Player Matchup

Neith
Neith
HBKmullins
Neith
Level 65
God Stats
15W - 20L
1,627 SR
Queue Stats
119W - 167L
1,314 Elo+
Solo
Hades
Hades
MissaChuck
Hades
Level 34
God Stats
3W - 3L
1,748 SR
Queue Stats
7W - 7L
1,644 Elo+
Party 1
Ares
Ares
MissaDaddy13
Ares
Level 47
God Stats
6W - 2L
1,682 SR
Queue Stats
7W - 6L
1,644 Elo+
Party 1
Team Averages
Level 49
1,686 SR
1,534 Elo+

VS

Team Averages
Level 79
1,558 SR
1,304 Elo+
Ares
Ares
StillTONEDEF
Ares
Level 45
God Stats
1W - 0L
1,745 SR
Queue Stats
9W - 15L
1,304 Elo+
Solo
Vamana
Vamana
Wolf xJPx
Vamana
Level 105
God Stats
3W - 4L
1,487 SR
Queue Stats
196W - 253L
1,355 Elo+
Solo
Kukulkan
Kukulkan
brandonwassom
Kukulkan
Level 88
God Stats
9W - 11L
1,443 SR
Queue Stats
98W - 133L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 0 / 4
7,374
737
6,942
4,424
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
4 / 2 / 2
7,455
746
6,790
10,785
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
7,299
730
5,062
10,374
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,819
682
2,206
10,822
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Wolf xJPx
Vamana
12
4 / 1 / 2
8,281
828
6,430
9,792
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
brandonwassom
Kukulkan
12
2 / 2 / 2
7,510
751
12,188
4,702
2,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
2
0
4
4
L
Hades
4
2
2
2.5
L
1
4
3
0.63
W
0
4
3
0.38
W
Vamana
Wolf xJPx
Vamana
4
1
2
5
W
Kukulkan
brandonwassom
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
20,824
25,583
Taken
25,316
18,398
Mitigated
19,108
5,813
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,942
2,253
0
1,551
4,424
2,050
24
1,315
3,109
0
35,678
L
Hades
6,790
414
247
3,018
10,785
6,755
0
7,398
3,387
15,537
0
L
5,062
302
0
997
10,374
9,593
0
5,761
4,613
9,711
0
W
2,206
293
0
1,101
10,822
10,181
177
5,692
4,921
6,636
0
W
Vamana
Wolf xJPx
Vamana
6,430
3,086
0
3,182
9,792
6,757
0
4,026
5,553
0
22,327
W
Kukulkan
brandonwassom
Kukulkan
12,188
880
0
437
4,702
2,170
386
3,007
1,627
37,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
22,610
111
Minions Killed
111
6
Camps Cleared
4
552,747
Distance Traveled
534,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,374
737
76
8
5
189,597
3
L
Hades
7,455
746
27
3
1
182,424
0
L
Ares
7,299
730
8
1
0
180,726
0
W
Ares
6,819
682
10
1
0
167,362
1
W
Vamana
8,281
828
32
3
4
190,326
0
W
Kukulkan
7,510
751
69
7
0
177,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role