Player Matchup

Zeus
Zeus
Clipnslip420
Zeus
Level 103
God Stats
62W - 53L
1,650 SR
Queue Stats
186W - 208L
1,624 Elo+
Solo
Achilles
Achilles
EditingRaptor38
Achilles
Level 88
God Stats
5W - 9L
1,508 SR
Queue Stats
164W - 147L
1,563 Elo+
Solo
Fenrir
Fenrir
M3xicanSn1per99
Fenrir
Level 114
God Stats
0W - 2L
1,791 SR
Queue Stats
57W - 37L
1,848 Elo+
Solo
Team Averages
Level 102
1,650 SR
1,678 Elo+

VS

Team Averages
Level 129
1,567 SR
1,533 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MikeMasakii
Chaac
Level 106
God Stats
8W - 3L
1,578 SR
Queue Stats
38W - 27L
1,629 Elo+
Party 1
Freya
Freya
sargent womack2
Freya
Level 124
God Stats
16W - 9L
1,624 SR
Queue Stats
541W - 539L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
11,364
710
14,071
18,799
24,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
15
4 / 5 / 6
10,495
656
7,732
17,155
16,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 6 / 6
11,697
731
12,369
16,145
13,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 7 / 8
11,925
745
15,587
16,800
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 6
9,630
602
4,070
14,931
15,461
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 3 / 5
12,802
800
18,455
14,851
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
15
15
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
7
8
1.29
L
4
4
9
2.13
L
Achilles
4
5
6
1.4
L
6
6
6
1.5
W
0
4
6
0.75
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
38,112
52,099
Taken
46,582
54,339
Mitigated
37,823
8,097
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,587
2,006
0
4,241
16,800
15,699
737
5,240
11,187
0
40,885
L
14,071
1,462
252
3,901
18,799
24,271
485
5,525
12,915
45,136
0
L
Achilles
7,732
1,209
574
2,637
17,155
16,711
673
6,127
10,749
0
27,175
L
12,369
2,085
0
733
16,145
13,357
98
6,008
9,861
0
31,278
W
4,070
658
542
1,620
14,931
15,461
492
4,112
10,584
0
28,495
W
18,455
5,712
0
6,728
14,851
6,663
1,607
5,295
9,379
42,647
3,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
34,357
120
Minions Killed
139
4
Camps Cleared
9
763,481
Distance Traveled
812,607
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,925
745
48
3
2
271,205
3
L
Zeus
11,364
710
41
3
1
232,203
3
L
Achilles
10,495
656
42
3
1
277,237
1
L
Fenrir
11,697
731
37
2
2
254,041
3
W
Chaac
9,630
602
42
3
0
282,013
0
W
Freya
12,802
800
49
3
7
259,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role