
893
0
0
4,900
713
0
1,517
3,268
0
12,545
W
2,387
63
10
1,806
4,114
1,016
216
575
3,533
39,834
0
W
Cernunnos
weird JEG
Cernunnos
6,532
2,493
0
2,377
8,022
2,651
777
0
8,022
0
43,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
27,578
374
Minions Killed
228
0
Camps Cleared
0
1,080,241
Distance Traveled
1,014,602
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,236
567
73
7
0
204,355
1
L
Achilles
6,588
599
76
7
0
227,883
4
L
Janus
5,776
525
70
6
0
201,172
0
L
Da Ji
4,176
380
17
2
0
210,883
1
L
Medusa
5,985
544
41
4
0
204,114
2
W
Hun Batz
7,757
705
107
10
0
264,972
3
W
Cthulhu
5,448
495
28
3
0
189,956
0
L
Izanami
5,053
459
24
2
0
170,550
0
W
Hel
6,502
591
87
8
0
199,075
1
W
Cernunnos
7,117
647
79
7
0
221,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role