Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Based-Cole69
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,259 Elo+
Party 2
Osiris
Osiris
Based-Jay69
Osiris
Level 102
God Stats
14W - 13L
1,803 SR
Queue Stats
236W - 212L
1,532 Elo+
Party 2
Hachiman
Hachiman
Based-Kai69
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,137 Elo+
Party 2
Ah Puch
Ah Puch
Kingjudah2999
Ah Puch
Level 46
God Stats
14W - 18L
1,439 SR
Queue Stats
32W - 36L
1,483 Elo+
Solo
Team Averages
Level 67
1,548 SR
1,382 Elo+

VS

Team Averages
Level 86
1,596 SR
1,545 Elo+
Horus
Horus
Fried Chigin
Horus
Level 60
God Stats
9W - 11L
1,514 SR
Queue Stats
33W - 41L
1,425 Elo+
Solo
Pele
Pele
blob234
Pele
Level 122
God Stats
11W - 1L
1,866 SR
Queue Stats
133W - 118L
1,576 Elo+
Party 1
Skadi
Skadi
reycara7812
Skadi
Level 105
God Stats
10W - 2L
1,601 SR
Queue Stats
108W - 78L
1,580 Elo+
Party 1
Shiva
Shiva
whalefish454
Shiva
Level 25
God Stats
7W - 5L
1,827 SR
Queue Stats
163W - 162L
1,553 Elo+
Party 1
Scylla
Scylla
xZaiaku
Scylla
Level 120
God Stats
6W - 13L
1,171 SR
Queue Stats
569W - 491L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 4 / 3
8,505
473
4,487
13,521
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Based-Cole69
Jormungandr
11
0 / 6 / 1
7,226
401
2,749
15,190
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
16
3 / 3 / 1
9,820
546
11,192
18,733
16,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Based-Kai69
Hachiman
13
0 / 2 / 1
7,573
421
2,088
7,767
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
13
1 / 4 / 1
7,992
444
7,966
8,622
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,172
510
6,633
11,586
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
blob234
Pele
17
7 / 1 / 3
10,633
591
8,948
12,668
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 2
10,461
581
6,608
6,270
2,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 3 / 2
9,501
528
8,736
11,841
13,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
xZaiaku
Scylla
17
7 / 2 / 2
10,288
572
12,301
8,276
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
19
19
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
3
0.88
L
Jormungandr
Based-Cole69
Jormungandr
0
6
1
0.08
L
Osiris
3
3
1
1.17
L
Hachiman
Based-Kai69
Hachiman
0
2
1
0.25
W
2
0
7
5.5
L
Ah Puch
1
4
1
0.38
W
Pele
blob234
Pele
7
1
3
8.5
W
3
0
2
4
W
0
3
2
0.33
W
Scylla
xZaiaku
Scylla
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
43,226
63,833
Taken
50,641
34,675
Mitigated
30,327
20,780
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,487
2,601
0
4,537
13,521
5,741
35
1,596
11,925
0
47,112
L
Jormungandr
Based-Cole69
Jormungandr
2,749
590
43
2,746
15,190
8,170
110
3,514
11,676
25,819
0
L
Osiris
11,192
4,158
0
7,845
18,733
16,757
35
1,888
16,845
0
65,098
L
Hachiman
Based-Kai69
Hachiman
2,088
773
0
3,069
7,767
2,003
0
691
7,076
0
45,815
W
6,633
2,574
618
3,360
11,586
7,384
31
3,311
8,175
0
27,389
L
Ah Puch
7,966
0
156
2,384
8,622
2,004
0
4,612
4,010
46,645
0
W
Pele
blob234
Pele
8,948
2,890
0
1,954
12,668
4,517
221
1,546
10,692
0
83,332
W
6,608
3,289
0
405
6,270
2,118
2,554
1,785
4,485
0
93,471
W
8,736
973
0
1,664
11,841
13,764
0
0
11,442
0
56,344
W
Scylla
xZaiaku
Scylla
12,301
1,142
0
1,577
8,276
2,544
0
4,073
4,165
66,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
50,055
443
Minions Killed
550
0
Camps Cleared
0
1,714,679
Distance Traveled
1,867,086
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,505
473
96
5
0
420,684
2
L
Jormungandr
7,226
401
38
2
0
323,965
0
L
Osiris
9,820
546
130
7
0
322,881
1
L
Hachiman
7,573
421
95
5
0
327,166
3
W
Horus
9,172
510
49
3
0
384,664
1
L
Ah Puch
7,992
444
84
5
0
319,983
4
W
Pele
10,633
591
111
6
0
428,665
5
W
Skadi
10,461
581
166
9
0
363,665
2
W
Shiva
9,501
528
101
6
0
359,809
3
W
Scylla
10,288
572
123
7
0
330,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role