Player Matchup

Bacchus
Bacchus
Burnyboi
Bacchus
Level 49
God Stats
0W - 2L
1,460 SR
Queue Stats
3W - 8L
1,498 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 143
God Stats
561W - 586L
1,432 SR
Queue Stats
599W - 643L
1,431 Elo+
Solo
King Arthur
King Arthur
FTpxFluco
King Arthur
Level 127
God Stats
3W - 8L
1,323 SR
Queue Stats
187W - 208L
1,485 Elo+
Solo
Nemesis
Nemesis
SenpaiBean_03
Nemesis
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 200L
1,494 Elo+
Solo
Apollo
Apollo
xdMaurilio
Apollo
Level 107
God Stats
2W - 4L
1,210 SR
Queue Stats
275W - 301L
1,518 Elo+
Solo
Team Averages
Level 108
1,385 SR
1,485 Elo+

VS

Team Averages
Level 71
1,602 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
HammerinCamCam
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,494 Elo+
Solo
Shiva
Shiva
Tyjumei
Shiva
Level 137
God Stats
48W - 29L
1,643 SR
Queue Stats
434W - 428L
1,510 Elo+
Solo
Pele
Pele
babyYoda4076
Pele
Level 86
God Stats
1W - 0L
1,655 SR
Queue Stats
13W - 5L
1,147 Elo+
Solo
Yemoja
Yemoja
dirtyharryy
Yemoja
Level 39
God Stats
5W - 13L
1,518 SR
Queue Stats
16W - 29L
1,556 Elo+
Party 1
Hel
Hel
thedukesterr
Hel
Level 47
God Stats
2W - 1L
1,694 SR
Queue Stats
10W - 15L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burnyboi
Bacchus
9
0 / 0 / 2
5,799
446
4,642
7,804
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 1
6,362
489
2,580
7,326
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
FTpxFluco
King Arthur
10
0 / 3 / 0
5,714
440
5,059
11,420
10,090
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
12
1 / 1 / 0
6,560
505
3,775
7,085
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
xdMaurilio
Apollo
10
2 / 4 / 0
6,170
475
4,010
8,533
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HammerinCamCam
Ah Muzen Cab
10
2 / 1 / 3
6,288
484
5,165
6,535
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Tyjumei
Shiva
13
3 / 0 / 0
7,751
596
8,254
8,699
9,378
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 0 / 3
7,463
574
4,630
9,217
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
10
0 / 1 / 4
6,195
477
3,361
7,154
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 3
7,545
580
6,358
6,605
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Burnyboi
Bacchus
0
0
2
1
L
0
5
1
0.1
L
King Arthur
FTpxFluco
King Arthur
0
3
0
0
W
Ah Muzen Cab
HammerinCamCam
Ah Muzen Cab
2
1
3
3.5
L
Nemesis
1
1
0
1
W
Shiva
Tyjumei
Shiva
3
0
0
3
W
4
0
3
5.5
W
Yemoja
0
1
4
2
W
4
1
3
5.5
L
Apollo
xdMaurilio
Apollo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
27,768
42,168
Taken
38,210
23,692
Mitigated
20,162
10,425
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Burnyboi
Bacchus
4,642
899
0
1,708
7,804
6,727
0
2,152
5,652
9,684
0
L
2,580
538
0
1,699
7,326
2,283
958
3,999
3,327
40,774
0
L
King Arthur
FTpxFluco
King Arthur
5,059
367
0
3,410
11,420
10,090
0
149
11,271
0
34,032
W
Ah Muzen Cab
HammerinCamCam
Ah Muzen Cab
5,165
3,446
0
3,080
6,535
1,827
90
2,180
4,355
0
32,198
L
Nemesis
3,775
1,602
0
865
7,085
2,169
0
1,583
5,502
0
44,368
W
Shiva
Tyjumei
Shiva
8,254
1,881
244
2,482
8,699
9,378
0
191
8,508
0
48,657
W
4,630
1,144
0
486
9,217
2,751
672
772
8,445
0
50,288
W
Yemoja
3,361
1,059
558
1,962
7,154
4,353
48
2,262
4,892
16,788
0
W
6,358
296
1,931
3,797
6,605
1,853
194
1,817
4,788
51,671
0
L
Apollo
xdMaurilio
Apollo
4,010
2,331
0
2,743
8,533
2,423
0
1,836
6,697
0
46,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
35,242
358
Minions Killed
373
0
Camps Cleared
0
1,163,184
Distance Traveled
1,300,218
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,799
446
12
1
0
253,967
0
L
Nu Wa
6,362
489
89
7
0
211,105
5
L
King Arthur
5,714
440
64
5
0
214,620
1
W
Ah Muzen Cab
6,288
484
60
5
0
274,922
3
L
Nemesis
6,560
505
82
6
0
266,445
1
W
Shiva
7,751
596
109
8
0
241,957
3
W
Pele
7,463
574
88
7
0
284,665
5
W
Yemoja
6,195
477
24
2
0
237,830
8
W
Hel
7,545
580
92
7
0
260,844
2
L
Apollo
6,170
475
111
9
0
217,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role