Player Matchup

Bakasura
Bakasura
DeeJoe19
Bakasura
Level 107
God Stats
5W - 2L
1,285 SR
Queue Stats
929W - 964L
1,358 Elo+
Solo
Cabrakan
Cabrakan
Fatboymedic94
Cabrakan
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 88L
1,169 Elo+
Solo
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 143
God Stats
18W - 16L
1,395 SR
Queue Stats
720W - 787L
1,431 Elo+
Solo
Hera
Hera
XMegadeathX1
Hera
Level 121
God Stats
10W - 1L
1,877 SR
Queue Stats
232W - 245L
1,397 Elo+
Solo
Apollo
Apollo
bigbadbillygun
Apollo
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 204L
1,412 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,354 Elo+

VS

Team Averages
Level 103
1,568 SR
1,429 Elo+
Geb
Geb
Reckless Raz
Geb
Level 146
God Stats
48W - 39L
1,610 SR
Queue Stats
1,091W - 1,167L
1,406 Elo+
Solo
Skadi
Skadi
Sr Atolito
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
joekillskids
Gilgamesh
Level 127
God Stats
2W - 2L
1,729 SR
Queue Stats
155W - 151L
1,403 Elo+
Solo
Loki
Loki
rodra14
Loki
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 245L
1,351 Elo+
Solo
Tyr
Tyr
xJ0KERx13
Tyr
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
317W - 301L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeeJoe19
Bakasura
14
2 / 4 / 10
10,097
673
3,676
7,093
3,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Fatboymedic94
Cabrakan
18
5 / 3 / 19
12,051
803
9,697
19,830
34,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Kreiina
Nu Wa
20
9 / 3 / 19
12,569
838
25,897
14,310
7,709
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 2 / 17
12,533
836
27,844
9,711
5,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 20
12,938
863
20,562
25,119
16,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
10,768
718
18,177
26,990
22,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
19
4 / 4 / 5
11,065
738
20,153
13,646
4,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
joekillskids
Gilgamesh
15
2 / 11 / 5
9,923
662
10,759
28,535
10,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
rodra14
Loki
16
1 / 6 / 5
9,361
624
7,196
13,970
5,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 7 / 3
9,667
644
6,768
15,796
16,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
33
Kills
14
14
Deaths
33
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeeJoe19
Bakasura
2
4
10
1.75
W
Cabrakan
Fatboymedic94
Cabrakan
5
3
19
4.83
W
Nu Wa
Kreiina
Nu Wa
9
3
19
6.17
L
3
5
9
1.5
L
Skadi
4
4
5
1.63
W
11
2
17
9.75
W
6
2
20
8
L
Gilgamesh
joekillskids
Gilgamesh
2
11
5
0.41
L
Loki
rodra14
Loki
1
6
5
0.58
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,676
Damage
63,053
76,063
Taken
98,937
67,489
Mitigated
59,157
26,015
Healing
28,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeeJoe19
Bakasura
3,676
2,528
0
801
7,093
3,753
0
2,170
4,923
0
3,412
W
Cabrakan
Fatboymedic94
Cabrakan
9,697
1,243
461
3,068
19,830
34,458
721
3,896
15,934
15,682
0
W
Nu Wa
Kreiina
Nu Wa
25,897
5,285
1,615
4,122
14,310
7,709
2,737
4,934
9,376
50,847
0
L
18,177
939
1,127
8,843
26,990
22,147
0
15,717
11,223
36,026
0
L
Skadi
20,153
6,825
1,037
3,869
13,646
4,962
0
8,970
4,536
0
62,170
W
27,844
7,257
1,554
1,515
9,711
5,270
2,216
1,830
7,881
47,888
0
W
20,562
10,009
2,550
10,329
25,119
16,299
422
5,347
19,772
0
41,305
L
Gilgamesh
joekillskids
Gilgamesh
10,759
1,884
900
4,590
28,535
10,449
0
18,581
9,745
0
28,335
L
Loki
rodra14
Loki
7,196
1,229
2,163
2,801
13,970
5,162
0
9,420
4,425
0
23,916
L
6,768
884
914
2,595
15,796
16,437
0
10,750
4,586
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,188
Gold Earned
50,784
156
Minions Killed
176
0
Camps Cleared
0
1,180,799
Distance Traveled
1,235,981
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,097
673
8
1
0
110,210
2
W
Cabrakan
12,051
803
16
1
0
260,810
0
W
Nu Wa
12,569
838
37
2
0
248,990
2
L
Geb
10,768
718
38
3
0
252,036
0
L
Skadi
11,065
738
78
5
0
245,455
2
W
Hera
12,533
836
44
3
0
259,458
1
W
Apollo
12,938
863
51
3
0
301,331
0
L
Gilgamesh
9,923
662
22
1
0
229,783
1
L
Loki
9,361
624
27
2
0
243,491
0
L
Tyr
9,667
644
11
1
0
265,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role