Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mouldy_Boi_
Bacchus
Level 128
God Stats
11W - 3L
1,684 SR
Queue Stats
486W - 467L
1,547 Elo+
Solo
Apollo
Apollo
Rimuru Fake
Apollo
Level 42
God Stats
1W - 0L
1,716 SR
Queue Stats
44W - 52L
1,484 Elo+
Solo
Hercules
Hercules
Sh1ngles
Hercules
Level 121
God Stats
2W - 1L
1,653 SR
Queue Stats
47W - 53L
1,531 Elo+
Party 2
Sol
Sol
mookster700
Sol
Level 150
God Stats
4W - 0L
1,911 SR
Queue Stats
62W - 53L
1,512 Elo+
Solo
Team Averages
Level 109
1,693 SR
1,515 Elo+

VS

Team Averages
Level 120
1,542 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Borrex18
Sun Wukong
Level 144
God Stats
6W - 1L
1,500 SR
Queue Stats
282W - 237L
1,477 Elo+
Party 1
Rama
Rama
DarkdioZ-
Rama
Level 147
God Stats
5W - 10L
1,710 SR
Queue Stats
666W - 635L
1,468 Elo+
Party 1
Discordia
Discordia
NonaCemion
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,499 Elo+
Solo
Sylvanus
Sylvanus
RodrigoAlmrida
Sylvanus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 56L
1,553 Elo+
Solo
Ne Zha
Ne Zha
itachi12kratos
Ne Zha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 1 / 21
9,462
946
4,144
15,299
9,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Mouldy_Boi_
Bacchus
17
7 / 0 / 22
10,573
1,057
8,698
12,395
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
16
9 / 1 / 14
9,717
972
13,741
9,969
4,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Sh1ngles
Hercules
15
4 / 0 / 17
9,672
967
6,241
28,947
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 1 / 15
9,808
981
13,555
12,296
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Borrex18
Sun Wukong
12
0 / 9 / 3
7,070
707
10,916
16,541
9,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
2 / 6 / 0
7,578
758
10,943
9,144
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
NonaCemion
Discordia
12
0 / 4 / 2
6,896
690
11,158
6,191
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
0 / 6 / 2
7,412
741
14,093
10,914
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 6 / 0
7,348
735
6,532
9,136
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
10
31
Kills
3
3
Deaths
31
89
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
21
13.5
L
Sun Wukong
Borrex18
Sun Wukong
0
9
3
0.17
L
Rama
2
6
0
0.33
W
Bacchus
Mouldy_Boi_
Bacchus
7
0
22
18
L
Discordia
NonaCemion
Discordia
0
4
2
0.25
W
Apollo
9
1
14
16
L
Sylvanus
0
6
2
0.17
W
Hercules
Sh1ngles
Hercules
4
0
17
12.5
L
1
6
0
0.17
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,379
Damage
53,642
78,906
Taken
51,926
56,226
Mitigated
26,560
58,198
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,144
1,595
13,373
6,687
15,299
9,299
251
4,775
10,524
8,710
0
L
Sun Wukong
Borrex18
Sun Wukong
10,916
1,229
0
3,472
16,541
9,777
0
7,252
9,289
3,043
17,809
L
Rama
10,943
8,647
264
719
9,144
3,518
0
4,880
4,264
0
18,828
W
Bacchus
Mouldy_Boi_
Bacchus
8,698
807
2,653
2,441
12,395
16,822
224
4,464
7,931
16,601
0
L
Discordia
NonaCemion
Discordia
11,158
279
118
768
6,191
2,342
0
4,000
2,191
19,401
0
W
Apollo
13,741
8,589
2,429
1,667
9,969
4,615
2,287
2,642
7,327
0
25,984
L
Sylvanus
14,093
6,606
601
1,527
10,914
6,117
0
5,324
5,590
22,316
3,965
W
Hercules
Sh1ngles
Hercules
6,241
2,507
2,194
17,215
28,947
20,153
149
8,763
20,184
0
14,436
L
6,532
1,049
74
1,340
9,136
4,806
0
4,941
4,195
0
10,263
W
13,555
4,148
3,819
5,720
12,296
5,337
3,562
3,545
8,751
39,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
36,304
124
Minions Killed
86
0
Camps Cleared
0
1,083,249
Distance Traveled
801,433
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,462
946
10
1
0
225,058
0
L
Sun Wukong
7,070
707
13
1
0
171,482
0
L
Rama
7,578
758
13
1
0
163,958
0
W
Bacchus
10,573
1,057
12
1
0
241,654
0
L
Discordia
6,896
690
17
2
0
204,663
0
W
Apollo
9,717
972
38
4
0
178,556
0
L
Sylvanus
7,412
741
37
4
0
146,373
0
W
Hercules
9,672
967
18
2
0
230,216
0
L
Ne Zha
7,348
735
6
1
0
114,957
0
W
Sol
9,808
981
46
5
0
207,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role