Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NikIaSnipes
Gilgamesh
Level 81
God Stats
1W - 0L
1,117 SR
Queue Stats
50W - 56L
1,392 Elo+
Party 2
Janus
Janus
xlmFIex
Janus
Level 125
God Stats
4W - 15L
1,148 SR
Queue Stats
198W - 246L
1,373 Elo+
Party 2
Hercules
Hercules
скайп
Hercules
Level 160
God Stats
7W - 5L
1,614 SR
Queue Stats
398W - 413L
1,484 Elo+
Party 1
Team Averages
Level 132
1,376 SR
1,450 Elo+

VS

Team Averages
Level 79
1,506 SR
1,444 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Anarchyy696
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,452 Elo+
Solo
Mercury
Mercury
Midi0001
Mercury
Level 96
God Stats
3W - 2L
1,844 SR
Queue Stats
125W - 111L
1,465 Elo+
Solo
Vamana
Vamana
W-A-D-A-H-jor
Vamana
Level 160
God Stats
3W - 6L
1,185 SR
Queue Stats
625W - 697L
1,408 Elo+
Solo
Susano
Susano
ferdi la chevre
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 1 / 15
9,623
962
9,541
8,993
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
14
0 / 3 / 23
8,280
828
5,751
14,716
10,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NikIaSnipes
Gilgamesh
17
9 / 2 / 13
10,291
1,029
11,243
10,920
8,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
xlmFIex
Janus
16
4 / 3 / 11
9,553
955
10,074
7,285
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
скайп
Hercules
17
7 / 1 / 18
10,274
1,027
9,796
14,646
16,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 6 / 3
9,458
946
19,061
10,709
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
12
1 / 5 / 0
6,900
690
2,420
9,304
4,603
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Midi0001
Mercury
14
2 / 5 / 4
8,053
805
8,242
7,637
2,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 6
7,467
747
6,184
13,709
12,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 8 / 8
7,875
788
6,088
11,576
4,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
28
Kills
10
10
Deaths
28
80
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
15
15.5
W
Ganesha
 
Ganesha
0
3
23
3.83
L
Zeus
 
Zeus
6
6
3
1.25
L
Serqet
1
5
0
0.2
L
Mercury
Midi0001
Mercury
2
5
4
0.8
W
Gilgamesh
NikIaSnipes
Gilgamesh
9
2
13
7.75
L
1
4
6
1
L
0
8
8
0.5
W
Janus
xlmFIex
Janus
4
3
11
3.17
W
Hercules
скайп
Hercules
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
41,995
56,560
Taken
52,935
41,229
Mitigated
28,491
27,179
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,541
1,693
1,326
4,618
8,993
3,497
2,018
2,959
6,034
24,634
0
W
Ganesha
 
Ganesha
5,751
268
826
4,713
14,716
10,095
60
3,508
11,208
11,411
0
L
Zeus
 
Zeus
19,061
1,140
713
2,273
10,709
3,935
447
3,290
7,223
41,499
0
L
Serqet
2,420
86
806
974
9,304
4,603
509
3,810
5,354
0
2,034
L
Mercury
Midi0001
Mercury
8,242
2,591
739
789
7,637
2,845
714
3,595
3,928
0
13,268
W
Gilgamesh
NikIaSnipes
Gilgamesh
11,243
2,905
1,752
2,404
10,920
8,465
809
4,135
6,785
0
23,934
L
6,184
1,576
493
4,854
13,709
12,700
0
8,560
4,851
0
10,448
L
6,088
0
123
1,068
11,576
4,408
270
5,220
6,213
0
12,577
W
Janus
xlmFIex
Janus
10,074
624
800
768
7,285
2,746
1,372
2,549
4,472
23,572
0
W
Hercules
скайп
Hercules
9,796
2,088
2,012
7,960
14,646
16,426
640
5,910
7,872
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
39,753
103
Minions Killed
88
0
Camps Cleared
0
1,105,262
Distance Traveled
888,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,623
962
15
2
0
221,131
0
W
Ganesha
8,280
828
0
0
0
210,038
0
L
Zeus
9,458
946
53
5
0
166,833
0
L
Serqet
6,900
690
2
0
0
158,022
2
L
Mercury
8,053
805
12
1
0
207,420
0
W
Gilgamesh
10,291
1,029
31
3
0
252,182
0
L
Vamana
7,467
747
11
1
0
183,335
0
L
Susano
7,875
788
10
1
0
172,443
0
W
Janus
9,553
955
46
5
0
194,045
0
W
Hercules
10,274
1,027
11
1
0
227,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role