Player Matchup

Sol
Sol
Chaos9732519
Sol
Level 64
God Stats
24W - 34L
1,487 SR
Queue Stats
442W - 596L
1,350 Elo+
Solo
Thor
Thor
WeaVen_Yo_HiTs
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
XL-SLEEPY
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,032 Elo+
Party 2
Team Averages
Level 38
1,496 SR
1,294 Elo+

VS

Team Averages
Level 70
1,499 SR
1,489 Elo+
Nox
Nox
FluXToyz
Nox
Level 118
God Stats
9W - 9L
1,492 SR
Queue Stats
125W - 136L
1,527 Elo+
Party 1
Izanami
Izanami
MJD104
Izanami
Level 63
God Stats
28W - 35L
1,233 SR
Queue Stats
186W - 261L
1,365 Elo+
Solo
Mulan
Mulan
Nike Toyz
Mulan
Level 29
God Stats
5W - 3L
1,771 SR
Queue Stats
41W - 19L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,267
606
10,110
9,714
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 2
6,987
582
1,078
7,823
2,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
XL-SLEEPY
Cerberus
11
1 / 6 / 1
7,987
666
5,994
21,981
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
9,903
825
11,593
7,384
3,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MJD104
Izanami
13
5 / 3 / 7
9,028
752
15,409
8,969
2,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Nike Toyz
Mulan
13
4 / 0 / 10
9,022
752
6,387
6,673
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
8
0
9
12.5
W
Izanami
MJD104
Izanami
5
3
7
2.83
W
Mulan
Nike Toyz
Mulan
4
0
10
9
L
0
5
2
0.2
L
Cerberus
XL-SLEEPY
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
33,389
39,518
Taken
23,026
18,010
Mitigated
9,370
5,396
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,110
2,849
0
1,856
9,714
2,373
0
4,287
5,320
31,525
0
W
11,593
1,009
0
4,207
7,384
3,032
1,020
5,011
2,373
39,845
0
W
Izanami
MJD104
Izanami
15,409
13,817
0
0
8,969
2,716
908
5,959
3,010
0
50,162
W
Mulan
Nike Toyz
Mulan
6,387
346
0
2,150
6,673
3,622
680
5,702
971
2,986
11,986
L
1,078
339
0
0
7,823
2,186
0
1,841
5,958
0
5,994
L
Cerberus
XL-SLEEPY
Cerberus
5,994
429
0
3,540
21,981
13,451
0
6,959
14,625
19,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
27,953
108
Minions Killed
142
2
Camps Cleared
8
558,300
Distance Traveled
642,144
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,267
606
53
4
1
183,401
1
W
Nox
9,903
825
56
5
4
233,165
9
W
Izanami
9,028
752
64
5
2
194,879
0
W
Mulan
9,022
752
22
2
2
214,100
0
L
Thor
6,987
582
10
1
0
176,217
0
L
Cerberus
7,987
666
45
4
1
198,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role