Player Matchup

Ymir
Ymir
Curdledymyy
Ymir
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 162L
1,449 Elo+
Solo
Thanatos
Thanatos
PinkOmi
Thanatos
Level 129
God Stats
10W - 12L
1,494 SR
Queue Stats
305W - 350L
1,444 Elo+
Party 1
Anubis
Anubis
de dead dark
Anubis
Level 78
God Stats
2W - 2L
1,152 SR
Queue Stats
13W - 12L
1,267 Elo+
Solo
Izanami
Izanami
lIEpsilonIl
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,283 Elo+
Solo
Sol
Sol
pinktrash
Sol
Level 156
God Stats
23W - 13L
1,722 SR
Queue Stats
305W - 350L
1,444 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,377 Elo+

VS

Team Averages
Level 103
1,522 SR
1,442 Elo+
Neith
Neith
BinkyBarnes111
Neith
Level 127
God Stats
17W - 14L
1,514 SR
Queue Stats
53W - 67L
1,417 Elo+
Solo
Athena
Athena
Hod0rsRevenge
Athena
Level 68
God Stats
16W - 12L
1,486 SR
Queue Stats
336W - 371L
1,452 Elo+
Party 2
Nemesis
Nemesis
NatoJenkins
Nemesis
Level 79
God Stats
1W - 7L
1,367 SR
Queue Stats
369W - 407L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
PIGGY9094
Nu Wa
Level 155
God Stats
80W - 63L
1,566 SR
Queue Stats
178W - 162L
1,465 Elo+
Solo
Chaac
Chaac
YoungPapiHector
Chaac
Level 87
God Stats
15W - 7L
1,677 SR
Queue Stats
127W - 151L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,755
576
2,207
8,375
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
PinkOmi
Thanatos
11
8 / 0 / 1
6,715
672
5,471
6,020
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
3 / 1 / 4
6,131
613
2,428
4,144
1,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
lIEpsilonIl
Izanami
11
3 / 0 / 3
6,288
629
6,318
4,575
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 6
6,800
680
6,442
7,552
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,986
499
2,479
6,694
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 0
4,716
472
2,762
8,371
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NatoJenkins
Nemesis
8
1 / 2 / 1
5,192
519
3,862
5,647
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
PIGGY9094
Nu Wa
9
0 / 3 / 1
5,055
506
3,228
6,033
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 1
4,620
462
3,750
8,427
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
2
4
2
L
1
3
0
0.33
L
Nemesis
NatoJenkins
Nemesis
1
2
1
0.75
L
Nu Wa
PIGGY9094
Nu Wa
0
3
1
0.17
W
Thanatos
PinkOmi
Thanatos
8
0
1
8.5
L
0
5
1
0.1
W
Anubis
3
1
4
5
W
Izanami
lIEpsilonIl
Izanami
3
0
3
4.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
16,081
30,666
Taken
35,172
11,898
Mitigated
12,185
17,286
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,479
1,028
30
2,386
6,694
1,114
0
688
6,006
0
25,623
W
2,207
376
0
1,621
8,375
5,476
48
1,701
6,674
7,219
0
L
2,762
707
89
1,512
8,371
2,917
0
1,897
6,474
8,215
0
L
Nemesis
NatoJenkins
Nemesis
3,862
1,503
0
1,889
5,647
1,641
0
1,416
4,231
0
21,844
L
Nu Wa
PIGGY9094
Nu Wa
3,228
949
93
1,410
6,033
1,312
256
2,595
3,438
26,145
0
W
Thanatos
PinkOmi
Thanatos
5,471
1,552
0
7,142
6,020
1,856
0
713
5,307
0
28,458
L
3,750
607
0
2,480
8,427
5,201
0
4,481
3,946
0
22,709
W
Anubis
2,428
101
0
1,623
4,144
1,501
791
1,731
2,413
25,491
0
W
Izanami
lIEpsilonIl
Izanami
6,318
4,436
0
2,061
4,575
1,291
554
1,311
3,264
0
42,756
W
6,442
2,478
0
4,839
7,552
1,774
2,504
534
7,018
42,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
24,569
282
Minions Killed
187
0
Camps Cleared
0
911,193
Distance Traveled
938,174
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,986
499
48
5
0
182,423
4
W
Ymir
5,755
576
12
1
0
193,610
5
L
Athena
4,716
472
17
2
0
187,889
4
L
Nemesis
5,192
519
52
5
0
213,178
4
L
Nu Wa
5,055
506
41
4
0
182,556
5
W
Thanatos
6,715
672
47
5
0
215,875
2
L
Chaac
4,620
462
29
3
0
172,128
2
W
Anubis
6,131
613
52
5
0
162,302
0
W
Izanami
6,288
629
85
9
0
169,747
0
W
Sol
6,800
680
86
9
0
169,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role