Player Matchup

Anubis
Anubis
Alberon69
Anubis
Level 28
God Stats
3W - 0L
1,911 SR
Queue Stats
12W - 10L
1,542 Elo+
Party 1
Chiron
Chiron
DemonDrack
Chiron
Level 46
God Stats
7W - 5L
1,463 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 1
Ymir
Ymir
RoONeyZZZ
Ymir
Level 128
God Stats
6W - 6L
1,544 SR
Queue Stats
236W - 266L
1,392 Elo+
Solo
Team Averages
Level 67
1,639 SR
1,492 Elo+

VS

Team Averages
Level 112
1,340 SR
1,405 Elo+
Chang'e
Chang'e
Denerion
Chang'e
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,494 Elo+
Party 2
Neith
Neith
duckons
Neith
Level 155
God Stats
0W - 3L
1,237 SR
Queue Stats
106W - 124L
1,449 Elo+
Solo
Merlin
Merlin
gucio20050621
Merlin
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alberon69
Anubis
15
1 / 2 / 6
10,510
618
8,380
8,228
3,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
DemonDrack
Chiron
18
7 / 2 / 3
12,343
726
14,814
11,470
4,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
3 / 0 / 6
12,203
718
9,578
17,535
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Denerion
Chang'e
15
1 / 3 / 2
9,798
576
5,127
15,988
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
duckons
Neith
15
2 / 1 / 1
10,040
591
16,146
11,793
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 2
9,879
581
7,065
10,912
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alberon69
Anubis
1
2
6
2
W
Chiron
DemonDrack
Chiron
7
2
3
4.25
L
Chang'e
Denerion
Chang'e
1
3
2
0.67
W
Ymir
3
0
6
6
L
Neith
duckons
Neith
2
1
1
2.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
28,338
37,233
Taken
38,693
26,390
Mitigated
10,857
15,769
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alberon69
Anubis
8,380
154
0
4,310
8,228
3,763
7
3,331
4,601
48,126
0
W
Chiron
DemonDrack
Chiron
14,814
2,096
1,188
4,093
11,470
4,536
2,782
3,589
7,619
0
60,120
L
Chang'e
Denerion
Chang'e
5,127
465
4,846
6,173
15,988
4,268
0
7,251
8,737
16,718
0
W
Ymir
9,578
1,181
0
6,178
17,535
18,091
0
4,854
12,249
30,764
0
L
Neith
duckons
Neith
16,146
6,244
0
3,462
11,793
3,700
0
5,997
5,796
0
49,010
L
7,065
277
0
392
10,912
2,889
0
4,932
5,980
30,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
29,717
211
Minions Killed
164
12
Camps Cleared
4
927,444
Distance Traveled
857,130
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,510
618
85
5
6
292,354
7
W
Chiron
12,343
726
101
6
5
318,984
2
L
Chang'e
9,798
576
27
2
0
315,114
3
W
Ymir
12,203
718
25
1
1
316,106
2
L
Neith
10,040
591
85
5
4
303,867
5
L
Merlin
9,879
581
52
3
0
238,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role