Player Matchup

Ra
Ra
Bananen1
Ra
Level 158
God Stats
3W - 3L
1,578 SR
Queue Stats
76W - 62L
1,652 Elo+
Solo
Bacchus
Bacchus
IceMan2504
Bacchus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 99L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
Luffy21ESP
Ne Zha
Level 155
God Stats
1W - 2L
1,304 SR
Queue Stats
86W - 77L
1,673 Elo+
Party 1
Achilles
Achilles
Merlinkek
Achilles
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 129L
1,635 Elo+
Solo
Rama
Rama
XplashYT
Rama
Level 157
God Stats
4W - 3L
1,558 SR
Queue Stats
103W - 86L
1,653 Elo+
Party 1
Team Averages
Level 139
1,488 SR
1,648 Elo+

VS

Team Averages
Level 153
1,562 SR
1,614 Elo+
Amaterasu
Amaterasu
HawkEye70
Amaterasu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,661 Elo+
Party 3
Chaac
Chaac
JeffreySmith
Chaac
Level 145
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 2
Thoth
Thoth
JomShcColl
Thoth
Level 157
God Stats
8W - 6L
1,607 SR
Queue Stats
166W - 112L
1,611 Elo+
Party 3
Heimdallr
Heimdallr
PersistentDealer
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,700 Elo+
Party 2
He Bo
He Bo
txtCapi
He Bo
Level 160
God Stats
13W - 14L
1,475 SR
Queue Stats
378W - 376L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,257
641
8,641
7,263
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
IceMan2504
Bacchus
13
5 / 1 / 11
8,913
557
6,664
9,753
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Luffy21ESP
Ne Zha
14
3 / 4 / 12
8,801
550
6,885
10,331
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Merlinkek
Achilles
17
5 / 1 / 2
10,039
627
13,664
13,581
14,671
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
16
8 / 0 / 4
10,275
642
8,352
7,507
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HawkEye70
Amaterasu
11
3 / 5 / 3
7,756
485
5,222
12,027
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

14
1 / 3 / 2
8,660
541
8,012
16,354
11,643
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
14
2 / 4 / 1
8,091
506
6,352
7,316
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Heimdallr
12
0 / 8 / 2
7,128
446
3,226
11,549
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
txtCapi
He Bo
13
1 / 6 / 2
7,454
466
4,776
9,891
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
7
7
Deaths
26
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Amaterasu
HawkEye70
Amaterasu
3
5
3
0.9
W
Bacchus
IceMan2504
Bacchus
5
1
11
10.5
L
1
3
2
0.67
L
Thoth
2
4
1
0.63
W
Ne Zha
Luffy21ESP
Ne Zha
3
4
12
2.25
W
Achilles
Merlinkek
Achilles
5
1
2
6
L
Heimdallr
0
8
2
0.13
W
Rama
8
0
4
10
L
He Bo
txtCapi
He Bo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,206
Damage
27,588
48,435
Taken
57,137
33,824
Mitigated
26,801
16,516
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,641
283
1,111
2,951
7,263
2,711
186
3,263
3,819
83,063
0
L
Amaterasu
HawkEye70
Amaterasu
5,222
1,461
0
1,235
12,027
7,909
0
5,925
6,102
0
13,419
W
Bacchus
IceMan2504
Bacchus
6,664
842
0
1,546
9,753
10,656
99
1,906
6,595
17,022
2,429
L
8,012
1,557
0
9,388
16,354
11,643
0
692
15,662
0
61,140
L
Thoth
6,352
43
0
500
7,316
2,043
0
3,570
3,746
68,502
0
W
Ne Zha
Luffy21ESP
Ne Zha
6,885
1,207
0
3,528
10,331
3,505
0
2,217
7,792
0
49,872
W
Achilles
Merlinkek
Achilles
13,664
4,135
0
3,608
13,581
14,671
0
2,665
10,916
0
73,006
L
Heimdallr
3,226
1,508
0
1,449
11,549
2,314
0
3,382
8,167
0
39,021
W
Rama
8,352
6,811
0
3,772
7,507
2,281
2,253
1,077
6,179
0
81,588
L
He Bo
txtCapi
He Bo
4,776
361
0
2,698
9,891
2,892
0
1,388
8,503
45,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,285
Gold Earned
39,089
563
Minions Killed
470
0
Camps Cleared
0
1,575,470
Distance Traveled
1,536,757
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,257
641
167
10
0
335,634
6
L
Amaterasu
7,756
485
17
1
0
350,205
5
W
Bacchus
8,913
557
22
1
0
338,828
5
L
Chaac
8,660
541
139
9
0
316,172
5
L
Thoth
8,091
506
141
9
0
303,242
7
W
Ne Zha
8,801
550
94
6
0
300,811
5
W
Achilles
10,039
627
136
9
0
337,232
3
L
Heimdallr
7,128
446
81
5
0
292,606
7
W
Rama
10,275
642
144
9
0
262,965
1
L
He Bo
7,454
466
92
6
0
274,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role