Player Matchup

Arachne
Arachne
 
Arachne
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DarkerPsycho
Sun Wukong
Level 71
God Stats
3W - 4L
1,491 SR
Queue Stats
51W - 53L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
Kouichi666
Cernunnos
Level 122
God Stats
18W - 27L
1,452 SR
Queue Stats
83W - 80L
1,481 Elo+
Party 4
Hera
Hera
LuccySan
Hera
Level 127
God Stats
12W - 7L
1,478 SR
Queue Stats
96W - 100L
1,432 Elo+
Party 4
Eset
Eset
johny220
Eset
Level 82
God Stats
12W - 5L
1,593 SR
Queue Stats
114W - 92L
1,543 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,492 Elo+

VS

Team Averages
Level 123
1,453 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
Ivek4
Cu Chulainn
Level 129
God Stats
5W - 5L
1,576 SR
Queue Stats
82W - 77L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
Mandres7
Jing Wei
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 76L
1,336 Elo+
Party 3
Tiamat
Tiamat
Sharklider
Tiamat
Level 152
God Stats
9W - 6L
1,227 SR
Queue Stats
122W - 147L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
SkaddiDaddy
Aphrodite
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 59L
1,495 Elo+
Solo
King Arthur
King Arthur
WEISIL
King Arthur
Level 105
God Stats
15W - 21L
1,463 SR
Queue Stats
74W - 86L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 1 / 8
14,874
620
12,822
20,284
14,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DarkerPsycho
Sun Wukong
20
9 / 1 / 12
15,127
630
23,968
28,289
31,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Kouichi666
Cernunnos
20
12 / 1 / 5
15,387
641
22,643
21,224
8,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
3 / 0 / 8
12,924
539
10,620
11,207
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
19
5 / 4 / 15
13,735
572
18,453
16,678
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ivek4
Cu Chulainn
14
1 / 9 / 2
9,654
402
13,110
22,413
8,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
Mandres7
Jing Wei
16
2 / 7 / 2
10,087
420
11,678
22,953
7,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Sharklider
Tiamat
19
2 / 5 / 1
11,894
496
13,729
17,564
13,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
SkaddiDaddy
Aphrodite
13
0 / 9 / 3
8,790
366
4,129
20,214
10,273
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
WEISIL
King Arthur
17
2 / 8 / 0
10,848
452
11,614
26,767
26,195
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
38
Kills
7
7
Deaths
38
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
8
13
W
Sun Wukong
DarkerPsycho
Sun Wukong
9
1
12
15
L
Cu Chulainn
Ivek4
Cu Chulainn
1
9
2
0.22
W
Cernunnos
Kouichi666
Cernunnos
12
1
5
14.5
W
Hera
3
0
8
7
L
Jing Wei
Mandres7
Jing Wei
2
7
2
0.43
L
Tiamat
Sharklider
Tiamat
2
5
1
0.5
L
Aphrodite
SkaddiDaddy
Aphrodite
0
9
3
0.17
L
King Arthur
WEISIL
King Arthur
2
8
0
0.25
W
Eset
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,506
Damage
54,260
97,682
Taken
109,911
71,578
Mitigated
66,174
52,297
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,822
8,793
0
14,651
20,284
14,370
3,567
4,129
15,043
0
148,595
W
Sun Wukong
DarkerPsycho
Sun Wukong
23,968
5,399
0
13,512
28,289
31,988
801
3,924
24,149
427
108,481
L
Cu Chulainn
Ivek4
Cu Chulainn
13,110
2,066
0
304
22,413
8,795
32
6,060
16,353
725
57,259
W
Cernunnos
Kouichi666
Cernunnos
22,643
12,858
0
11,660
21,224
8,861
8,637
2,890
18,135
0
111,697
W
Hera
10,620
2,155
515
4,904
11,207
4,289
2,331
4,035
6,912
96,579
0
L
Jing Wei
Mandres7
Jing Wei
11,678
9,593
0
6,632
22,953
7,628
366
4,726
18,227
0
78,646
L
Tiamat
Sharklider
Tiamat
13,729
1,546
228
4,842
17,564
13,283
1,252
6,515
11,049
97,251
0
L
Aphrodite
SkaddiDaddy
Aphrodite
4,129
318
1,510
4,475
20,214
10,273
0
6,674
13,540
34,389
0
L
King Arthur
WEISIL
King Arthur
11,614
1,465
0
240
26,767
26,195
0
5,843
20,924
0
75,965
W
Eset
18,453
1,420
1,564
5,491
16,678
12,070
2,033
5,730
10,711
61,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,047
Gold Earned
51,273
806
Minions Killed
614
0
Camps Cleared
0
2,338,444
Distance Traveled
2,031,205
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,874
620
183
8
0
534,641
2
W
Sun Wukong
15,127
630
179
7
0
494,854
0
L
Cu Chulainn
9,654
402
84
4
0
366,372
3
W
Cernunnos
15,387
641
174
7
0
443,377
8
W
Hera
12,924
539
191
8
0
427,711
3
L
Jing Wei
10,087
420
122
5
0
457,436
3
L
Tiamat
11,894
496
197
8
0
422,599
4
L
Aphrodite
8,790
366
58
2
0
383,102
5
L
King Arthur
10,848
452
153
6
0
401,696
2
W
Eset
13,735
572
79
3
0
437,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role