Player Matchup

Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AtomicUnicorn46
Zeus
Level 149
God Stats
1W - 3L
1,715 SR
Queue Stats
121W - 148L
1,504 Elo+
Solo
Bastet
Bastet
LSier
Bastet
Level 60
God Stats
5W - 8L
1,799 SR
Queue Stats
248W - 257L
1,423 Elo+
Solo
Ra
Ra
Marcosvr
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,395 Elo+
Solo
Cliodhna
Cliodhna
reinavallucas
Cliodhna
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 241L
1,439 Elo+
Solo
Team Averages
Level 85
1,603 SR
1,452 Elo+

VS

Team Averages
Level 84
1,479 SR
1,429 Elo+
Merlin
Merlin
Jewfro20
Merlin
Level 61
God Stats
7W - 0L
1,824 SR
Queue Stats
321W - 311L
1,530 Elo+
Solo
Hun Batz
Hun Batz
KatDreams247
Hun Batz
Level 112
God Stats
5W - 5L
1,287 SR
Queue Stats
344W - 332L
1,540 Elo+
Solo
Izanami
Izanami
SithPucky
Izanami
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
218W - 229L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Wholesea
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 29L
1,383 Elo+
Solo
Medusa
Medusa
kekaahsouza
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
1 / 6 / 14
11,602
611
10,078
15,138
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 11 / 8
13,201
695
22,154
20,599
6,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
LSier
Bastet
20
5 / 8 / 10
13,334
702
22,127
22,569
7,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
4 / 10 / 6
13,369
704
6,633
19,833
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
reinavallucas
Cliodhna
20
8 / 6 / 8
13,798
726
17,159
16,822
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jewfro20
Merlin
20
10 / 2 / 23
14,435
760
24,531
14,499
4,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KatDreams247
Hun Batz
19
7 / 7 / 18
13,135
691
13,254
17,466
6,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SithPucky
Izanami
20
10 / 8 / 15
14,033
739
22,879
26,147
16,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Wholesea
Guan Yu
20
3 / 4 / 26
12,623
664
3,867
23,292
25,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
11 / 4 / 21
15,519
817
24,259
20,004
8,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
144
23
Kills
41
41
Deaths
25
46
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
14
1.33
L
5
11
8
0.82
W
Merlin
Jewfro20
Merlin
10
2
23
10.75
W
Hun Batz
KatDreams247
Hun Batz
7
7
18
2.29
L
Bastet
LSier
Bastet
5
8
10
1.25
L
4
10
6
0.7
W
Izanami
SithPucky
Izanami
10
8
15
2.19
W
Guan Yu
Wholesea
Guan Yu
3
4
26
4
W
Medusa
11
4
21
5.38
L
Cliodhna
reinavallucas
Cliodhna
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
88,790
94,961
Taken
101,408
31,836
Mitigated
61,809
30,429
Healing
39,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,078
378
1,904
2,580
15,138
4,011
1,069
3,535
11,603
22,145
0
L
22,154
1,655
786
2,234
20,599
6,562
920
5,399
15,200
42,447
0
W
Merlin
Jewfro20
Merlin
24,531
585
463
2,534
14,499
4,554
847
6,404
8,095
49,970
0
W
Hun Batz
KatDreams247
Hun Batz
13,254
1,039
2,289
1,286
17,466
6,169
684
6,444
11,022
0
26,747
L
Bastet
LSier
Bastet
22,127
4,351
1,789
3,625
22,569
7,105
682
5,869
16,700
0
33,583
L
6,633
543
7,907
6,018
19,833
7,248
0
5,039
14,794
36,843
0
W
Izanami
SithPucky
Izanami
22,879
14,890
1,498
7,142
26,147
16,864
2,245
11,670
14,477
0
47,541
W
Guan Yu
Wholesea
Guan Yu
3,867
193
9,123
7,658
23,292
25,945
342
8,522
13,162
0
9,819
W
Medusa
24,259
4,578
2,338
4,705
20,004
8,277
2,832
5,825
14,179
0
59,598
L
Cliodhna
reinavallucas
Cliodhna
17,159
545
800
2,786
16,822
6,910
414
4,689
12,133
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,304
Gold Earned
69,745
201
Minions Killed
240
0
Camps Cleared
0
1,646,362
Distance Traveled
1,719,601
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,602
611
33
2
0
348,127
0
L
Zeus
13,201
695
58
3
0
255,057
2
W
Merlin
14,435
760
45
2
0
420,573
4
W
Hun Batz
13,135
691
39
2
0
303,957
2
L
Bastet
13,334
702
25
1
0
367,941
3
L
Ra
13,369
704
59
3
0
304,678
0
W
Izanami
14,033
739
69
4
0
306,060
0
W
Guan Yu
12,623
664
12
1
0
385,087
2
W
Medusa
15,519
817
75
4
0
303,924
1
L
Cliodhna
13,798
726
26
1
0
370,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role