Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
C0dEbReAkEr88
Tsukuyomi
Silver III
Level 68
God Stats
0W - 1L
1,471 SR
Queue Stats
23W - 32L
1,408 MMR
Solo
Yemoja
Yemoja
Silver IV
KIdMP
Yemoja
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,407 MMR
Solo
Neith
Neith
Gold IV
Selia
Neith
Gold IV
Level 160
God Stats
79W - 74L
1,608 SR
Queue Stats
392W - 404L
1,482 MMR
Solo
Hera
Hera
Gold IV
ZampaTeste
Hera
Gold IV
Level 154
God Stats
2W - 3L
1,731 SR
Queue Stats
171W - 193L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,562 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,634 SR
1,442 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze III
ItsJamesBean
Horus
Bronze III
Level 126
God Stats
5W - 2L
1,697 SR
Queue Stats
10W - 12L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold III
Olvatar
Cliodhna
Gold III
Level 149
God Stats
13W - 3L
1,667 SR
Queue Stats
365W - 370L
1,526 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Ringumasúta
Gilgamesh
Gold V
Level 157
God Stats
19W - 10L
1,722 SR
Queue Stats
611W - 606L
1,343 MMR
Solo
Poseidon
Poseidon
Gold V
popep123
Poseidon
Gold V
Level 83
God Stats
8W - 9L
1,581 SR
Queue Stats
280W - 303L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
6,392
457
6,207
7,970
3,230
Tsukuyomi
C0dEbReAkEr88
Tsukuyomi
11
0 / 2 / 1
6,140
439
4,910
8,469
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
KIdMP
Yemoja
8
0 / 2 / 1
6,016
430
2,960
7,258
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Selia
Neith
14
3 / 3 / 0
7,884
563
6,167
8,263
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 2 / 0
6,112
437
3,836
6,897
1,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetGebAtlas

VS

Bans
MedusaCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 3
6,635
474
4,337
5,587
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 6
6,919
494
3,975
8,340
7,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Olvatar
Cliodhna
13
5 / 1 / 0
7,876
563
6,257
11,202
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ringumasúta
Gilgamesh
14
2 / 1 / 4
7,960
569
6,675
9,373
4,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
popep123
Poseidon
14
0 / 2 / 3
7,757
554
3,439
8,713
2,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
10
10
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Janus
 
Janus
0
1
3
1.5
L
Tsukuyomi
C0dEbReAkEr88
Tsukuyomi
0
2
1
0.25
W
3
0
6
6
L
Yemoja
KIdMP
Yemoja
0
2
1
0.25
W
Cliodhna
Olvatar
Cliodhna
5
1
0
5
W
Gilgamesh
Ringumasúta
Gilgamesh
2
1
4
4
L
Neith
Selia
Neith
3
3
0
1
L
1
2
0
0.5
W
Poseidon
popep123
Poseidon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
24,683
38,857
Taken
43,215
14,439
Mitigated
20,261
10,350
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,207
1,920
0
2,848
7,970
3,230
0
0
7,970
0
35,242
W
Janus
 
Janus
4,337
750
0
535
5,587
1,578
0
2,307
3,208
42,315
0
L
Tsukuyomi
C0dEbReAkEr88
Tsukuyomi
4,910
878
0
1,126
8,469
2,670
0
291
8,150
0
38,451
W
3,975
1,938
2,528
4,509
8,340
7,567
0
1,882
6,390
0
10,678
L
Yemoja
KIdMP
Yemoja
2,960
690
1,075
1,468
7,258
4,293
0
3,493
3,573
12,156
0
W
Cliodhna
Olvatar
Cliodhna
6,257
450
0
5,901
11,202
4,167
0
1,756
9,446
0
60,983
W
Gilgamesh
Ringumasúta
Gilgamesh
6,675
1,681
0
1,557
9,373
4,652
588
414
8,959
0
47,442
L
Neith
Selia
Neith
6,167
2,426
0
2,113
8,263
2,510
176
2,758
5,173
0
63,829
L
3,836
759
0
1,720
6,897
1,736
0
898
5,883
41,275
0
W
Poseidon
popep123
Poseidon
3,439
1,374
0
4,870
8,713
2,297
0
297
8,416
58,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
37,147
363
Minions Killed
427
0
Camps Cleared
0
1,215,285
Distance Traveled
1,439,336
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,392
457
68
5
0
178,647
1
W
Janus
6,635
474
88
6
0
248,615
6
L
Tsukuyomi
6,140
439
74
5
0
286,201
7
W
Horus
6,919
494
10
1
0
281,575
7
L
Yemoja
6,016
430
19
1
0
240,953
3
W
Cliodhna
7,876
563
93
7
0
315,812
0
W
Gilgamesh
7,960
569
116
8
0
296,952
5
L
Neith
7,884
563
115
8
0
254,770
8
L
Hera
6,112
437
87
6
0
254,714
6
W
Poseidon
7,757
554
120
9
0
296,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role