Player Matchup

Danzaburou
Danzaburou
MarcelWinkler22
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 149L
1,489 Elo+
Party 2
Shiva
Shiva
Minimalistiga198
Shiva
Level 158
God Stats
76W - 39L
1,742 SR
Queue Stats
490W - 432L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
Pr0je3ct187
Ao Kuang
Level 115
God Stats
7W - 2L
1,732 SR
Queue Stats
193W - 209L
1,530 Elo+
Party 2
Agni
Agni
Pusteblume2017
Agni
Level 62
God Stats
1W - 0L
1,737 SR
Queue Stats
30W - 28L
1,461 Elo+
Party 2
Atlas
Atlas
zl_2LochOlaf
Atlas
Level 24
God Stats
11W - 9L
1,479 SR
Queue Stats
21W - 30L
1,357 Elo+
Party 2
Team Averages
Level 93
1,638 SR
1,470 Elo+

VS

Team Averages
Level 46
1,583 SR
1,331 Elo+
Artemis
Artemis
Daviisico2001
Artemis
Level 44
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 19L
1,231 Elo+
Party 1
Hel
Hel
IntoxicatedNaai
Hel
Level 17
God Stats
4W - 10L
1,477 SR
Queue Stats
54W - 82L
1,334 Elo+
Party 3
Arachne
Arachne
SKYTRIX_101
Arachne
Level 100
God Stats
66W - 43L
1,602 SR
Queue Stats
304W - 342L
1,411 Elo+
Party 3
Amaterasu
Amaterasu
akujaku
Amaterasu
Level 48
God Stats
27W - 24L
1,617 SR
Queue Stats
196W - 200L
1,447 Elo+
Solo
Ymir
Ymir
mastocrackk
Ymir
Level 23
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 16L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MarcelWinkler22
Danzaburou
9
2 / 2 / 2
5,478
548
3,319
5,365
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
7 / 0 / 0
6,771
677
6,884
5,920
3,638
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Pr0je3ct187
Ao Kuang
10
5 / 0 / 5
6,524
652
3,895
5,843
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 0 / 3
6,567
657
4,176
2,325
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 2
5,885
589
3,735
5,950
1,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
1 / 3 / 0
4,378
438
4,767
4,259
864
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,658
466
472
5,543
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SKYTRIX_101
Arachne
7
1 / 4 / 1
4,616
462
3,385
6,916
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
akujaku
Amaterasu
9
0 / 5 / 0
4,807
481
2,606
9,006
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 3 / 1
4,253
425
817
7,477
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
19
Kills
2
2
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
0
0.33
L
0
4
0
0
W
Danzaburou
MarcelWinkler22
Danzaburou
2
2
2
1.5
W
7
0
0
7
W
Ao Kuang
Pr0je3ct187
Ao Kuang
5
0
5
7.5
W
2
0
3
3.5
L
Arachne
SKYTRIX_101
Arachne
1
4
1
0.38
L
Amaterasu
akujaku
Amaterasu
0
5
0
0
L
0
3
1
0.17
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
12,047
25,403
Taken
33,201
9,030
Mitigated
11,996
9,718
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,767
1,422
0
588
4,259
864
455
1,533
2,692
0
21,749
L
472
127
53
1,519
5,543
1,557
732
3,392
1,933
21,320
0
W
Danzaburou
MarcelWinkler22
Danzaburou
3,319
1,440
0
1,671
5,365
1,237
0
200
4,643
0
29,099
W
6,884
1,925
0
1,754
5,920
3,638
0
0
5,920
0
30,195
W
Ao Kuang
Pr0je3ct187
Ao Kuang
3,895
1,547
0
1,991
5,843
1,499
98
85
5,758
29,538
0
W
4,176
359
0
500
2,325
688
42
325
1,938
41,591
0
L
Arachne
SKYTRIX_101
Arachne
3,385
2,895
0
816
6,916
1,825
0
2,490
4,374
0
21,199
L
Amaterasu
akujaku
Amaterasu
2,606
1,448
0
3,212
9,006
4,730
0
428
8,578
0
23,925
L
817
82
0
766
7,477
3,020
0
3,613
3,818
7,338
0
W
3,735
1,541
1,305
2,497
5,950
1,968
0
617
4,619
14,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
22,712
296
Minions Killed
197
0
Camps Cleared
0
1,020,696
Distance Traveled
912,871
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,378
438
41
4
0
177,550
1
L
Hel
4,658
466
44
4
0
172,366
3
W
Danzaburou
5,478
548
66
7
0
181,415
4
W
Shiva
6,771
677
55
6
0
219,484
1
W
Ao Kuang
6,524
652
73
7
0
216,109
3
W
Agni
6,567
657
86
9
0
203,059
2
L
Arachne
4,616
462
42
4
0
218,788
1
L
Amaterasu
4,807
481
55
6
0
164,575
0
L
Ymir
4,253
425
15
2
0
179,592
3
W
Atlas
5,885
589
16
2
0
200,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role