Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlmightyboyPR22
Kukulkan
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Discordia
Discordia
Iambroke22
Discordia
Level 27
God Stats
4W - 2L
1,769 SR
Queue Stats
15W - 19L
1,612 Elo+
Solo
Cthulhu
Cthulhu
The_lost_13
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 71L
1,374 Elo+
Solo
Thor
Thor
Tyyty18
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 29
1,554 SR
1,497 Elo+

VS

Team Averages
Level 84
1,666 SR
1,610 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CoolArmTyr
Freya
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 44L
1,852 Elo+
Party 1
Hercules
Hercules
DuaneBarry
Hercules
Level 20
God Stats
10W - 1L
2,066 SR
Queue Stats
38W - 9L
1,859 Elo+
Party 1
Chiron
Chiron
FlyaezBaez
Chiron
Level 27
God Stats
6W - 4L
1,684 SR
Queue Stats
45W - 65L
1,351 Elo+
Solo
Merlin
Merlin
Th1sBliss
Merlin
Level 74
God Stats
91W - 86L
1,582 SR
Queue Stats
110W - 111L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 2
7,560
582
3,629
4,437
1,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
17
4 / 9 / 3
10,357
797
7,409
16,341
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Iambroke22
Discordia
16
4 / 4 / 4
10,370
798
10,167
10,417
3,500
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
The_lost_13
Cthulhu
14
0 / 8 / 1
7,893
607
4,934
22,336
14,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
Tyyty18
Thor
16
1 / 7 / 3
9,340
718
3,834
12,472
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 3 / 9
10,331
795
4,504
9,890
4,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
19
9 / 2 / 11
11,320
871
21,514
14,551
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DuaneBarry
Hercules
17
8 / 1 / 12
10,629
818
14,827
14,472
19,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
FlyaezBaez
Chiron
17
4 / 1 / 9
10,126
779
9,406
7,954
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Th1sBliss
Merlin
16
4 / 3 / 9
10,168
782
9,353
11,283
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
30
30
Deaths
10
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
W
Da Ji
 
Da Ji
5
3
9
3.17
L
Kukulkan
4
9
3
0.61
W
Freya
9
2
11
7.25
W
Hercules
DuaneBarry
Hercules
8
1
12
14
W
Chiron
FlyaezBaez
Chiron
4
1
9
8.5
L
Discordia
Iambroke22
Discordia
4
4
4
1.5
W
Merlin
Th1sBliss
Merlin
4
3
9
2.83
L
Cthulhu
The_lost_13
Cthulhu
0
8
1
0.06
L
Thor
Tyyty18
Thor
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
59,604
66,003
Taken
58,150
30,441
Mitigated
36,833
7,548
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,629
1,035
0
176
4,437
1,262
0
2,458
1,979
0
9,372
W
Da Ji
 
Da Ji
4,504
1,056
0
752
9,890
4,261
2,345
3,122
6,768
0
29,577
L
Kukulkan
7,409
452
0
1,477
16,341
6,282
166
11,031
5,310
37,356
0
W
Freya
21,514
6,181
0
7,119
14,551
6,014
2,181
6,358
8,153
54,717
0
W
Hercules
DuaneBarry
Hercules
14,827
4,715
0
4,469
14,472
19,181
639
4,500
9,972
275
24,503
W
Chiron
FlyaezBaez
Chiron
9,406
4,784
1,013
3,455
7,954
3,007
1,517
4,318
3,636
0
32,682
L
Discordia
Iambroke22
Discordia
10,167
1,218
288
530
10,417
3,500
0
6,049
4,368
25,711
0
W
Merlin
Th1sBliss
Merlin
9,353
296
0
838
11,283
4,370
493
4,172
7,111
39,975
0
L
Cthulhu
The_lost_13
Cthulhu
4,934
648
0
4,254
22,336
14,489
0
6,270
16,066
14,671
0
L
Thor
Tyyty18
Thor
3,834
621
0
823
12,472
4,908
150
5,334
7,138
0
21,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
52,574
174
Minions Killed
224
0
Camps Cleared
0
947,831
Distance Traveled
1,338,463
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,560
582
16
1
0
113,382
0
W
Da Ji
10,331
795
43
3
0
248,226
0
L
Kukulkan
10,357
797
66
5
0
231,833
0
W
Freya
11,320
871
67
5
0
269,610
3
W
Hercules
10,629
818
24
2
0
295,852
2
W
Chiron
10,126
779
41
3
0
264,097
0
L
Discordia
10,370
798
31
2
0
226,669
2
W
Merlin
10,168
782
49
4
0
260,678
1
L
Cthulhu
7,893
607
19
1
0
188,679
2
L
Thor
9,340
718
42
3
0
187,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role