Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
IIIKazIII
Mercury
Level 121
God Stats
4W - 2L
1,734 SR
Queue Stats
557W - 549L
1,653 Elo+
Solo
Ullr
Ullr
JakeGotD
Ullr
Level 93
God Stats
37W - 20L
1,822 SR
Queue Stats
123W - 120L
1,706 Elo+
Party 1
Guan Yu
Guan Yu
JoshGotD
Guan Yu
Level 109
God Stats
2W - 4L
1,800 SR
Queue Stats
175W - 161L
1,618 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadistSalsa
Morgan Le Fay
Level 156
God Stats
3W - 2L
1,387 SR
Queue Stats
280W - 311L
1,552 Elo+
Solo
Team Averages
Level 109
1,649 SR
1,606 Elo+

VS

Team Averages
Level 136
1,560 SR
1,596 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FreeloBabyTV
Rama
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
OscarMayerBiener
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,664 Elo+
Solo
Fenrir
Fenrir
jördan
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
shelly1937
Hercules
Level 101
God Stats
4W - 4L
1,800 SR
Queue Stats
123W - 127L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 4 / 5
10,083
560
10,780
11,141
4,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
IIIKazIII
Mercury
16
4 / 4 / 6
9,775
543
6,451
15,239
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
17
6 / 3 / 5
10,937
608
16,395
14,181
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JoshGotD
Guan Yu
17
8 / 4 / 4
11,019
612
15,503
14,884
16,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SadistSalsa
Morgan Le Fay
16
1 / 1 / 7
10,013
556
11,455
8,965
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 4 / 3
9,222
512
6,922
16,466
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 8 / 1
9,536
530
9,084
20,871
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
OscarMayerBiener
Baron Samedi
13
1 / 4 / 4
8,445
469
6,829
9,507
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
jördan
Fenrir
12
2 / 6 / 1
8,179
454
5,418
19,921
11,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
shelly1937
Hercules
15
5 / 5 / 2
9,400
522
12,033
20,039
16,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
26
Kills
16
16
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
5
2.38
L
Bakasura
 
Bakasura
4
4
3
1.38
L
4
8
1
0.56
W
Mercury
IIIKazIII
Mercury
4
4
6
1.75
W
Ullr
6
3
5
2.83
W
Guan Yu
JoshGotD
Guan Yu
8
4
4
2.5
L
Baron Samedi
OscarMayerBiener
Baron Samedi
1
4
4
0.75
W
Morgan Le Fay
SadistSalsa
Morgan Le Fay
1
1
7
4.5
L
Fenrir
jördan
Fenrir
2
6
1
0.42
L
Hercules
shelly1937
Hercules
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,584
Damage
40,286
64,410
Taken
86,804
34,025
Mitigated
42,857
19,064
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,780
935
0
4,978
11,141
4,188
692
1,713
9,178
57,409
0
L
Bakasura
 
Bakasura
6,922
4,435
0
6,306
16,466
5,997
0
4,659
11,807
0
49,608
L
9,084
7,327
0
8,208
20,871
5,498
1,303
4,199
16,672
0
58,193
W
Mercury
IIIKazIII
Mercury
6,451
3,022
0
1,966
15,239
4,832
0
1,723
13,317
0
74,287
W
Ullr
16,395
6,276
0
5,662
14,181
5,256
875
160
14,017
0
81,176
W
Guan Yu
JoshGotD
Guan Yu
15,503
2,868
509
3,596
14,884
16,658
0
1,402
12,769
0
73,126
L
Baron Samedi
OscarMayerBiener
Baron Samedi
6,829
552
1,020
1,558
9,507
3,202
0
5,844
3,663
48,021
0
W
Morgan Le Fay
SadistSalsa
Morgan Le Fay
11,455
1,176
45
2,308
8,965
3,091
357
2,019
6,306
78,531
0
L
Fenrir
jördan
Fenrir
5,418
1,041
1,291
3,287
19,921
11,838
9
7,134
12,787
0
21,973
L
Hercules
shelly1937
Hercules
12,033
5,344
0
8,590
20,039
16,322
0
5,283
14,756
71
56,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
44,782
568
Minions Killed
425
0
Camps Cleared
0
1,810,458
Distance Traveled
1,741,051
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,083
560
78
4
0
312,496
7
L
Bakasura
9,222
512
100
6
0
415,008
1
L
Rama
9,536
530
106
6
0
262,804
1
W
Mercury
9,775
543
105
6
0
432,888
4
W
Ullr
10,937
608
131
7
0
344,896
1
W
Guan Yu
11,019
612
128
7
0
367,184
4
L
Baron Samedi
8,445
469
84
5
0
338,097
5
W
Morgan Le Fay
10,013
556
126
7
0
352,994
7
L
Fenrir
8,179
454
28
2
0
370,574
2
L
Hercules
9,400
522
107
6
0
354,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role