Player Matchup

Olorun
Olorun
BFG301
Olorun
Level 37
God Stats
3W - 1L
1,611 SR
Queue Stats
6W - 5L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Francotoro18
Baron Samedi
Level 65
God Stats
26W - 26L
1,431 SR
Queue Stats
642W - 679L
1,317 Elo+
Solo
Neith
Neith
HBKmullins
Neith
Level 65
God Stats
41W - 26L
1,604 SR
Queue Stats
122W - 131L
1,331 Elo+
Solo
Nox
Nox
NvM Shin
Nox
Level 48
God Stats
6W - 5L
1,465 SR
Queue Stats
47W - 47L
1,319 Elo+
Solo
Atlas
Atlas
TDS_JERE321
Atlas
Level 62
God Stats
6W - 6L
1,454 SR
Queue Stats
303W - 348L
1,358 Elo+
Solo
Team Averages
Level 55
1,513 SR
1,352 Elo+

VS

Team Averages
Level 44
1,479 SR
1,276 Elo+
King Arthur
King Arthur
BiscuittSZN
King Arthur
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 336L
1,352 Elo+
Solo
Bellona
Bellona
MaterialGorl254
Bellona
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 333L
1,184 Elo+
Party 1
Artemis
Artemis
Purplewolf9398
Artemis
Level 46
God Stats
6W - 12L
1,366 SR
Queue Stats
49W - 50L
1,304 Elo+
Solo
Loki
Loki
TTV_Opt1c_zombie
Loki
Level 18
God Stats
14W - 24L
1,189 SR
Queue Stats
447W - 527L
1,184 Elo+
Party 1
Athena
Athena
draglukK
Athena
Level 68
God Stats
29W - 24L
1,839 SR
Queue Stats
390W - 443L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BFG301
Olorun
7
0 / 3 / 1
4,639
515
1,903
4,458
1,561
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Francotoro18
Baron Samedi
8
1 / 2 / 0
4,758
529
3,102
4,444
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
2 / 0 / 1
5,858
651
1,352
2,506
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,310
590
1,752
3,920
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 4
5,675
631
1,617
4,060
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiscuittSZN
King Arthur
5
0 / 3 / 0
4,133
459
765
3,875
1,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 1 / 0
4,974
553
2,906
4,948
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
1,698
189
0
0
0
8
0 / 1 / 2
4,794
533
2,267
4,023
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
draglukK
Athena
9
3 / 1 / 1
5,178
575
4,051
7,065
3,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
6
6
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
BFG301
Olorun
0
3
1
0.17
L
King Arthur
BiscuittSZN
King Arthur
0
3
0
0
W
Baron Samedi
Francotoro18
Baron Samedi
1
2
0
0.5
W
Neith
2
0
1
2.5
L
3
1
0
3
W
1
1
0
1
L
0
0
0
0
W
1
0
4
3
L
0
1
2
1
L
Athena
draglukK
Athena
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,726
Damage
9,989
19,388
Taken
19,911
8,539
Mitigated
10,266
5,394
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BFG301
Olorun
1,903
948
94
1,000
4,458
1,561
236
1,791
2,667
17,347
0
L
King Arthur
BiscuittSZN
King Arthur
765
133
0
555
3,875
1,378
0
325
3,550
0
12,661
W
Baron Samedi
Francotoro18
Baron Samedi
3,102
221
356
1,670
4,444
1,877
200
178
4,266
14,201
0
W
Neith
1,352
249
64
1,067
2,506
860
709
0
2,478
0
27,668
L
2,906
625
0
536
4,948
3,819
143
1,879
2,811
0
18,181
W
1,752
331
0
474
3,920
1,221
732
1,283
2,637
20,470
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,617
635
0
669
4,060
3,020
81
799
3,214
14,050
0
L
2,267
457
0
1,457
4,023
1,145
0
1,320
2,589
0
21,032
L
Athena
draglukK
Athena
4,051
1,120
0
3,091
7,065
3,924
0
4,428
2,587
20,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
20,777
200
Minions Killed
158
0
Camps Cleared
0
879,927
Distance Traveled
643,443
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,639
515
30
3
0
175,015
0
L
King Arthur
4,133
459
28
3
0
93,845
0
W
Baron Samedi
4,758
529
28
3
0
174,211
0
W
Neith
5,858
651
65
7
0
175,910
3
L
Bellona
4,974
553
40
4
0
181,803
0
W
Nox
5,310
590
52
6
0
172,277
3
L
Artemis
1,698
189
0
0
0
0
0
W
Atlas
5,675
631
25
3
0
182,514
1
L
Loki
4,794
533
42
5
0
192,745
2
L
Athena
5,178
575
48
5
0
175,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role