Player Matchup

Medusa
Medusa
Art618
Medusa
Level 114
God Stats
3W - 2L
1,379 SR
Queue Stats
37W - 38L
1,431 Elo+
Solo
King Arthur
King Arthur
Reqilek
King Arthur
Level 29
God Stats
3W - 3L
1,872 SR
Queue Stats
48W - 22L
1,653 Elo+
Party 2
Discordia
Discordia
akmdmay
Discordia
Level 128
God Stats
7W - 3L
1,324 SR
Queue Stats
86W - 49L
1,590 Elo+
Party 2
Team Averages
Level 90
1,525 SR
1,558 Elo+

VS

Team Averages
Level 93
1,577 SR
1,399 Elo+
Fenrir
Fenrir
Mysrath
Fenrir
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 99L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
caganasaquinha
Cthulhu
Level 65
God Stats
25W - 33L
1,477 SR
Queue Stats
409W - 518L
1,436 Elo+
Party 1
Raijin
Raijin
tractor2217
Raijin
Level 89
God Stats
2W - 7L
1,538 SR
Queue Stats
101W - 140L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Art618
Medusa
12
5 / 0 / 9
7,956
796
6,745
6,272
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Reqilek
King Arthur
13
5 / 2 / 11
8,412
841
10,320
12,784
5,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
akmdmay
Discordia
14
7 / 0 / 9
8,612
861
9,510
4,414
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mysrath
Fenrir
8
1 / 5 / 0
6,094
609
4,434
8,813
6,223
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8
0 / 8 / 0
5,735
574
5,426
12,736
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
10
1 / 4 / 0
6,380
638
6,488
8,301
2,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
2
2
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Art618
Medusa
5
0
9
9.5
L
Fenrir
Mysrath
Fenrir
1
5
0
0.2
W
King Arthur
Reqilek
King Arthur
5
2
11
5.25
W
Discordia
akmdmay
Discordia
7
0
9
11.5
L
0
8
0
0
L
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
16,348
23,470
Taken
29,850
9,174
Mitigated
17,522
6,536
Healing
1,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Art618
Medusa
6,745
3,200
0
1,351
6,272
2,422
900
3,275
2,839
0
20,178
L
Fenrir
Mysrath
Fenrir
4,434
685
192
753
8,813
6,223
0
2,325
6,326
0
8,192
W
King Arthur
Reqilek
King Arthur
10,320
1,170
314
4,062
12,784
5,296
227
5,570
6,858
0
28,724
W
Discordia
akmdmay
Discordia
9,510
962
0
809
4,414
1,456
584
2,754
1,512
32,802
0
L
5,426
248
250
370
12,736
8,866
0
4,505
7,918
13,204
0
L
Raijin
6,488
393
0
288
8,301
2,433
0
2,300
5,725
21,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
18,209
132
Minions Killed
68
7
Camps Cleared
2
615,340
Distance Traveled
524,319
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,956
796
36
4
5
211,087
3
L
Fenrir
6,094
609
10
1
2
180,653
3
W
King Arthur
8,412
841
31
3
0
201,209
2
W
Discordia
8,612
861
65
7
2
203,044
3
L
Cthulhu
5,735
574
20
2
0
181,727
2
L
Raijin
6,380
638
38
4
0
161,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role