Player Matchup

Baron Samedi
Baron Samedi
BigSkids
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,057 Elo+
Party 3
Tyr
Tyr
IronDxn
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,236 Elo+
Party 3
Freya
Freya
JayKae777
Freya
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,458 Elo+
Party 2
Tiamat
Tiamat
Rofer_
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,726 Elo+
Party 2
Sol
Sol
toshimoko
Sol
Level 142
God Stats
1W - 1L
1,172 SR
Queue Stats
52W - 55L
1,471 Elo+
Solo
Team Averages
Level 70
1,434 SR
1,390 Elo+

VS

Team Averages
Level 113
1,483 SR
1,447 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DoubleDoubleU
Thanatos
Level 100
God Stats
4W - 5L
1,413 SR
Queue Stats
88W - 92L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
GiuXXuiG
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,442 Elo+
Party 1
Fafnir
Fafnir
Scyther88
Fafnir
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 142L
1,425 Elo+
Solo
Fenrir
Fenrir
marcouchiah
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigSkids
Baron Samedi
14
5 / 7 / 7
8,476
848
9,580
10,896
3,856
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyr
16
5 / 5 / 11
8,913
891
10,460
16,454
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
JayKae777
Freya
15
5 / 5 / 7
8,406
841
11,581
12,105
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Rofer_
Tiamat
12
1 / 6 / 11
7,389
739
3,669
10,200
5,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 9
8,151
815
15,750
12,266
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 7 / 20
8,534
853
9,479
17,325
15,874
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DoubleDoubleU
Thanatos
19
20 / 2 / 8
11,299
1,130
19,089
10,942
5,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
GiuXXuiG
Baron Samedi
18
4 / 1 / 17
10,403
1,040
15,112
7,951
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Scyther88
Fafnir
15
3 / 5 / 21
9,709
971
6,482
17,685
23,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
13
1 / 5 / 19
8,187
819
7,902
20,121
8,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
18
Kills
30
30
Deaths
20
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
7
20
1.71
L
Baron Samedi
BigSkids
Baron Samedi
5
7
7
1.21
W
Thanatos
DoubleDoubleU
Thanatos
20
2
8
12
W
Baron Samedi
GiuXXuiG
Baron Samedi
4
1
17
12.5
L
Tyr
5
5
11
2.1
L
Freya
JayKae777
Freya
5
5
7
1.7
L
Tiamat
Rofer_
Tiamat
1
6
11
1.08
W
Fafnir
Scyther88
Fafnir
3
5
21
2.7
W
Fenrir
1
5
19
2.1
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,040
Damage
58,064
61,921
Taken
74,024
32,347
Mitigated
57,560
13,833
Healing
36,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,479
269
762
2,912
17,325
15,874
327
5,269
12,056
16,277
0
L
Baron Samedi
BigSkids
Baron Samedi
9,580
1,663
1,283
1,350
10,896
3,856
0
5,133
5,763
17,056
0
W
Thanatos
DoubleDoubleU
Thanatos
19,089
4,899
771
11,661
10,942
5,491
1,118
6,212
4,730
0
33,789
W
Baron Samedi
GiuXXuiG
Baron Samedi
15,112
2,443
4,188
2,695
7,951
4,458
2,071
3,451
4,500
32,752
0
L
Tyr
10,460
3,046
255
1,434
16,454
14,324
0
9,460
6,994
0
17,372
L
Freya
JayKae777
Freya
11,581
4,030
1,468
4,065
12,105
4,352
0
7,575
4,530
19,986
0
L
Tiamat
Rofer_
Tiamat
3,669
680
285
1,521
10,200
5,039
0
3,851
6,349
6,693
0
W
Fafnir
Scyther88
Fafnir
6,482
2,489
1,717
4,061
17,685
23,034
607
9,414
8,271
11,344
0
W
Fenrir
7,902
1,824
1,297
6,172
20,121
8,703
349
13,485
6,636
0
13,868
L
15,750
8,702
0
2,172
12,266
4,776
224
5,054
7,212
22,803
3,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
48,132
86
Minions Killed
98
0
Camps Cleared
0
824,053
Distance Traveled
1,066,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,534
853
24
2
0
196,739
1
L
Baron Samedi
8,476
848
17
2
0
131,733
0
W
Thanatos
11,299
1,130
21
2
0
255,766
1
W
Baron Samedi
10,403
1,040
38
4
0
203,451
0
L
Tyr
8,913
891
16
2
0
184,792
0
L
Freya
8,406
841
10
1
0
175,317
4
L
Tiamat
7,389
739
9
1
0
185,421
0
W
Fafnir
9,709
971
8
1
0
184,491
0
W
Fenrir
8,187
819
7
1
0
225,881
0
L
Sol
8,151
815
34
3
0
146,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role