Player Matchup

Anubis
Anubis
NonStopJustino
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,321 Elo+
Party 1
Medusa
Medusa
P1SC3S42
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,345 Elo+
Party 1
Mulan
Mulan
YaBoiKyle96
Mulan
Level 103
God Stats
12W - 9L
1,306 SR
Queue Stats
67W - 79L
1,270 Elo+
Solo
Team Averages
Level 54
1,435 SR
1,312 Elo+

VS

Team Averages
Level 79
1,666 SR
1,639 Elo+
Vulcan
Vulcan
Blackmagic291
Vulcan
Level 25
God Stats
1W - 0L
1,661 SR
Queue Stats
9W - 6L
1,616 Elo+
Party 2
Fenrir
Fenrir
Maste954
Fenrir
Level 106
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 8L
1,635 Elo+
Party 2
Bacchus
Bacchus
sonichadospiral
Bacchus
Level 107
God Stats
7W - 2L
1,571 SR
Queue Stats
13W - 6L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,319
594
7,559
12,570
4,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
P1SC3S42
Medusa
12
0 / 7 / 1
7,901
564
5,710
12,309
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 11 / 1
8,131
581
5,086
17,126
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 14
12,012
858
24,968
7,621
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Maste954
Fenrir
14
4 / 0 / 16
10,131
724
4,104
8,968
3,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 1 / 14
11,087
792
7,633
17,187
19,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
2
Kills
26
26
Deaths
2
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
1
14
19
W
Fenrir
Maste954
Fenrir
4
0
16
12
L
1
8
1
0.19
L
Medusa
P1SC3S42
Medusa
0
7
1
0.07
L
1
11
1
0.14
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,355
Damage
36,705
42,005
Taken
33,776
18,156
Mitigated
25,775
3,811
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,968
7,802
0
1,189
7,621
2,813
1,709
2,889
4,597
68,134
0
W
Fenrir
Maste954
Fenrir
4,104
624
862
2,847
8,968
3,317
678
1,163
7,779
0
23,806
L
7,559
86
0
1,489
12,570
4,881
0
10,678
1,892
31,054
0
L
Medusa
P1SC3S42
Medusa
5,710
3,136
0
905
12,309
3,474
0
9,961
2,348
0
20,237
L
5,086
714
127
1,290
17,126
9,801
0
12,573
4,553
0
22,978
W
7,633
823
151
2,406
17,187
19,645
297
3,908
13,003
18,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,351
Gold Earned
33,230
114
Minions Killed
129
4
Camps Cleared
10
597,864
Distance Traveled
832,037
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,012
858
81
6
4
275,383
4
W
Fenrir
10,131
724
30
2
4
285,323
7
L
Anubis
8,319
594
43
3
0
178,801
1
L
Medusa
7,901
564
33
2
2
215,558
5
L
Mulan
8,131
581
38
3
2
203,505
4
W
Bacchus
11,087
792
18
1
2
271,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role