Player Matchup

Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
AngelofDarkness1
Fenrir
Gold V
Level 78
God Stats
2W - 1L
1,531 SR
Queue Stats
11W - 4L
1,722 MMR
Party 1
Thanatos
Thanatos
Platinum II
LaOvejaHot
Thanatos
Platinum II
Level 159
God Stats
1W - 3L
1,574 SR
Queue Stats
102W - 91L
1,930 MMR
Party 2
Hou Yi
Hou Yi
Silver I
NIKOLASDP98
Hou Yi
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,624 MMR
Party 1
Ra
Ra
Gold III
TázM4n1a
Ra
Gold III
Level 156
God Stats
1W - 0L
1,744 SR
Queue Stats
25W - 15L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,570 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,395 SR
1,601 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Farkiss
Sol
Gold V
Level 95
God Stats
2W - 2L
1,464 SR
Queue Stats
43W - 54L
1,512 MMR
Solo
Anhur
Anhur
Gold I
Vetorazi
Anhur
Gold I
Level 156
God Stats
10W - 20L
1,210 SR
Queue Stats
196W - 216L
1,737 MMR
Solo
Achilles
Achilles
Platinum V
Vinibsantos
Achilles
Platinum V
Level 160
God Stats
1W - 2L
1,302 SR
Queue Stats
132W - 142L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
3 / 1 / 6
6,390
581
2,547
6,044
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
2 / 1 / 0
6,691
608
6,712
10,703
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
LaOvejaHot
Thanatos
12
8 / 0 / 5
7,323
666
7,755
8,032
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
12
3 / 0 / 4
6,692
608
5,044
5,712
1,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 1 / 5
7,050
641
2,011
4,670
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetArtioGeb

VS

Bans
CliodhnaLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 5 / 0
5,595
509
4,642
5,869
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
10
0 / 2 / 1
5,514
501
2,239
6,497
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
10
1 / 4 / 0
5,864
533
3,277
7,046
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Vetorazi
Anhur
8
0 / 5 / 2
4,824
439
2,653
7,152
1,437
Achilles
Vinibsantos
Achilles
10
1 / 3 / 0
5,839
531
5,686
9,149
5,534
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
3
3
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
6
6
L
Thoth
 
Thoth
1
5
0
0.2
L
Arachne
 
Arachne
0
2
1
0.25
W
2
1
0
2
L
Sol
1
4
0
0.25
W
Thanatos
LaOvejaHot
Thanatos
8
0
5
10.5
W
Hou Yi
3
0
4
5
W
3
1
5
5.5
L
Anhur
Vetorazi
Anhur
0
5
2
0.2
L
Achilles
Vinibsantos
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
18,497
35,161
Taken
35,713
17,468
Mitigated
11,974
21,528
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,547
517
0
2,167
6,044
4,296
48
1,567
4,477
7,997
2,082
L
Thoth
 
Thoth
4,642
159
0
363
5,869
1,331
0
1,688
4,141
35,182
0
L
Arachne
 
Arachne
2,239
1,394
0
1,621
6,497
1,824
0
719
5,742
0
30,382
W
6,712
2,795
0
5,334
10,703
7,270
0
513
10,190
0
38,453
L
Sol
3,277
1,699
0
2,892
7,046
1,848
844
339
6,707
34,201
4,458
W
Thanatos
LaOvejaHot
Thanatos
7,755
1,983
0
7,170
8,032
2,645
104
1,881
6,151
0
38,586
W
Hou Yi
5,044
3,021
0
3,107
5,712
1,631
264
1,826
3,886
0
43,226
W
2,011
119
1,318
2,432
4,670
1,626
84
1,575
3,095
51,500
0
L
Anhur
Vetorazi
Anhur
2,653
820
179
419
7,152
1,437
0
1,448
5,692
0
15,838
L
Achilles
Vinibsantos
Achilles
5,686
2,046
0
2,786
9,149
5,534
0
0
9,149
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
27,636
392
Minions Killed
309
0
Camps Cleared
0
1,161,248
Distance Traveled
1,087,091
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,390
581
12
1
0
239,059
6
L
Thoth
5,595
509
70
6
0
223,477
5
L
Arachne
5,514
501
62
6
0
252,700
4
W
Fenrir
6,691
608
89
8
0
217,921
4
L
Sol
5,864
533
86
8
0
188,014
2
W
Thanatos
7,323
666
76
7
0
258,773
3
W
Hou Yi
6,692
608
96
9
0
210,053
3
W
Ra
7,050
641
119
11
0
235,442
2
L
Anhur
4,824
439
26
2
0
206,925
2
L
Achilles
5,839
531
65
6
0
215,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role