Player Matchup

Pele
Pele
BoredFrog
Pele
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
319W - 321L
1,511 Elo+
Solo
Merlin
Merlin
Yunamaii
Merlin
Level 96
God Stats
23W - 26L
1,554 SR
Queue Stats
152W - 154L
1,514 Elo+
Party 3
Chiron
Chiron
holokost88
Chiron
Level 108
God Stats
3W - 1L
1,508 SR
Queue Stats
67W - 57L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
iSikWicked
Zhong Kui
Level 127
God Stats
8W - 7L
1,537 SR
Queue Stats
705W - 731L
1,488 Elo+
Party 3
Hel
Hel
maksgosu
Hel
Level 61
God Stats
4W - 1L
1,682 SR
Queue Stats
8W - 12L
1,525 Elo+
Party 1
Team Averages
Level 110
1,556 SR
1,519 Elo+

VS

Team Averages
Level 104
1,592 SR
1,551 Elo+
Athena
Athena
Heralevys
Athena
Level 105
God Stats
26W - 13L
1,302 SR
Queue Stats
122W - 119L
1,743 Elo+
Party 2
Ah Puch
Ah Puch
Hykper
Ah Puch
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2
Medusa
Medusa
Skrda
Medusa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 140L
1,517 Elo+
Solo
Bastet
Bastet
detropeRs
Bastet
Level 122
God Stats
4W - 2L
1,794 SR
Queue Stats
341W - 322L
1,605 Elo+
Solo
Cerberus
Cerberus
freask12345
Cerberus
Level 116
God Stats
3W - 5L
1,862 SR
Queue Stats
180W - 175L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 8 / 5
19,996
588
21,055
38,722
20,001
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Yunamaii
Merlin
20
3 / 4 / 11
19,424
571
24,479
29,067
16,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
holokost88
Chiron
20
6 / 5 / 13
18,822
554
22,678
39,354
17,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
iSikWicked
Zhong Kui
20
2 / 9 / 1
18,006
530
18,798
32,243
24,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 13
18,089
532
14,372
26,535
26,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Heralevys
Athena
20
5 / 5 / 13
16,256
478
15,794
37,258
37,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Hykper
Ah Puch
20
14 / 4 / 10
19,117
562
51,796
29,762
11,290
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Skrda
Medusa
12
2 / 4 / 3
10,583
311
5,173
8,370
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
detropeRs
Bastet
20
6 / 7 / 6
15,618
459
20,869
28,346
32,592
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
freask12345
Cerberus
20
2 / 6 / 9
13,747
404
15,641
31,696
30,951
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
25
Kills
29
29
Deaths
26
43
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Pele
9
8
5
1.44
L
Athena
Heralevys
Athena
5
5
13
2.3
L
Ah Puch
Hykper
Ah Puch
14
4
10
4.75
L
Medusa
Skrda
Medusa
2
4
3
0.88
W
Merlin
Yunamaii
Merlin
3
4
11
2.13
L
Bastet
detropeRs
Bastet
6
7
6
1.29
L
Cerberus
freask12345
Cerberus
2
6
9
1.08
W
Chiron
holokost88
Chiron
6
5
13
2.5
W
Zhong Kui
iSikWicked
Zhong Kui
2
9
1
0.28
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,382
Damage
109,273
165,921
Taken
135,432
105,039
Mitigated
114,318
75,940
Healing
44,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
21,055
5,156
0
9,789
38,722
20,001
826
18,655
20,067
0
176,239
L
Athena
Heralevys
Athena
15,794
4,257
0
8,443
37,258
37,298
1,345
14,207
23,051
118,976
0
L
Ah Puch
Hykper
Ah Puch
51,796
1,352
878
16,663
29,762
11,290
899
11,214
18,548
177,458
0
L
Medusa
Skrda
Medusa
5,173
1,672
0
1,909
8,370
2,187
0
2,327
6,043
0
36,670
W
Merlin
Yunamaii
Merlin
24,479
1,342
0
11,948
29,067
16,980
4,089
16,852
12,215
183,703
0
L
Bastet
detropeRs
Bastet
20,869
3,144
1,687
4,598
28,346
32,592
0
12,152
16,194
1,026
73,582
L
Cerberus
freask12345
Cerberus
15,641
823
1,065
9,418
31,696
30,951
1,242
17,749
13,947
76,938
0
W
Chiron
holokost88
Chiron
22,678
9,821
1,903
12,602
39,354
17,280
1,598
15,234
24,120
0
150,674
W
Zhong Kui
iSikWicked
Zhong Kui
18,798
4,465
291
7,685
32,243
24,591
12,097
22,118
10,125
111,726
0
W
14,372
618
16,236
15,486
26,535
26,187
1,273
12,547
13,756
96,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,337
Gold Earned
75,321
1,011
Minions Killed
753
0
Camps Cleared
0
3,050,286
Distance Traveled
2,721,337
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
19,996
588
185
5
0
631,295
0
L
Athena
16,256
478
191
6
0
684,091
6
L
Ah Puch
19,117
562
275
8
0
651,209
7
L
Medusa
10,583
311
72
2
0
217,080
1
W
Merlin
19,424
571
305
9
0
593,187
8
L
Bastet
15,618
459
81
2
0
580,672
9
L
Cerberus
13,747
404
134
4
0
588,285
3
W
Chiron
18,822
554
178
5
0
622,171
1
W
Zhong Kui
18,006
530
210
6
0
523,004
10
W
Hel
18,089
532
133
4
0
680,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role