Player Matchup

Morgan Le Fay
Morgan Le Fay
ArcanePresence
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,534 Elo+
Solo
Mulan
Mulan
Hedgehog10
Mulan
Level 68
God Stats
3W - 8L
1,580 SR
Queue Stats
141W - 131L
1,408 Elo+
Solo
Charybdis
Charybdis
IX-IGERM4NY-XI
Charybdis
Level 67
God Stats
2W - 2L
1,496 SR
Queue Stats
51W - 52L
1,478 Elo+
Solo
Neith
Neith
Osakaii-
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,250 Elo+
Party 1
Loki
Loki
OsakaiiOG
Loki
Level 58
God Stats
2W - 9L
1,447 SR
Queue Stats
86W - 114L
1,236 Elo+
Party 1
Team Averages
Level 82
1,505 SR
1,381 Elo+

VS

Team Averages
Level 88
1,501 SR
1,402 Elo+
Mulan
Mulan
Bliant
Mulan
Level 119
God Stats
14W - 10L
1,870 SR
Queue Stats
21W - 21L
1,475 Elo+
Solo
Neith
Neith
Cl0v3r_07_
Neith
Level 77
God Stats
140W - 107L
1,504 SR
Queue Stats
212W - 179L
1,375 Elo+
Solo
Tiamat
Tiamat
DizzySimp5685
Tiamat
Level 99
God Stats
5W - 7L
1,384 SR
Queue Stats
144W - 128L
1,485 Elo+
Solo
Loki
Loki
Kp0s95
Loki
Level 65
God Stats
34W - 26L
1,527 SR
Queue Stats
57W - 51L
1,418 Elo+
Solo
Ares
Ares
aloneoxone
Ares
Level 80
God Stats
1W - 0L
1,220 SR
Queue Stats
30W - 23L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArcanePresence
Morgan Le Fay
13
1 / 3 / 5
7,953
468
8,001
10,184
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
11
2 / 7 / 1
7,158
421
5,102
18,380
7,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
IX-IGERM4NY-XI
Charybdis
16
4 / 3 / 1
9,072
534
7,492
14,819
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Osakaii-
Neith
13
0 / 4 / 0
7,978
469
3,936
9,344
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
4 / 7 / 2
8,635
508
6,990
13,448
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bliant
Mulan
16
5 / 0 / 5
9,578
563
12,192
11,392
10,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
15
4 / 3 / 2
9,630
566
14,951
12,350
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 5 / 5
9,097
535
10,325
11,463
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Kp0s95
Loki
14
5 / 4 / 2
9,036
532
5,079
12,551
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 0 / 6
9,751
574
3,468
8,299
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
24
24
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ArcanePresence
Morgan Le Fay
1
3
5
1.17
W
Mulan
Bliant
Mulan
5
0
5
7.5
W
Neith
4
3
2
1.67
W
5
5
5
1.5
L
Mulan
2
7
1
0.36
L
Charybdis
IX-IGERM4NY-XI
Charybdis
4
3
1
1.5
W
Loki
Kp0s95
Loki
5
4
2
1.5
L
Neith
Osakaii-
Neith
0
4
0
0
L
Loki
4
7
2
0.71
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
46,015
66,175
Taken
56,055
26,930
Mitigated
35,157
14,691
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ArcanePresence
Morgan Le Fay
8,001
592
43
2,290
10,184
3,242
500
3,923
5,825
38,812
0
W
Mulan
Bliant
Mulan
12,192
1,345
0
4,334
11,392
10,619
735
0
11,392
7,722
45,468
W
Neith
14,951
8,658
245
3,084
12,350
5,061
1,342
508
11,842
0
74,609
W
10,325
585
0
1,814
11,463
5,899
994
4,806
6,657
39,012
2,731
L
Mulan
5,102
188
0
4,333
18,380
7,227
56
3,664
14,621
0
26,606
L
Charybdis
IX-IGERM4NY-XI
Charybdis
7,492
3,342
120
3,422
14,819
5,454
0
2,547
12,120
0
61,121
W
Loki
Kp0s95
Loki
5,079
1,534
0
4,380
12,551
4,443
0
1,282
11,269
0
53,005
L
Neith
Osakaii-
Neith
3,936
945
0
1,094
9,344
6,127
635
1,337
8,007
0
44,896
L
Loki
6,990
1,740
299
3,090
13,448
4,880
0
3,237
10,014
0
48,659
W
3,468
240
0
1,178
8,299
9,135
0
1,405
6,894
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
47,092
406
Minions Killed
401
0
Camps Cleared
0
1,501,491
Distance Traveled
1,526,124
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,953
468
66
4
0
299,182
5
W
Mulan
9,578
563
100
6
0
286,137
1
W
Neith
9,630
566
113
7
0
296,974
3
W
Tiamat
9,097
535
67
4
0
301,074
1
L
Mulan
7,158
421
40
2
0
274,871
2
L
Charybdis
9,072
534
116
7
0
320,839
3
W
Loki
9,036
532
90
5
0
295,272
1
L
Neith
7,978
469
102
6
0
267,689
2
L
Loki
8,635
508
82
5
0
338,910
0
W
Ares
9,751
574
31
2
0
346,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role