Player Matchup

Medusa
Medusa
Aaronadore
Medusa
Level 160
God Stats
8W - 11L
1,523 SR
Queue Stats
698W - 527L
1,572 Elo+
Party 2
Cliodhna
Cliodhna
Geno Wavy
Cliodhna
Level 140
God Stats
29W - 10L
1,777 SR
Queue Stats
431W - 202L
1,742 Elo+
Party 2
Cerberus
Cerberus
Skullypine
Cerberus
Level 44
God Stats
2W - 0L
1,731 SR
Queue Stats
14W - 5L
1,718 Elo+
Party 2
Shiva
Shiva
W Alastor W
Shiva
Level 92
God Stats
40W - 24L
1,691 SR
Queue Stats
458W - 399L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
tempprophet
Jormungandr
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 154L
1,567 Elo+
Party 2
Team Averages
Level 111
1,644 SR
1,631 Elo+

VS

Team Averages
Level 59
1,616 SR
1,533 Elo+
Danzaburou
Danzaburou
Antary1489
Danzaburou
Level 26
God Stats
1W - 1L
1,932 SR
Queue Stats
4W - 2L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
Dannagui
Sylvanus
Level 149
God Stats
17W - 10L
1,629 SR
Queue Stats
28W - 22L
1,519 Elo+
Party 1
Geb
Geb
Mamatis3041
Geb
Level 19
God Stats
0W - 2L
1,758 SR
Queue Stats
10W - 7L
1,638 Elo+
Party 1
Vulcan
Vulcan
Pharthurnax2459
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 44L
1,466 Elo+
Party 1
Nemesis
Nemesis
zlNF4M0US_B
Nemesis
Level 74
God Stats
4W - 3L
1,262 SR
Queue Stats
484W - 505L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aaronadore
Medusa
16
0 / 0 / 5
9,684
605
3,797
8,297
2,166
Cliodhna
Geno Wavy
Cliodhna
19
12 / 0 / 8
11,540
721
14,349
12,155
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Skullypine
Cerberus
13
4 / 3 / 11
8,768
548
4,886
14,206
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
10 / 5 / 5
9,146
572
15,105
12,359
5,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
tempprophet
Jormungandr
14
3 / 4 / 9
9,073
567
7,514
12,290
4,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antary1489
Danzaburou
13
5 / 9 / 2
8,206
513
8,384
12,384
2,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Dannagui
Sylvanus
14
0 / 5 / 0
8,196
512
6,896
11,551
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 4
6,897
431
3,971
16,470
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 6 / 2
8,945
559
10,039
9,350
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
zlNF4M0US_B
Nemesis
11
1 / 3 / 2
7,021
439
2,065
9,954
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
12
12
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aaronadore
Medusa
0
0
5
2.5
L
Danzaburou
Antary1489
Danzaburou
5
9
2
0.67
L
Sylvanus
Dannagui
Sylvanus
0
5
0
0
W
Cliodhna
Geno Wavy
Cliodhna
12
0
8
16
L
1
6
4
0.5
L
5
6
2
1
W
Cerberus
Skullypine
Cerberus
4
3
11
3.17
W
10
5
5
2.5
W
Jormungandr
tempprophet
Jormungandr
3
4
9
1.88
L
Nemesis
zlNF4M0US_B
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,651
Damage
31,355
59,307
Taken
59,709
31,491
Mitigated
25,507
14,735
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aaronadore
Medusa
3,797
995
0
1,386
8,297
2,166
2,072
5,258
3,039
0
62,584
L
Danzaburou
Antary1489
Danzaburou
8,384
4,317
0
1,878
12,384
2,904
0
2,213
10,171
0
43,637
L
Sylvanus
Dannagui
Sylvanus
6,896
701
0
3,048
11,551
6,444
181
0
11,551
49,984
10,411
W
Cliodhna
Geno Wavy
Cliodhna
14,349
5,141
0
6,023
12,155
6,012
0
3,961
8,046
0
104,224
L
3,971
503
0
1,107
16,470
11,186
75
3,685
12,785
14,593
0
L
10,039
3,413
0
610
9,350
2,433
106
5,140
4,210
54,768
0
W
Cerberus
Skullypine
Cerberus
4,886
712
317
2,155
14,206
12,665
541
2,420
11,754
31,047
0
W
15,105
3,411
458
1,630
12,359
5,665
0
2,780
9,361
0
50,025
W
Jormungandr
tempprophet
Jormungandr
7,514
1,569
0
2,766
12,290
4,983
224
5,732
5,933
52,190
0
L
Nemesis
zlNF4M0US_B
Nemesis
2,065
763
0
841
9,954
2,540
0
1,362
8,592
0
34,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
39,265
540
Minions Killed
386
0
Camps Cleared
0
1,599,028
Distance Traveled
1,390,674
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,684
605
130
8
0
313,928
2
L
Danzaburou
8,206
513
68
4
0
251,663
7
L
Sylvanus
8,196
512
109
7
0
214,496
5
W
Cliodhna
11,540
721
167
10
0
400,660
3
L
Geb
6,897
431
26
2
0
272,227
2
L
Vulcan
8,945
559
118
7
0
305,032
7
W
Cerberus
8,768
548
77
5
0
295,126
1
W
Shiva
9,146
572
74
5
0
289,697
0
W
Jormungandr
9,073
567
92
6
0
299,617
0
L
Nemesis
7,021
439
65
4
0
347,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role