Player Matchup

Nox
Nox
Cicago
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,504 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DragonShade98
Ah Muzen Cab
Level 44
God Stats
1W - 1L
1,717 SR
Queue Stats
127W - 84L
1,593 Elo+
Party 2
Vamana
Vamana
DudiVok
Vamana
Level 101
God Stats
5W - 7L
1,534 SR
Queue Stats
90W - 97L
1,512 Elo+
Party 3
Olorun
Olorun
Flazell
Olorun
Level 118
God Stats
2W - 1L
1,710 SR
Queue Stats
61W - 57L
1,500 Elo+
Party 3
Shiva
Shiva
soNtural
Shiva
Level 129
God Stats
30W - 21L
1,693 SR
Queue Stats
203W - 143L
1,598 Elo+
Party 2
Team Averages
Level 102
1,631 SR
1,541 Elo+

VS

Team Averages
Level 77
1,554 SR
1,568 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AHPUCHERITO_RICO
Atlas
Level 68
God Stats
12W - 6L
1,691 SR
Queue Stats
58W - 50L
1,748 Elo+
Party 1
Raijin
Raijin
BrownWoodBear69
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 75L
1,581 Elo+
Solo
Neith
Neith
Dumgaroth
Neith
Level 42
God Stats
4W - 2L
1,856 SR
Queue Stats
35W - 29L
1,501 Elo+
Solo
Tyr
Tyr
kacperxx212
Tyr
Level 124
God Stats
1W - 0L
1,221 SR
Queue Stats
68W - 71L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cicago
Nox
16
1 / 4 / 5
9,966
623
7,663
10,728
3,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DragonShade98
Ah Muzen Cab
19
4 / 9 / 6
12,023
751
18,324
22,805
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
DudiVok
Vamana
16
0 / 8 / 6
9,907
619
10,965
22,118
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Flazell
Olorun
20
5 / 9 / 2
12,204
763
13,441
19,230
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
soNtural
Shiva
17
3 / 6 / 6
10,815
676
17,107
29,491
23,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
11 / 2 / 18
13,281
830
17,702
16,147
15,337
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 4 / 23
12,015
751
21,091
21,995
19,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 2 / 18
13,384
837
22,276
13,210
5,560
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Dumgaroth
Neith
20
10 / 1 / 9
13,904
869
21,876
13,851
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 15
11,253
703
11,279
16,484
15,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
13
Kills
36
36
Deaths
13
25
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
2
18
10
W
3
4
23
3.63
W
10
2
18
9.5
L
Nox
Cicago
Nox
1
4
5
0.88
L
Ah Muzen Cab
DragonShade98
Ah Muzen Cab
4
9
6
0.78
L
Vamana
DudiVok
Vamana
0
8
6
0.38
W
Neith
Dumgaroth
Neith
10
1
9
14.5
L
Olorun
Flazell
Olorun
5
9
2
0.67
W
2
4
15
2.38
L
Shiva
soNtural
Shiva
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,500
Damage
94,224
104,372
Taken
81,687
55,033
Mitigated
61,735
18,737
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,702
1,419
4,904
5,534
16,147
15,337
1,662
3,031
12,871
50,908
0
W
21,091
6,634
0
1,323
21,995
19,646
207
3,695
18,047
33,698
0
W
22,276
1,201
0
2,290
13,210
5,560
1,634
2,745
10,405
57,971
0
L
Nox
Cicago
Nox
7,663
773
0
0
10,728
3,611
0
5,663
4,927
26,764
0
L
Ah Muzen Cab
DragonShade98
Ah Muzen Cab
18,324
10,200
0
5,239
22,805
7,617
0
13,881
8,573
67
45,208
L
Vamana
DudiVok
Vamana
10,965
5,547
0
2,970
22,118
14,037
0
13,568
8,112
0
32,678
W
Neith
Dumgaroth
Neith
21,876
8,591
0
3,795
13,851
6,080
5,110
3,967
9,834
0
70,677
L
Olorun
Flazell
Olorun
13,441
8,264
528
3,698
19,230
6,705
74
9,810
9,279
46,157
0
W
11,279
1,223
0
3,268
16,484
15,112
1,180
7,733
8,441
0
25,140
L
Shiva
soNtural
Shiva
17,107
2,271
1,234
5,068
29,491
23,063
115
16,769
12,412
0
35,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,915
Gold Earned
63,837
247
Minions Killed
338
0
Camps Cleared
0
1,493,799
Distance Traveled
1,565,734
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,281
830
69
4
0
295,999
3
W
Atlas
12,015
751
24
2
0
323,712
4
W
Raijin
13,384
837
88
6
0
307,471
2
L
Nox
9,966
623
42
3
0
289,967
3
L
Ah Muzen Cab
12,023
751
54
3
0
277,325
1
L
Vamana
9,907
619
51
3
0
324,428
3
W
Neith
13,904
869
119
7
0
312,532
3
L
Olorun
12,204
763
64
4
0
268,607
2
W
Tyr
11,253
703
38
2
0
326,020
3
L
Shiva
10,815
676
36
2
0
333,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role