Player Matchup

Aphrodite
Aphrodite
Eivissenc92
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,658 Elo+
Party 2
Anhur
Anhur
MrHellord
Anhur
Level 137
God Stats
1W - 1L
912 SR
Queue Stats
2W - 7L
1,178 Elo+
Solo
Merlin
Merlin
albert45439
Merlin
Level 58
God Stats
1W - 1L
1,626 SR
Queue Stats
11W - 11L
1,621 Elo+
Party 2
Team Averages
Level 80
1,346 SR
1,486 Elo+

VS

Team Averages
Level 110
1,533 SR
1,416 Elo+
Erlang Shen
Erlang Shen
Booyaka9
Erlang Shen
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
134W - 129L
1,506 Elo+
Party 1
Thanatos
Thanatos
Mongus
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
Discordia
Discordia
SkullFuttret
Discordia
Level 144
God Stats
5W - 4L
1,815 SR
Queue Stats
281W - 369L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eivissenc92
Aphrodite
18
3 / 4 / 9
12,174
716
11,321
19,150
10,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
MrHellord
Anhur
15
2 / 8 / 6
10,936
643
5,200
12,723
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
7 / 5 / 4
12,747
750
19,733
17,100
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Booyaka9
Erlang Shen
17
5 / 3 / 7
11,391
670
13,815
17,965
11,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Mongus
Thanatos
16
7 / 5 / 7
12,075
710
10,687
16,171
6,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Discordia
SkullFuttret
Discordia
16
4 / 4 / 8
11,071
651
15,179
12,248
5,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
12
Kills
16
17
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Booyaka9
Erlang Shen
5
3
7
2.83
W
Aphrodite
Eivissenc92
Aphrodite
3
4
9
1.88
L
Thanatos
Mongus
Thanatos
7
5
7
2.1
W
Anhur
MrHellord
Anhur
2
8
6
0.63
L
Discordia
SkullFuttret
Discordia
4
4
8
2
W
Merlin
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
39,681
48,973
Taken
46,384
20,086
Mitigated
23,420
23,471
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Booyaka9
Erlang Shen
13,815
6,709
0
2,038
17,965
11,593
437
11,641
6,324
0
43,756
W
Aphrodite
Eivissenc92
Aphrodite
11,321
1,219
7,826
12,888
19,150
10,609
302
6,827
12,323
48,986
0
L
Thanatos
Mongus
Thanatos
10,687
1,628
0
10,111
16,171
6,216
356
11,424
4,747
124
26,077
W
Anhur
MrHellord
Anhur
5,200
1,733
0
754
12,723
3,147
1,070
2,671
10,052
0
20,763
L
Discordia
SkullFuttret
Discordia
15,179
295
0
2,013
12,248
5,611
0
8,278
3,970
47,530
0
W
Merlin
19,733
2,046
158
1,845
17,100
6,330
1,100
6,669
10,431
66,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
34,537
187
Minions Killed
149
10
Camps Cleared
4
847,945
Distance Traveled
913,598
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,391
670
60
4
3
343,237
5
W
Aphrodite
12,174
716
105
6
5
312,093
3
L
Thanatos
12,075
710
32
2
0
267,340
3
W
Anhur
10,936
643
26
2
3
258,711
12
L
Discordia
11,071
651
57
3
1
303,021
0
W
Merlin
12,747
750
56
3
2
277,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role