Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DAVIDC7
Ah Muzen Cab
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,576 Elo+
Solo
Merlin
Merlin
GalFatal
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Anubis
Anubis
Uthaesson
Anubis
Level 144
God Stats
1W - 0L
1,219 SR
Queue Stats
53W - 47L
1,532 Elo+
Solo
Pele
Pele
Write12
Pele
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,512 Elo+
Solo
Vamana
Vamana
wheeIs
Vamana
Level 97
God Stats
1W - 0L
1,732 SR
Queue Stats
78W - 56L
1,603 Elo+
Solo
Team Averages
Level 108
1,490 SR
1,505 Elo+

VS

Team Averages
Level 101
1,586 SR
1,448 Elo+
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChaosBringer034
Sol
Level 126
God Stats
4W - 4L
1,503 SR
Queue Stats
121W - 112L
1,728 Elo+
Solo
Xing Tian
Xing Tian
Detora
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,293 Elo+
Party 1
Scylla
Scylla
dropma
Scylla
Level 137
God Stats
9W - 6L
1,928 SR
Queue Stats
471W - 455L
1,525 Elo+
Solo
Pele
Pele
tralexander1213
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DAVIDC7
Ah Muzen Cab
18
7 / 2 / 12
10,941
912
16,368
8,635
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
GalFatal
Merlin
16
2 / 4 / 14
9,553
796
8,359
7,826
3,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Uthaesson
Anubis
17
4 / 4 / 10
9,865
822
10,753
13,500
7,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Write12
Pele
13
1 / 4 / 8
8,717
726
5,645
8,487
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
wheeIs
Vamana
17
8 / 5 / 10
10,585
882
11,408
18,951
18,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
0 / 7 / 11
8,548
712
6,483
10,882
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 5
11,400
950
19,018
13,771
4,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Detora
Xing Tian
17
2 / 4 / 13
10,090
841
4,912
14,841
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
dropma
Scylla
17
4 / 3 / 7
9,878
823
11,324
7,544
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 4
8,833
736
6,071
12,581
2,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
22
Kills
18
19
Deaths
22
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
7
11
0.79
L
8
4
5
2.63
W
Ah Muzen Cab
DAVIDC7
Ah Muzen Cab
7
2
12
6.5
L
Xing Tian
Detora
Xing Tian
2
4
13
2.13
W
Merlin
GalFatal
Merlin
2
4
14
2.25
W
Anubis
Uthaesson
Anubis
4
4
10
2.25
W
Pele
Write12
Pele
1
4
8
1.25
L
Scylla
dropma
Scylla
4
3
7
2.5
L
4
4
4
1.5
W
Vamana
wheeIs
Vamana
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,533
Damage
47,808
57,399
Taken
59,619
36,835
Mitigated
30,138
22,861
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,483
556
1,138
1,268
10,882
5,766
187
4,446
6,436
0
9,890
L
19,018
5,055
2,483
5,803
13,771
4,748
1,814
3,573
10,198
39,415
0
W
Ah Muzen Cab
DAVIDC7
Ah Muzen Cab
16,368
5,221
1,568
2,771
8,635
3,641
2,100
4,867
3,694
0
31,616
L
Xing Tian
Detora
Xing Tian
4,912
207
820
2,274
14,841
14,316
0
4,434
10,407
7,148
0
W
Merlin
GalFatal
Merlin
8,359
384
472
652
7,826
3,150
1,363
5,597
2,172
20,022
0
W
Anubis
Uthaesson
Anubis
10,753
1,372
0
5,951
13,500
7,601
466
8,843
4,520
31,722
0
W
Pele
Write12
Pele
5,645
501
818
2,063
8,487
3,502
656
5,056
3,369
0
11,049
L
Scylla
dropma
Scylla
11,324
1,313
1,912
1,121
7,544
2,354
567
1,980
5,564
34,364
0
L
6,071
538
408
3,256
12,581
2,954
0
4,679
7,902
0
15,675
W
Vamana
wheeIs
Vamana
11,408
5,564
1,562
7,004
18,951
18,941
1,092
10,891
7,837
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
48,749
125
Minions Killed
147
0
Camps Cleared
0
1,092,876
Distance Traveled
1,212,598
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,548
712
10
1
0
232,370
2
L
Sol
11,400
950
53
4
0
235,702
1
W
Ah Muzen Cab
10,941
912
37
3
0
246,518
0
L
Xing Tian
10,090
841
5
0
0
259,517
2
W
Merlin
9,553
796
21
2
0
220,967
0
W
Anubis
9,865
822
50
4
0
195,031
0
W
Pele
8,717
726
4
0
0
189,879
0
L
Scylla
9,878
823
54
5
0
225,753
1
L
Pele
8,833
736
25
2
0
259,256
0
W
Vamana
10,585
882
13
1
0
240,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role