Player Matchup

Artio
Artio
Doodlics
Artio
Level 60
God Stats
9W - 9L
1,481 SR
Queue Stats
41W - 32L
1,524 Elo+
Solo
Shiva
Shiva
Markri
Shiva
Level 60
God Stats
14W - 6L
1,388 SR
Queue Stats
49W - 48L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Tatiana69
Nu Wa
Level 122
God Stats
9W - 4L
1,460 SR
Queue Stats
55W - 46L
1,520 Elo+
Party 1
Charybdis
Charybdis
loveyouuuu
Charybdis
Level 114
God Stats
9W - 15L
1,282 SR
Queue Stats
528W - 511L
1,515 Elo+
Party 1
Thor
Thor
炸雷呀炸雷
Thor
Level 67
God Stats
2W - 1L
1,293 SR
Queue Stats
20W - 18L
1,375 Elo+
Solo
Team Averages
Level 85
1,381 SR
1,478 Elo+

VS

Team Averages
Level 90
1,431 SR
1,491 Elo+
Zeus
Zeus
H1ndu
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,537 Elo+
Solo
Amaterasu
Amaterasu
MeyaKas
Amaterasu
Level 98
God Stats
8W - 12L
1,590 SR
Queue Stats
316W - 326L
1,498 Elo+
Solo
Sobek
Sobek
NoNaMeRrr
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 125L
1,471 Elo+
Solo
Nemesis
Nemesis
StatMan07
Nemesis
Level 57
God Stats
6W - 11L
1,508 SR
Queue Stats
339W - 342L
1,424 Elo+
Solo
Apollo
Apollo
pontiacfrbrd
Apollo
Level 106
God Stats
2W - 10L
1,059 SR
Queue Stats
194W - 198L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Doodlics
Artio
15
0 / 1 / 13
10,014
589
7,779
14,478
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Markri
Shiva
15
5 / 5 / 1
10,353
609
9,212
12,126
11,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Tatiana69
Nu Wa
15
2 / 0 / 7
9,792
576
8,750
6,373
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
loveyouuuu
Charybdis
17
8 / 1 / 1
10,793
635
12,065
11,223
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 6
9,753
574
5,063
12,236
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
H1ndu
Zeus
9
0 / 0 / 2
6,743
397
2,539
2,542
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
MeyaKas
Amaterasu
16
6 / 4 / 3
9,721
572
7,457
16,826
13,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
NoNaMeRrr
Sobek
9
0 / 2 / 0
6,326
372
2,221
9,991
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemesis
StatMan07
Nemesis
14
4 / 3 / 3
8,481
499
9,650
14,905
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 7 / 1
6,536
384
5,501
12,739
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
10
12
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
Doodlics
Artio
0
1
13
6.5
L
Zeus
H1ndu
Zeus
0
0
2
1
W
Shiva
Markri
Shiva
5
5
1
1.1
L
Amaterasu
MeyaKas
Amaterasu
6
4
3
1.88
L
Sobek
NoNaMeRrr
Sobek
0
2
0
0
L
Nemesis
StatMan07
Nemesis
4
3
3
1.83
W
Nu Wa
Tatiana69
Nu Wa
2
0
7
5.5
W
Charybdis
loveyouuuu
Charybdis
8
1
1
8.5
L
Apollo
0
7
1
0.07
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,869
Damage
27,368
56,436
Taken
57,003
39,748
Mitigated
27,450
18,618
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Doodlics
Artio
7,779
686
1,618
6,112
14,478
18,014
1,503
1,910
12,494
26,019
6,163
L
Zeus
H1ndu
Zeus
2,539
538
0
500
2,542
686
0
1,576
798
26,873
0
W
Shiva
Markri
Shiva
9,212
2,806
0
972
12,126
11,799
1,072
0
12,126
0
42,246
L
Amaterasu
MeyaKas
Amaterasu
7,457
2,870
0
6,906
16,826
13,305
896
3,034
13,642
0
47,525
L
Sobek
NoNaMeRrr
Sobek
2,221
252
0
2,358
9,991
5,631
0
2,646
7,221
12,500
0
L
Nemesis
StatMan07
Nemesis
9,650
4,476
0
3,292
14,905
5,229
0
4,146
10,571
0
51,543
W
Nu Wa
Tatiana69
Nu Wa
8,750
1,594
161
1,121
6,373
2,095
4,504
1,031
5,220
58,490
0
W
Charybdis
loveyouuuu
Charybdis
12,065
5,137
0
4,764
11,223
3,906
7,248
927
10,296
0
82,979
L
Apollo
5,501
2,585
0
2,091
12,739
2,599
0
3,898
8,677
0
43,728
W
5,063
893
0
3,870
12,236
3,934
2,269
819
11,365
0
50,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
37,807
470
Minions Killed
331
0
Camps Cleared
0
1,645,828
Distance Traveled
1,346,033
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,014
589
60
4
0
350,669
3
L
Zeus
6,743
397
66
4
0
143,526
3
W
Shiva
10,353
609
90
5
0
329,760
3
L
Amaterasu
9,721
572
99
6
0
274,401
6
L
Sobek
6,326
372
17
1
0
296,886
2
L
Nemesis
8,481
499
87
5
0
331,202
4
W
Nu Wa
9,792
576
105
6
0
343,866
5
W
Charybdis
10,793
635
121
7
0
307,035
3
L
Apollo
6,536
384
62
4
0
300,018
11
W
Thor
9,753
574
94
6
0
314,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role