Player Matchup

Scylla
Scylla
 
Scylla
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andreplustriston
Sol
Level 25
God Stats
56W - 56L
1,557 SR
Queue Stats
142W - 155L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
DaGuudWann
Hou Yi
Level 58
God Stats
16W - 12L
1,727 SR
Queue Stats
639W - 735L
1,451 Elo+
Party 1
Cerberus
Cerberus
EmptyLunchable
Cerberus
Level 35
God Stats
2W - 0L
1,762 SR
Queue Stats
6W - 5L
1,376 Elo+
Party 2
Chaac
Chaac
Trikles
Chaac
Level 83
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 2
Team Averages
Level 43
1,644 SR
1,448 Elo+

VS

Team Averages
Level 45
1,389 SR
1,403 Elo+
Nu Wa
Nu Wa
Attackviasloth
Nu Wa
Level 39
God Stats
6W - 5L
1,615 SR
Queue Stats
137W - 147L
1,519 Elo+
Solo
Mulan
Mulan
BOMBKING1247
Mulan
Level 16
God Stats
4W - 7L
1,411 SR
Queue Stats
18W - 22L
1,413 Elo+
Solo
Chernobog
Chernobog
One Eyed King95
Chernobog
Level 18
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Xing Tian
Xing Tian
OswaldEdswald
Xing Tian
Level 137
God Stats
2W - 5L
1,206 SR
Queue Stats
99W - 111L
1,497 Elo+
Solo
Zeus
Zeus
RubenPirelaHD4K
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 32L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
6 / 0 / 2
5,322
1,064
6,777
2,412
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 3
4,141
828
1,264
1,191
378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
DaGuudWann
Hou Yi
8
2 / 0 / 0
4,411
882
1,200
701
210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
8
0 / 0 / 2
4,148
830
587
3,218
1,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Trikles
Chaac
10
2 / 0 / 4
4,631
926
3,850
4,352
2,204
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,180
836
2,057
3,158
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
3,676
735
834
1,140
398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
One Eyed King95
Chernobog
9
0 / 1 / 0
4,215
843
528
2,426
859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
OswaldEdswald
Xing Tian
8
0 / 4 / 0
3,821
764
2,735
5,732
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
4,080
816
1,338
2,634
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
2
7
W
0
0
3
1.5
L
0
2
0
0
L
0
1
0
0
W
Hou Yi
DaGuudWann
Hou Yi
2
0
0
2
W
Cerberus
0
0
2
1
L
Chernobog
One Eyed King95
Chernobog
0
1
0
0
L
Xing Tian
OswaldEdswald
Xing Tian
0
4
0
0
L
0
2
0
0
W
Chaac
Trikles
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
7,492
11,874
Taken
15,090
4,895
Mitigated
7,093
4,433
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,777
1,003
0
1,688
2,412
756
0
1,200
1,077
18,832
0
W
1,264
523
0
303
1,191
378
0
427
740
5,909
429
L
2,057
638
0
500
3,158
993
0
1,990
1,168
11,623
0
L
834
158
0
145
1,140
398
0
409
698
0
950
W
Hou Yi
DaGuudWann
Hou Yi
1,200
675
0
60
701
210
156
436
265
0
4,179
W
Cerberus
587
55
80
544
3,218
1,347
0
1,535
1,580
7,692
0
L
Chernobog
One Eyed King95
Chernobog
528
106
10
259
2,426
859
330
1,461
965
0
10,141
L
Xing Tian
OswaldEdswald
Xing Tian
2,735
323
111
416
5,732
3,926
0
3,189
2,543
4,862
0
L
1,338
248
0
320
2,634
917
0
1,332
1,302
6,797
0
W
Chaac
Trikles
Chaac
3,850
634
137
1,621
4,352
2,204
0
2,294
2,034
0
14,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,653
Gold Earned
19,972
90
Minions Killed
70
0
Camps Cleared
0
449,140
Distance Traveled
425,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,322
1,064
31
6
0
105,591
0
W
Sol
4,141
828
10
2
0
79,048
0
L
Nu Wa
4,180
836
25
5
0
96,899
0
L
Mulan
3,676
735
1
0
0
25,180
1
W
Hou Yi
4,411
882
9
2
0
72,374
0
W
Cerberus
4,148
830
18
4
0
72,173
1
L
Chernobog
4,215
843
21
4
0
102,708
0
L
Xing Tian
3,821
764
1
0
0
110,127
2
L
Zeus
4,080
816
22
4
0
90,689
0
W
Chaac
4,631
926
22
4
0
119,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role