Player Matchup

Jing Wei
Jing Wei
COCOPWNS
Jing Wei
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 65L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Makrunt
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,646 Elo+
Party 1
Bellona
Bellona
ManoVelhoGrillo
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,727 Elo+
Solo
Zeus
Zeus
TwinTaurus_
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,313 Elo+
Solo
Hou Yi
Hou Yi
lippicus
Hou Yi
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 146L
1,611 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,536 Elo+

VS

Team Averages
Level 147
1,411 SR
1,453 Elo+
Hades
Hades
Callisto115
Hades
Level 158
God Stats
10W - 4L
1,500 SR
Queue Stats
349W - 338L
1,441 Elo+
Solo
Janus
Janus
DirtyDutch0ven
Janus
Level 146
God Stats
2W - 4L
1,507 SR
Queue Stats
409W - 425L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
SkimpyPigeon575
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,489 Elo+
Solo
Tiamat
Tiamat
angie583
Tiamat
Level 154
God Stats
2W - 6L
1,262 SR
Queue Stats
108W - 127L
1,380 Elo+
Solo
Izanami
Izanami
crucify3nite
Izanami
Level 149
God Stats
0W - 4L
1,285 SR
Queue Stats
69W - 91L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
COCOPWNS
Jing Wei
20
8 / 2 / 22
13,538
846
21,117
17,765
8,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Makrunt
Cthulhu
18
3 / 6 / 20
12,501
781
11,129
21,732
29,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 4 / 18
13,529
846
10,828
22,518
23,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 7
10,063
629
4,660
9,617
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
lippicus
Hou Yi
20
18 / 3 / 14
14,359
897
30,407
14,561
6,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 9
10,952
685
9,383
19,991
24,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 7 / 10
11,878
742
18,886
15,037
5,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
SkimpyPigeon575
Sun Wukong
17
1 / 7 / 14
10,667
667
11,185
20,414
17,698
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
angie583
Tiamat
17
4 / 9 / 9
11,162
698
9,263
16,881
9,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
crucify3nite
Izanami
19
6 / 7 / 7
11,666
729
18,325
16,622
6,871
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
67
37
Kills
18
21
Deaths
37
81
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
COCOPWNS
Jing Wei
8
2
22
9.5
L
4
7
9
1.21
L
3
7
10
1.14
W
Cthulhu
Makrunt
Cthulhu
3
6
20
2.17
W
6
4
18
3.75
L
Sun Wukong
SkimpyPigeon575
Sun Wukong
1
7
14
1.14
W
2
6
7
0.92
L
Tiamat
angie583
Tiamat
4
9
9
0.94
L
Izanami
crucify3nite
Izanami
6
7
7
1.36
W
Hou Yi
lippicus
Hou Yi
18
3
14
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,141
Damage
67,042
86,193
Taken
88,945
71,449
Mitigated
64,773
35,252
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
COCOPWNS
Jing Wei
21,117
17,547
1,688
8,760
17,765
8,082
3,180
6,861
10,799
0
50,211
L
9,383
617
2,483
5,915
19,991
24,472
144
3,689
16,302
26,214
0
L
18,886
710
1,158
2,487
15,037
5,733
992
3,359
11,678
42,399
0
W
Cthulhu
Makrunt
Cthulhu
11,129
558
1,284
2,436
21,732
29,350
518
7,892
12,945
23,523
0
W
10,828
2,816
5,562
7,257
22,518
23,904
983
8,823
13,001
0
23,854
L
Sun Wukong
SkimpyPigeon575
Sun Wukong
11,185
1,670
1,295
3,887
20,414
17,698
736
3,556
16,858
211
21,956
W
4,660
806
693
1,167
9,617
3,720
330
5,900
3,534
12,590
0
L
Tiamat
angie583
Tiamat
9,263
1,304
576
3,246
16,881
9,999
74
2,983
13,898
17,320
0
L
Izanami
crucify3nite
Izanami
18,325
11,453
2,373
3,495
16,622
6,871
1,777
2,202
14,420
0
37,487
W
Hou Yi
lippicus
Hou Yi
30,407
7,832
1,485
4,920
14,561
6,393
1,292
7,420
7,013
0
55,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,990
Gold Earned
56,325
174
Minions Killed
154
0
Camps Cleared
0
1,449,772
Distance Traveled
1,250,271
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,538
846
54
3
0
306,797
1
L
Hades
10,952
685
28
2
0
250,549
1
L
Janus
11,878
742
56
4
0
235,197
0
W
Cthulhu
12,501
781
40
3
0
295,032
0
W
Bellona
13,529
846
18
1
0
340,237
0
L
Sun Wukong
10,667
667
12
1
0
293,233
0
W
Zeus
10,063
629
13
1
0
197,931
0
L
Tiamat
11,162
698
11
1
0
240,500
0
L
Izanami
11,666
729
47
3
0
230,792
2
W
Hou Yi
14,359
897
49
3
0
309,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role