Player Matchup

Bacchus
Bacchus
Eragon5001
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 138L
1,457 Elo+
Solo
Chronos
Chronos
Hectorpene
Chronos
Level 65
God Stats
25W - 15L
1,526 SR
Queue Stats
78W - 64L
1,606 Elo+
Solo
Fenrir
Fenrir
claythames17
Fenrir
Level 147
God Stats
8W - 11L
1,348 SR
Queue Stats
381W - 261L
1,610 Elo+
Party 2
Nike
Nike
mikemanza77
Nike
Level 107
God Stats
1W - 4L
1,284 SR
Queue Stats
365W - 411L
1,448 Elo+
Solo
Hachiman
Hachiman
ttvwahooo97
Hachiman
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 125L
1,576 Elo+
Party 2
Team Averages
Level 108
1,432 SR
1,539 Elo+

VS

Team Averages
Level 111
1,535 SR
1,543 Elo+
Gilgamesh
Gilgamesh
BulgeMcSwaginton
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 347L
1,580 Elo+
Party 1
Atlas
Atlas
DANKINGTONKILLZ
Atlas
Level 61
God Stats
3W - 3L
1,783 SR
Queue Stats
225W - 213L
1,571 Elo+
Party 1
Apollo
Apollo
Nuttybxr
Apollo
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
285W - 287L
1,564 Elo+
Solo
Cerberus
Cerberus
crispano
Cerberus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 92L
1,469 Elo+
Solo
Discordia
Discordia
thefullmunty
Discordia
Level 138
God Stats
2W - 3L
1,391 SR
Queue Stats
369W - 315L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eragon5001
Bacchus
8
0 / 4 / 7
4,985
554
3,685
6,352
3,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Hectorpene
Chronos
11
3 / 2 / 1
6,503
723
3,607
5,168
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
7 / 1 / 2
6,433
715
4,289
5,382
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
2 / 1 / 4
5,916
657
4,204
5,369
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
ttvwahooo97
Hachiman
10
4 / 1 / 2
5,739
638
3,880
4,025
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
4 / 3 / 1
6,040
671
3,563
5,988
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 4 / 4
4,689
521
2,888
8,640
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Nuttybxr
Apollo
8
3 / 4 / 1
5,157
573
3,649
6,167
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
crispano
Cerberus
2
0 / 1 / 0
3,435
382
143
1,397
575
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
thefullmunty
Discordia
9
1 / 4 / 1
5,161
573
2,449
5,009
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
9
9
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
4
3
1
1.5
L
1
4
4
0.75
W
Bacchus
Eragon5001
Bacchus
0
4
7
0.88
W
Chronos
Hectorpene
Chronos
3
2
1
1.75
L
Apollo
Nuttybxr
Apollo
3
4
1
0.88
W
Fenrir
7
1
2
8
L
Cerberus
crispano
Cerberus
0
1
0
0
W
2
1
4
4
L
Discordia
thefullmunty
Discordia
1
4
1
0.38
W
Hachiman
ttvwahooo97
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
12,692
26,296
Taken
27,201
10,316
Mitigated
9,066
4,549
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
3,563
1,028
0
1,105
5,988
2,258
0
1,644
4,279
0
26,993
L
2,888
808
52
1,233
8,640
3,672
0
1,907
6,733
8,215
0
W
Bacchus
Eragon5001
Bacchus
3,685
552
120
365
6,352
3,425
199
1,568
4,748
10,726
0
W
Chronos
Hectorpene
Chronos
3,607
756
0
687
5,168
1,558
0
1,169
3,799
41,101
0
L
Apollo
Nuttybxr
Apollo
3,649
1,987
0
1,571
6,167
1,330
0
1,479
4,655
0
20,348
W
Fenrir
4,289
839
0
1,039
5,382
1,868
424
1,162
4,110
0
28,600
L
Cerberus
crispano
Cerberus
143
27
0
591
1,397
575
0
0
1,307
2,034
0
W
4,204
546
0
736
5,369
2,563
962
416
4,925
0
27,524
L
Discordia
thefullmunty
Discordia
2,449
134
0
791
5,009
1,231
0
2,262
2,715
23,754
0
W
Hachiman
ttvwahooo97
Hachiman
3,880
2,740
0
1,602
4,025
902
1,243
791
3,234
0
31,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
24,482
270
Minions Killed
160
0
Camps Cleared
0
974,873
Distance Traveled
768,575
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,040
671
50
6
0
205,354
0
L
Atlas
4,689
521
14
2
0
190,297
2
W
Bacchus
4,985
554
12
1
0
191,274
2
W
Chronos
6,503
723
84
9
0
204,718
0
L
Apollo
5,157
573
36
4
0
188,707
2
W
Fenrir
6,433
715
53
6
0
231,267
0
L
Cerberus
3,435
382
6
1
0
34,771
0
W
Nike
5,916
657
64
7
0
186,118
3
L
Discordia
5,161
573
54
6
0
149,446
3
W
Hachiman
5,739
638
57
6
0
161,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role