Player Matchup

Thanatos
Thanatos
AnimeLord9484
Thanatos
Level 42
God Stats
8W - 14L
1,296 SR
Queue Stats
309W - 293L
1,418 Elo+
Solo
Skadi
Skadi
BrsrkBotan
Skadi
Level 87
God Stats
8W - 0L
1,853 SR
Queue Stats
123W - 147L
1,451 Elo+
Party 2
Ganesha
Ganesha
MeraLunaX
Ganesha
Level 42
God Stats
3W - 4L
1,412 SR
Queue Stats
69W - 105L
1,342 Elo+
Party 2
Ymir
Ymir
Yggdramir
Ymir
Level 129
God Stats
8W - 4L
1,451 SR
Queue Stats
162W - 156L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
l Pearzton l
Baron Samedi
Level 48
God Stats
14W - 10L
1,803 SR
Queue Stats
418W - 397L
1,455 Elo+
Solo
Team Averages
Level 70
1,563 SR
1,434 Elo+

VS

Team Averages
Level 54
1,446 SR
1,444 Elo+
Charybdis
Charybdis
Abaddon_lllll_
Charybdis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 91L
1,477 Elo+
Solo
Poseidon
Poseidon
Aim-_4_-Pain
Poseidon
Level 75
God Stats
30W - 30L
1,495 SR
Queue Stats
135W - 152L
1,494 Elo+
Party 1
Thanatos
Thanatos
Enycto
Thanatos
Level 92
God Stats
18W - 14L
1,559 SR
Queue Stats
251W - 254L
1,550 Elo+
Party 1
Bellona
Bellona
IchSeggsZaza
Bellona
Level 12
God Stats
11W - 24L
1,230 SR
Queue Stats
14W - 37L
1,198 Elo+
Party 1
Athena
Athena
LuXo_SL
Athena
Level 47
God Stats
0W - 1L
1,446 SR
Queue Stats
14W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnimeLord9484
Thanatos
13
2 / 2 / 5
8,670
456
7,202
11,753
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
15
5 / 6 / 4
9,631
507
12,823
14,882
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
MeraLunaX
Ganesha
14
0 / 5 / 7
9,147
481
5,254
17,560
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
19
9 / 3 / 5
11,636
612
19,889
16,161
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
l Pearzton l
Baron Samedi
18
8 / 1 / 2
11,440
602
12,226
11,921
12,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abaddon_lllll_
Charybdis
15
5 / 6 / 6
9,353
492
17,768
17,297
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Aim-_4_-Pain
Poseidon
16
2 / 5 / 2
9,995
526
10,093
13,683
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Enycto
Thanatos
16
8 / 5 / 2
10,348
545
12,714
15,318
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
IchSeggsZaza
Bellona
15
1 / 3 / 1
8,771
462
1,699
9,153
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
LuXo_SL
Athena
13
1 / 5 / 8
8,738
460
8,979
22,163
21,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
24
Kills
17
17
Deaths
24
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abaddon_lllll_
Charybdis
5
6
6
1.33
L
Poseidon
Aim-_4_-Pain
Poseidon
2
5
2
0.6
W
Thanatos
AnimeLord9484
Thanatos
2
2
5
2.25
W
Skadi
5
6
4
1.17
L
Thanatos
Enycto
Thanatos
8
5
2
1.8
L
Bellona
IchSeggsZaza
Bellona
1
3
1
0.5
L
Athena
LuXo_SL
Athena
1
5
8
1
W
Ganesha
MeraLunaX
Ganesha
0
5
7
0.7
W
Ymir
9
3
5
3.83
W
Baron Samedi
l Pearzton l
Baron Samedi
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,394
Damage
51,253
72,277
Taken
77,614
39,887
Mitigated
46,145
27,102
Healing
24,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abaddon_lllll_
Charybdis
17,768
8,076
0
6,077
17,297
6,651
0
7,604
9,693
0
73,816
L
Poseidon
Aim-_4_-Pain
Poseidon
10,093
1,607
0
3,161
13,683
4,876
64
8,307
5,376
78,646
0
W
Thanatos
AnimeLord9484
Thanatos
7,202
1,336
0
9,740
11,753
4,669
0
3,423
8,330
0
32,684
W
Skadi
12,823
6,262
0
1,547
14,882
3,439
0
1,711
13,171
0
66,075
L
Thanatos
Enycto
Thanatos
12,714
3,446
0
10,891
15,318
7,115
0
5,573
9,745
0
58,454
L
Bellona
IchSeggsZaza
Bellona
1,699
334
0
510
9,153
5,778
0
6,086
3,067
6,790
24,851
L
Athena
LuXo_SL
Athena
8,979
2,250
231
3,588
22,163
21,725
0
9,544
12,619
31,151
0
W
Ganesha
MeraLunaX
Ganesha
5,254
631
563
4,479
17,560
12,041
387
3,504
14,056
25,104
255
W
Ymir
19,889
5,648
73
5,932
16,161
7,632
662
7,133
9,028
94,316
0
W
Baron Samedi
l Pearzton l
Baron Samedi
12,226
1,246
202
4,566
11,921
12,106
1,268
3,774
8,147
80,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
47,205
477
Minions Killed
466
0
Camps Cleared
0
1,845,125
Distance Traveled
1,769,311
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,353
492
112
6
0
303,664
10
L
Poseidon
9,995
526
141
7
0
356,756
1
W
Thanatos
8,670
456
48
3
0
437,212
1
W
Skadi
9,631
507
109
6
0
342,723
0
L
Thanatos
10,348
545
84
4
0
404,449
0
L
Bellona
8,771
462
85
4
0
336,987
0
L
Athena
8,738
460
44
2
0
367,455
1
W
Ganesha
9,147
481
9
0
0
387,485
0
W
Ymir
11,636
612
154
8
0
342,684
2
W
Baron Samedi
11,440
602
157
8
0
335,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role