Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GEBr0ken
Amaterasu
Level 160
God Stats
3W - 2L
1,743 SR
Queue Stats
270W - 197L
1,589 Elo+
Party 1
Arachne
Arachne
THeLaSTDeViL879
Arachne
Level 48
God Stats
36W - 24L
1,524 SR
Queue Stats
442W - 401L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
XRageXModeX1960
Cabrakan
Level 143
God Stats
10W - 3L
1,670 SR
Queue Stats
253W - 201L
1,397 Elo+
Party 1
Scylla
Scylla
sevendemon
Scylla
Level 125
God Stats
2W - 0L
1,301 SR
Queue Stats
59W - 59L
1,522 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,484 Elo+

VS

Team Averages
Level 90
1,635 SR
1,471 Elo+
Kukulkan
Kukulkan
Delirious_128
Kukulkan
Level 160
God Stats
6W - 6L
1,607 SR
Queue Stats
281W - 274L
1,494 Elo+
Party 2
Loki
Loki
KodoBreaker
Loki
Level 29
God Stats
15W - 19L
1,527 SR
Queue Stats
39W - 49L
1,490 Elo+
Party 2
Terra
Terra
MASTEROFTHEVOIDx
Terra
Level 87
God Stats
1W - 2L
1,880 SR
Queue Stats
422W - 440L
1,441 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Quimbold_Jones
Cu Chulainn
Level 48
God Stats
14W - 15L
1,500 SR
Queue Stats
478W - 515L
1,434 Elo+
Party 3
Chronos
Chronos
XxZeusMainxX
Chronos
Level 125
God Stats
21W - 14L
1,661 SR
Queue Stats
183W - 176L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
8 / 2 / 1
7,159
716
9,283
5,682
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
GEBr0ken
Amaterasu
11
6 / 2 / 0
6,706
671
7,372
9,676
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 2
5,845
585
1,359
5,462
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
9
0 / 0 / 3
5,687
569
2,043
4,964
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
sevendemon
Scylla
11
1 / 0 / 0
5,818
582
1,319
2,540
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Delirious_128
Kukulkan
10
0 / 1 / 2
5,686
569
2,498
3,700
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 1
5,159
516
1,176
4,769
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
4,147
415
826
5,808
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Quimbold_Jones
Cu Chulainn
10
2 / 5 / 0
5,657
566
5,054
8,946
7,058
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
XxZeusMainxX
Chronos
8
1 / 6 / 0
5,177
518
3,179
7,783
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
16
Kills
5
5
Deaths
16
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
2
1
4.25
L
Kukulkan
Delirious_128
Kukulkan
0
1
2
1
W
Amaterasu
GEBr0ken
Amaterasu
6
2
0
3
L
2
2
1
1.25
L
0
2
0
0
L
Cu Chulainn
Quimbold_Jones
Cu Chulainn
2
5
0
0.4
W
1
1
2
2
W
Cabrakan
0
0
3
1.5
L
Chronos
XxZeusMainxX
Chronos
1
6
0
0.17
W
Scylla
sevendemon
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,376
Damage
12,733
28,324
Taken
31,006
12,486
Mitigated
12,774
10,296
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,283
3,826
0
2,020
5,682
1,520
10
2,606
3,076
0
41,834
L
Kukulkan
Delirious_128
Kukulkan
2,498
226
0
750
3,700
1,162
0
1,465
2,173
38,441
0
W
Amaterasu
GEBr0ken
Amaterasu
7,372
4,668
0
4,020
9,676
4,951
0
0
9,676
0
34,488
L
1,176
245
0
1,299
4,769
1,038
0
733
4,036
0
19,175
L
826
280
205
1,115
5,808
1,655
0
666
5,142
3,611
0
L
Cu Chulainn
Quimbold_Jones
Cu Chulainn
5,054
1,825
0
1,203
8,946
7,058
0
0
8,946
0
23,921
W
1,359
1,223
0
1,068
5,462
1,563
0
739
4,723
0
30,670
W
Cabrakan
2,043
310
177
2,134
4,964
3,688
0
1,553
3,411
8,266
0
L
Chronos
XxZeusMainxX
Chronos
3,179
983
0
1,152
7,783
1,861
0
414
7,347
21,324
3,780
W
Scylla
sevendemon
Scylla
1,319
0
12
865
2,540
764
0
1,221
1,319
39,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
25,826
303
Minions Killed
230
0
Camps Cleared
0
1,031,751
Distance Traveled
924,420
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,159
716
74
7
0
200,995
1
L
Kukulkan
5,686
569
89
9
0
198,278
4
W
Amaterasu
6,706
671
72
7
0
223,161
6
L
Loki
5,159
516
44
4
0
205,528
0
L
Terra
4,147
415
7
1
0
163,478
2
L
Cu Chulainn
5,657
566
39
4
0
174,471
2
W
Arachne
5,845
585
63
6
0
239,067
0
W
Cabrakan
5,687
569
16
2
0
185,014
5
L
Chronos
5,177
518
51
5
0
182,665
1
W
Scylla
5,818
582
78
8
0
183,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role