Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
B0yNextD00R
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,559 Elo+
Solo
Sylvanus
Sylvanus
WayLeaf
Sylvanus
Level 47
God Stats
3W - 4L
1,393 SR
Queue Stats
46W - 48L
1,474 Elo+
Party 3
Ao Kuang
Ao Kuang
lafafa
Ao Kuang
Level 32
God Stats
0W - 1L
1,170 SR
Queue Stats
24W - 27L
1,504 Elo+
Solo
Chang'e
Chang'e
tubiduba
Chang'e
Level 27
God Stats
1W - 5L
1,716 SR
Queue Stats
71W - 86L
1,538 Elo+
Solo
Team Averages
Level 52
1,456 SR
1,515 Elo+

VS

Team Averages
Level 69
1,581 SR
1,556 Elo+
Gilgamesh
Gilgamesh
CaptainONG
Gilgamesh
Level 55
God Stats
2W - 1L
1,406 SR
Queue Stats
19W - 29L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
Elford69 x
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
ROFLross
Nu Wa
Level 128
God Stats
34W - 29L
1,650 SR
Queue Stats
185W - 196L
1,513 Elo+
Solo
Awilix
Awilix
Tuxeth
Awilix
Level 89
God Stats
6W - 5L
1,601 SR
Queue Stats
221W - 185L
1,559 Elo+
Party 2
Skadi
Skadi
Zephy000
Skadi
Level 47
God Stats
5W - 1L
1,749 SR
Queue Stats
81W - 65L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
0 / 3 / 2
9,872
658
6,581
10,467
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
B0yNextD00R
Hun Batz
19
3 / 2 / 2
11,230
749
15,185
12,926
7,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
WayLeaf
Sylvanus
17
1 / 4 / 5
10,442
696
3,448
15,663
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ao Kuang
lafafa
Ao Kuang
16
3 / 5 / 2
9,780
652
6,880
15,649
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
tubiduba
Chang'e
17
1 / 5 / 2
9,904
660
7,946
13,111
6,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainONG
Gilgamesh
19
6 / 0 / 6
11,164
744
10,047
11,814
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Elford69 x
Cabrakan
16
1 / 1 / 10
9,823
655
4,987
7,045
7,329
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
ROFLross
Nu Wa
20
3 / 0 / 10
12,280
819
19,086
7,993
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Tuxeth
Awilix
18
8 / 5 / 4
11,323
755
14,201
14,853
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Zephy000
Skadi
19
1 / 2 / 8
10,772
718
8,732
6,513
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
19
19
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
2
0.33
L
Hun Batz
B0yNextD00R
Hun Batz
3
2
2
2
W
Gilgamesh
CaptainONG
Gilgamesh
6
0
6
9
W
Cabrakan
Elford69 x
Cabrakan
1
1
10
6
W
Nu Wa
ROFLross
Nu Wa
3
0
10
8
W
Awilix
Tuxeth
Awilix
8
5
4
2
L
Sylvanus
WayLeaf
Sylvanus
1
4
5
0.88
W
Skadi
Zephy000
Skadi
1
2
8
2.5
L
Ao Kuang
lafafa
Ao Kuang
3
5
2
0.8
L
Chang'e
tubiduba
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,040
Damage
57,053
67,816
Taken
48,218
33,476
Mitigated
26,762
19,329
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,581
33
0
559
10,467
3,376
0
4,135
6,268
56,632
0
L
Hun Batz
B0yNextD00R
Hun Batz
15,185
2,521
0
250
12,926
7,046
0
5,522
7,115
0
64,200
W
Gilgamesh
CaptainONG
Gilgamesh
10,047
1,823
0
1,330
11,814
9,396
396
5,101
6,505
0
30,994
W
Cabrakan
Elford69 x
Cabrakan
4,987
579
0
1,075
7,045
7,329
0
3,858
2,914
11,589
0
W
Nu Wa
ROFLross
Nu Wa
19,086
5,210
0
893
7,993
2,419
2,735
2,020
5,761
87,123
0
W
Awilix
Tuxeth
Awilix
14,201
5,665
0
784
14,853
5,593
143
9,355
5,325
0
36,503
L
Sylvanus
WayLeaf
Sylvanus
3,448
1,130
4,588
4,593
15,663
10,771
166
7,869
7,651
19,556
0
W
Skadi
Zephy000
Skadi
8,732
2,443
215
1,579
6,513
2,025
120
3,423
2,858
0
45,515
L
Ao Kuang
lafafa
Ao Kuang
6,880
1,786
113
3,495
15,649
5,548
0
3,700
11,949
22,253
0
L
Chang'e
tubiduba
Chang'e
7,946
431
1,622
4,109
13,111
6,735
0
2,847
9,915
39,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
55,362
330
Minions Killed
344
0
Camps Cleared
0
1,459,470
Distance Traveled
1,534,729
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,872
658
94
6
0
272,667
1
L
Hun Batz
11,230
749
95
6
0
334,497
2
W
Gilgamesh
11,164
744
48
3
0
371,756
2
W
Cabrakan
9,823
655
23
2
0
194,461
4
W
Nu Wa
12,280
819
128
9
0
323,830
5
W
Awilix
11,323
755
63
4
0
332,638
0
L
Sylvanus
10,442
696
36
2
0
249,210
2
W
Skadi
10,772
718
82
5
0
312,044
4
L
Ao Kuang
9,780
652
24
2
0
301,192
1
L
Chang'e
9,904
660
81
5
0
301,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role