Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
DiesoX
Hera
Level 147
God Stats
11W - 5L
1,459 SR
Queue Stats
132W - 139L
1,376 Elo+
Solo
Anhur
Anhur
EroXDaK1nG
Anhur
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 35L
1,742 Elo+
Party 1
Team Averages
Level 121
1,492 SR
1,524 Elo+

VS

Team Averages
Level 134
1,529 SR
1,487 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Rytual
Hou Yi
Level 139
God Stats
3W - 5L
1,704 SR
Queue Stats
371W - 348L
1,579 Elo+
Solo
Arachne
Arachne
xDonaldDuckFTWx
Arachne
Level 109
God Stats
1W - 2L
1,442 SR
Queue Stats
10W - 14L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
7 / 2 / 3
7,429
675
7,384
6,138
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
 
King Arthur
11
2 / 1 / 1
6,148
559
4,971
7,651
4,584
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
 
Sylvanus
10
1 / 2 / 2
5,523
502
2,017
5,693
2,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
DiesoX
Hera
12
3 / 0 / 3
7,081
644
2,995
2,052
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
12
4 / 3 / 3
7,115
647
6,544
6,392
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 0
5,727
521
3,901
8,769
7,822
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
 
Janus
9
0 / 4 / 1
5,370
488
1,448
4,888
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
8
1 / 4 / 1
5,054
459
1,600
6,936
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Rytual
Hou Yi
10
3 / 4 / 2
6,232
567
5,428
8,178
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 2
5,935
540
3,995
9,460
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
8
8
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
3
4.25
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Sylvanus
 
Sylvanus
1
2
2
1
L
Artio
 
Artio
1
3
0
0.33
L
Janus
 
Janus
0
4
1
0.13
L
Shiva
 
Shiva
1
4
1
0.38
W
Hera
DiesoX
Hera
3
0
3
4.5
W
Anhur
4
3
3
1.83
L
Hou Yi
Rytual
Hou Yi
3
4
2
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
16,372
27,926
Taken
38,231
11,515
Mitigated
15,096
8,672
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,384
772
0
2,145
6,138
2,274
0
1,166
4,972
0
41,771
W
King Arthur
 
King Arthur
4,971
1,059
0
1,748
7,651
4,584
0
3,518
4,133
0
27,367
W
Sylvanus
 
Sylvanus
2,017
701
762
1,780
5,693
2,562
0
0
5,693
14,150
0
L
Artio
 
Artio
3,901
528
0
3,468
8,769
7,822
0
862
7,907
30,609
0
L
Janus
 
Janus
1,448
43
0
310
4,888
983
0
865
4,023
32,515
0
L
Shiva
 
Shiva
1,600
241
762
718
6,936
1,777
0
1,390
5,546
0
6,855
W
Hera
DiesoX
Hera
2,995
425
0
698
2,052
621
0
361
1,691
50,727
0
W
Anhur
6,544
3,722
0
1,539
6,392
1,474
441
304
6,088
0
40,758
L
Hou Yi
Rytual
Hou Yi
5,428
2,075
0
2,191
8,178
1,750
0
678
7,500
0
35,039
L
3,995
2,692
0
4,620
9,460
2,764
0
1,217
8,243
0
25,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
28,318
362
Minions Killed
277
0
Camps Cleared
0
1,111,851
Distance Traveled
1,026,010
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,429
675
83
8
0
257,724
2
W
King Arthur
6,148
559
63
6
0
210,532
4
W
Sylvanus
5,523
502
23
2
0
210,785
5
L
Artio
5,727
521
71
6
0
207,532
4
L
Janus
5,370
488
76
7
0
210,217
2
L
Shiva
5,054
459
10
1
0
178,207
5
W
Hera
7,081
644
103
9
0
233,344
3
W
Anhur
7,115
647
90
8
0
199,466
2
L
Hou Yi
6,232
567
65
6
0
185,576
1
L
Arachne
5,935
540
55
5
0
244,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role